pub struct ScrollView { /* private fields */ }Implementations§
Source§impl ScrollView
impl ScrollView
pub fn new(content: Box<dyn Widget>) -> Self
Sourcepub fn with_fade_color(self, c: Color) -> Self
pub fn with_fade_color(self, c: Color) -> Self
Override the edge-fade colour the scrollbar gutter blends to.
READ THIS BEFORE PLACING A ScrollView ON ANY CUSTOM
BACKGROUND. The default fade colour is Visuals::window_fill
(the colour behind a plain window). If the ScrollView sits
inside a FlexColumn::with_panel_bg, a coloured Container,
inside a tab body with a custom fill, or anywhere else where the
pixels behind the scrollbar are NOT window_fill, the fade
gradient will paint a bright halo of the WRONG colour because it
blends to the default rather than what’s actually behind it.
Pass the visible ancestor background here so the fade dissolves invisibly into the panel. Common idioms:
// Sits on a panel:
ScrollView::new(child).with_fade_color(ctx.visuals().panel_fill)
// Sits on a coloured Container:
ScrollView::new(child).with_fade_color(my_container_bg)pub fn horizontal(self, enabled: bool) -> Self
pub fn vertical(self, enabled: bool) -> Self
pub fn scroll_offset(&self) -> f64
pub fn set_scroll_offset(&mut self, offset: f64)
pub fn max_scroll_value(&self) -> f64
pub fn with_offset_cell(self, cell: Rc<Cell<f64>>) -> Self
pub fn with_max_scroll_cell(self, cell: Rc<Cell<f64>>) -> Self
pub fn with_h_offset_cell(self, cell: Rc<Cell<f64>>) -> Self
pub fn with_h_max_scroll_cell(self, cell: Rc<Cell<f64>>) -> Self
pub fn with_stick_to_bottom(self, stick: bool) -> Self
pub fn with_bar_visibility(self, v: ScrollBarVisibility) -> Self
pub fn set_bar_visibility(&mut self, v: ScrollBarVisibility)
pub fn with_bar_visibility_cell( self, cell: Rc<Cell<ScrollBarVisibility>>, ) -> Self
pub fn with_style(self, s: ScrollBarStyle) -> Self
pub fn with_style_cell(self, cell: Rc<Cell<ScrollBarStyle>>) -> Self
Sourcepub fn with_viewport_cell(self, cell: Rc<Cell<Rect>>) -> Self
pub fn with_viewport_cell(self, cell: Rc<Cell<Rect>>) -> Self
Bind a cell that receives the visible content-space viewport rect.
pub fn with_margin(self, m: Insets) -> Self
pub fn with_h_anchor(self, h: HAnchor) -> Self
pub fn with_v_anchor(self, v: VAnchor) -> Self
pub fn with_min_size(self, s: Size) -> Self
pub fn with_max_size(self, s: Size) -> Self
Trait Implementations§
Source§impl Widget for ScrollView
impl Widget for ScrollView
Source§fn properties(&self) -> Vec<(&'static str, String)>
fn properties(&self) -> Vec<(&'static str, String)>
Surface the per-axis offsets and the maximum scroll distance as inspector / test properties. Tests use these to verify that a shrunken viewport actually exposes scrollable overflow.
Source§fn type_name(&self) -> &'static str
fn type_name(&self) -> &'static str
Source§fn set_bounds(&mut self, b: Rect)
fn set_bounds(&mut self, b: Rect)
Source§fn children_mut(&mut self) -> &mut Vec<Box<dyn Widget>>
fn children_mut(&mut self) -> &mut Vec<Box<dyn Widget>>
Source§fn needs_draw(&self) -> bool
fn needs_draw(&self) -> bool
true if this widget, or any visible descendant, has an ongoing
draw need that should keep the host drawing. Read moreSource§fn widget_base(&self) -> Option<&WidgetBase>
fn widget_base(&self) -> Option<&WidgetBase>
WidgetBase. Read moreSource§fn widget_base_mut(&mut self) -> Option<&mut WidgetBase>
fn widget_base_mut(&mut self) -> Option<&mut WidgetBase>
widget_base. Read moreSource§fn h_anchor(&self) -> HAnchor
fn h_anchor(&self) -> HAnchor
HAnchor::FIT (take natural content width).Source§fn v_anchor(&self) -> VAnchor
fn v_anchor(&self) -> VAnchor
VAnchor::FIT (take natural content height).Source§fn hit_test(&self, local_pos: Point) -> bool
fn hit_test(&self, local_pos: Point) -> bool
true if local_pos (in this widget’s local coordinates) falls
inside this widget’s interactive area. Default: axis-aligned rect test.Source§fn claims_pointer_exclusively(&self, local_pos: Point) -> bool
fn claims_pointer_exclusively(&self, local_pos: Point) -> bool
true, hit_test_subtree stops recursing into this widget’s
children and returns this widget as the hit target. Used for floating
overlays (e.g. a scrollbar painted above its content) that must claim
the pointer before children that happen to share the same pixels.
Default: false.Source§fn layout(&mut self, available: Size) -> Size
fn layout(&mut self, available: Size) -> Size
Source§fn paint(&mut self, _ctx: &mut dyn DrawCtx)
fn paint(&mut self, _ctx: &mut dyn DrawCtx)
ctx. Read moreSource§fn clip_children_rect(&self) -> Option<(f64, f64, f64, f64)>
fn clip_children_rect(&self) -> Option<(f64, f64, f64, f64)>
paint_subtree applies this clip before recursing into
children, then restores the previous clip state afterward. The clip does
not affect paint_overlay, which runs after the clip is removed. Read moreSource§fn paint_overlay(&mut self, ctx: &mut dyn DrawCtx)
fn paint_overlay(&mut self, ctx: &mut dyn DrawCtx)
Source§fn on_event(&mut self, event: &Event) -> EventResult
fn on_event(&mut self, event: &Event) -> EventResult
EventResult::Consumed to stop bubbling. Read moreSource§fn hit_test_global_overlay(&self, _local_pos: Point) -> bool
fn hit_test_global_overlay(&self, _local_pos: Point) -> bool
local_pos hits an app-level overlay owned by this
widget. Unlike normal hit testing, ancestors may be missed because the
overlay is painted outside their bounds.Source§fn has_active_modal(&self) -> bool
fn has_active_modal(&self) -> bool
Source§fn on_unconsumed_key(
&mut self,
_key: &Key,
_modifiers: Modifiers,
) -> EventResult
fn on_unconsumed_key( &mut self, _key: &Key, _modifiers: Modifiers, ) -> EventResult
Source§fn is_focusable(&self) -> bool
fn is_focusable(&self) -> bool
Source§fn id(&self) -> Option<&str>
fn id(&self) -> Option<&str>
Source§fn is_visible(&self) -> bool
fn is_visible(&self) -> bool
false to suppress painting this widget and all its children.
The widget’s own paint() will not be called. Default: true.Source§fn set_label_color(&mut self, _color: Color)
fn set_label_color(&mut self, _color: Color)
Label), update its foreground
colour. Default is a no-op. Composite widgets call this on their
children to retint labels without rebuilding them — used by Button
when toggling between active (white text on accent) and inactive
(theme text on subtle bg) appearances.Source§fn set_label_text(&mut self, _text: &str)
fn set_label_text(&mut self, _text: &str)
Label), update its
displayed text. Default is a no-op. Composite widgets that
own a Label child use this to push live values (e.g. an FPS
counter) into the child without bypassing the standard
backbuffered glyph cache — calling this on a Label only
invalidates the cache when the text actually changed.Source§fn as_reflect(&self) -> Option<&dyn Reflect>
fn as_reflect(&self) -> Option<&dyn Reflect>
Source§fn as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
fn as_reflect_mut(&mut self) -> Option<&mut dyn Reflect>
as_reflect. Used by the
inspector to write edits back into the live widget.Source§fn has_backbuffer(&self) -> bool
fn has_backbuffer(&self) -> bool
Source§fn compositing_layer(&mut self) -> Option<CompositingLayer>
fn compositing_layer(&mut self) -> Option<CompositingLayer>
Source§fn backbuffer_spec(&mut self) -> BackbufferSpec
fn backbuffer_spec(&mut self) -> BackbufferSpec
Source§fn backbuffer_state_mut(&mut self) -> Option<&mut BackbufferState>
fn backbuffer_state_mut(&mut self) -> Option<&mut BackbufferState>
BackbufferSpec other than BackbufferKind::None.Source§fn mark_dirty(&mut self)
fn mark_dirty(&mut self)
Source§fn backbuffer_cache_mut(&mut self) -> Option<&mut BackbufferCache>
fn backbuffer_cache_mut(&mut self) -> Option<&mut BackbufferCache>
Source§fn backbuffer_mode(&self) -> BackbufferMode
fn backbuffer_mode(&self) -> BackbufferMode
backbuffer_cache_mut] returns Some. Default
BackbufferMode::Rgba — correct for any widget.
Opt into BackbufferMode::LcdCoverage only when the widget
paints opaque content covering its full bounds.Source§fn contributes_children_to_inspector(&self) -> bool
fn contributes_children_to_inspector(&self) -> bool
Source§fn show_in_inspector(&self) -> bool
fn show_in_inspector(&self) -> bool
false to hide this widget (and its subtree) from the inspector
node snapshot entirely. Intended for zero-size utility widgets such
as layout-time watchers / tickers / invisible composers — they bloat
the inspector tree without providing user-relevant information and,
at scale, can make the inspector’s per-frame tree rebuild expensive.Source§fn lcd_preference(&self) -> Option<bool>
fn lcd_preference(&self) -> Option<bool>
Source§fn finish_paint(&mut self, _ctx: &mut dyn DrawCtx)
fn finish_paint(&mut self, _ctx: &mut dyn DrawCtx)
paint, child painting, and optional overlay painting. Read moreSource§fn paint_global_overlay(&mut self, _ctx: &mut dyn DrawCtx)
fn paint_global_overlay(&mut self, _ctx: &mut dyn DrawCtx)
Source§fn padding(&self) -> Insets
fn padding(&self) -> Insets
Insets::ZERO. Read moreSource§fn enforce_integer_bounds(&self) -> bool
fn enforce_integer_bounds(&self) -> bool
paint_subtree should snap this widget’s incoming
translation to the physical pixel grid. Read moreSource§fn measure_min_height(&self, _available_w: f64) -> f64
fn measure_min_height(&self, _available_w: f64) -> f64
available_w for width. Read moreSource§fn take_raise_request(&mut self) -> bool
fn take_raise_request(&mut self) -> bool
crate::widgets::Stack) call this on each
child at the start of layout(). A widget that returns true is
moved to the END of its parent’s child list — painted last, i.e.
raised to the top of the z-order. take_ semantics: the call is
also expected to clear the request so the child doesn’t keep
getting raised every frame. Read moreSource§fn next_draw_deadline(&self) -> Option<Instant>
fn next_draw_deadline(&self) -> Option<Instant>
None = no scheduled wake.
The host loop turns a Some(t) into ControlFlow::WaitUntil(t) so
e.g. a cursor blink fires without continuous polling. Read moreAuto Trait Implementations§
impl !Freeze for ScrollView
impl !RefUnwindSafe for ScrollView
impl !Send for ScrollView
impl !Sync for ScrollView
impl Unpin for ScrollView
impl UnsafeUnpin for ScrollView
impl !UnwindSafe for ScrollView
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more