pub struct RealityStore {
pub layers: Option<RealityLayers>,
pub freshness: Option<FreshnessPerception>,
pub anchors: Vec<RealityAnchor>,
pub anchor_drifts: Vec<AnchorDrift>,
pub hallucination_state: Option<HallucinationState>,
}Expand description
Store for reality physics domain.
Fields§
§layers: Option<RealityLayers>§freshness: Option<FreshnessPerception>§anchors: Vec<RealityAnchor>§anchor_drifts: Vec<AnchorDrift>§hallucination_state: Option<HallucinationState>Implementations§
Source§impl RealityStore
impl RealityStore
Trait Implementations§
Source§impl Clone for RealityStore
impl Clone for RealityStore
Source§fn clone(&self) -> RealityStore
fn clone(&self) -> RealityStore
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RealityStore
impl Debug for RealityStore
Source§impl Default for RealityStore
impl Default for RealityStore
Source§fn default() -> RealityStore
fn default() -> RealityStore
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for RealityStore
impl<'de> Deserialize<'de> for RealityStore
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for RealityStore
impl RefUnwindSafe for RealityStore
impl Send for RealityStore
impl Sync for RealityStore
impl Unpin for RealityStore
impl UnsafeUnpin for RealityStore
impl UnwindSafe for RealityStore
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more