pub enum NpcStateValue {
Named(String),
Custom(String),
}Expand description
NPC state reference used in overlays and patches.
Variants§
Trait Implementations§
Source§impl Clone for NpcStateValue
impl Clone for NpcStateValue
Source§fn clone(&self) -> NpcStateValue
fn clone(&self) -> NpcStateValue
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for NpcStateValue
impl Debug for NpcStateValue
Source§impl PartialEq for NpcStateValue
impl PartialEq for NpcStateValue
impl StructuralPartialEq for NpcStateValue
Auto Trait Implementations§
impl Freeze for NpcStateValue
impl RefUnwindSafe for NpcStateValue
impl Send for NpcStateValue
impl Sync for NpcStateValue
impl Unpin for NpcStateValue
impl UnwindSafe for NpcStateValue
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more