pub struct Button {
pub theme: ButtonTheme,
/* private fields */
}Expand description
A clickable button.
Build with Button::new and optionally chain builder methods.
Fields§
§theme: ButtonThemeImplementations§
Source§impl Button
impl Button
Sourcepub fn new(label: impl Into<String>, font: Arc<Font>) -> Self
pub fn new(label: impl Into<String>, font: Arc<Font>) -> Self
Create a button with the given label.
pub fn with_font_size(self, size: f64) -> Self
pub fn with_theme(self, theme: ButtonTheme) -> Self
pub fn on_click(self, cb: impl FnMut() + 'static) -> Self
Sourcepub fn with_enabled_fn(self, f: impl Fn() -> bool + 'static) -> Self
pub fn with_enabled_fn(self, f: impl Fn() -> bool + 'static) -> Self
Gate the button on a live predicate. Returned-false frames paint
the button in its disabled style and ignore mouse / keyboard input.
Sourcepub fn with_active_fn(self, f: impl Fn() -> bool + 'static) -> Self
pub fn with_active_fn(self, f: impl Fn() -> bool + 'static) -> Self
Bind the button’s “selected” state to a live predicate. When the
closure returns true, the button paints with the accent surface
regardless of hover / press; when it returns false, an
active-aware button (i.e. with_subtle() is also set) reverts to
the muted widget_bg appearance. Used to compose segmented
toggles out of plain Buttons without hand-rolled paint code.
Sourcepub fn with_label_align(self, align: LabelAlign) -> Self
pub fn with_label_align(self, align: LabelAlign) -> Self
Override how the child label is aligned inside the button rect.
Defaults to LabelAlign::Center. Use LabelAlign::Left for
full-width sidebar rows where the label hugs the leading edge.
Also rebuilds the child Label so its own internal alignment matches.
Sourcepub fn with_label_pad_h(self, pad: f64) -> Self
pub fn with_label_pad_h(self, pad: f64) -> Self
Override the horizontal padding used when label_align is Left
or Right. Defaults to a small visual gutter; bump it up to indent
the label past a group-marker triangle in sidebar rows.
Sourcepub fn with_ghost(self) -> Self
pub fn with_ghost(self) -> Self
Use a transparent inactive background + faint text-coloured
hover/pressed overlay instead of the muted widget_bg fill.
Implies [with_subtle] (theme text colour, accent on active).
Right for sidebar list rows where the inactive state should
blend with the panel.
Sourcepub fn with_outlined(self) -> Self
pub fn with_outlined(self) -> Self
Switch to the muted (secondary) visual style: theme widget_bg
fill, theme text_color label. Pair with [with_active_fn] to
build segmented controls — inactive segments paint subtle, the
selected segment flips to the accent surface.
Draw a 1-px widget_stroke outline around the button while inactive.
Combined with Self::with_subtle this gives top-bar segmented
controls a defined edge so they don’t visually bleed into a parent
that shares the same widget_bg colour. Active state already paints
a high-contrast accent fill and skips the stroke.
pub fn with_subtle(self) -> Self
pub fn with_margin(self, m: Insets) -> Self
pub fn with_h_anchor(self, h: HAnchor) -> Self
pub fn with_v_anchor(self, v: VAnchor) -> Self
pub fn with_min_size(self, s: Size) -> Self
pub fn with_max_size(self, s: Size) -> Self
Trait Implementations§
Source§impl Widget for Button
impl Widget for Button
Source§fn type_name(&self) -> &'static str
fn type_name(&self) -> &'static str
Source§fn set_bounds(&mut self, bounds: Rect)
fn set_bounds(&mut self, bounds: Rect)
Source§fn children_mut(&mut self) -> &mut Vec<Box<dyn Widget>>
fn children_mut(&mut self) -> &mut Vec<Box<dyn Widget>>
Source§fn is_focusable(&self) -> bool
fn is_focusable(&self) -> bool
Source§fn widget_base(&self) -> Option<&WidgetBase>
fn widget_base(&self) -> Option<&WidgetBase>
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fn widget_base_mut(&mut self) -> Option<&mut WidgetBase>
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fn h_anchor(&self) -> HAnchor
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Source§fn paint(&mut self, ctx: &mut dyn DrawCtx)
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Source§fn is_visible(&self) -> bool
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fn set_label_color(&mut self, _color: Color)
Label), update its foreground
colour. Default is a no-op. Composite widgets call this on their
children to retint labels without rebuilding them — used by Button
when toggling between active (white text on accent) and inactive
(theme text on subtle bg) appearances.Source§fn set_label_text(&mut self, _text: &str)
fn set_label_text(&mut self, _text: &str)
Label), update its
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fn contributes_children_to_inspector(&self) -> bool
Source§fn show_in_inspector(&self) -> bool
fn show_in_inspector(&self) -> bool
false to hide this widget (and its subtree) from the inspector
node snapshot entirely. Intended for zero-size utility widgets such
as layout-time watchers / tickers / invisible composers — they bloat
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fn lcd_preference(&self) -> Option<bool>
Source§fn finish_paint(&mut self, _ctx: &mut dyn DrawCtx)
fn finish_paint(&mut self, _ctx: &mut dyn DrawCtx)
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fn paint_global_overlay(&mut self, _ctx: &mut dyn DrawCtx)
Source§fn clip_children_rect(&self) -> Option<(f64, f64, f64, f64)>
fn clip_children_rect(&self) -> Option<(f64, f64, f64, f64)>
paint_subtree applies this clip before recursing into
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fn padding(&self) -> Insets
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fn enforce_integer_bounds(&self) -> bool
paint_subtree should snap this widget’s incoming
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fn measure_min_height(&self, _available_w: f64) -> f64
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fn take_raise_request(&mut self) -> bool
crate::widgets::Stack) call this on each
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moved to the END of its parent’s child list — painted last, i.e.
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The host loop turns a Some(t) into ControlFlow::WaitUntil(t) so
e.g. a cursor blink fires without continuous polling. Read moreAuto Trait Implementations§
impl Freeze for Button
impl !RefUnwindSafe for Button
impl !Send for Button
impl !Sync for Button
impl Unpin for Button
impl UnsafeUnpin for Button
impl !UnwindSafe for Button
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