Struct amethyst_renderer::Material [] [src]

pub struct Material {
    pub albedo: TextureHandle,
    pub emission: TextureHandle,
    pub normal: TextureHandle,
    pub metallic: TextureHandle,
    pub roughness: TextureHandle,
    pub ambient_occlusion: TextureHandle,
    pub caveat: TextureHandle,
}

Material struct.

Fields

Diffuse map.

Emission map.

Normal map.

Metallic map.

Roughness map.

Ambient occlusion map.

Caveat map.

Trait Implementations

impl Clone for Material
[src]

[src]

Returns a copy of the value. Read more

1.0.0
[src]

Performs copy-assignment from source. Read more

impl Eq for Material
[src]

impl Hash for Material
[src]

[src]

Feeds this value into the given [Hasher]. Read more

1.3.0
[src]

Feeds a slice of this type into the given [Hasher]. Read more

impl PartialEq for Material
[src]

[src]

This method tests for self and other values to be equal, and is used by ==. Read more

[src]

This method tests for !=.

impl Component for Material
[src]

Associated storage type for this component.