Struct airmash_protocol::server::EventRepelPlayer[][src]

pub struct EventRepelPlayer {
    pub id: Player,
    pub keystate: ServerKeyState,
    pub pos: Position,
    pub rot: Rotation,
    pub speed: Velocity,
    pub energy: Energy,
    pub energy_regen: EnergyRegen,
    pub health: Health,
    pub health_regen: HealthRegen,
}

A player has been repelled by a goliath.

Fields

Trait Implementations

impl Copy for EventRepelPlayer
[src]

impl Clone for EventRepelPlayer
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for EventRepelPlayer
[src]

Formats the value using the given formatter. Read more

Auto Trait Implementations