pub struct NpcDialoguePatchAst {
pub state: NpcStateValue,
pub line: String,
}Expand description
NPC dialogue line update used inside a modify npc action.
Fields§
§state: NpcStateValue§line: StringTrait Implementations§
Source§impl Clone for NpcDialoguePatchAst
impl Clone for NpcDialoguePatchAst
Source§fn clone(&self) -> NpcDialoguePatchAst
fn clone(&self) -> NpcDialoguePatchAst
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for NpcDialoguePatchAst
impl Debug for NpcDialoguePatchAst
Source§impl PartialEq for NpcDialoguePatchAst
impl PartialEq for NpcDialoguePatchAst
impl StructuralPartialEq for NpcDialoguePatchAst
Auto Trait Implementations§
impl Freeze for NpcDialoguePatchAst
impl RefUnwindSafe for NpcDialoguePatchAst
impl Send for NpcDialoguePatchAst
impl Sync for NpcDialoguePatchAst
impl Unpin for NpcDialoguePatchAst
impl UnwindSafe for NpcDialoguePatchAst
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more