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SpawnConfigBuilder

Struct SpawnConfigBuilder 

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pub struct SpawnConfigBuilder { /* private fields */ }
Expand description

Builder for SpawnConfig with fluent setter methods for optional fields.

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impl SpawnConfigBuilder

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pub fn model(self, model: impl Into<String>) -> Self

Set the model override.

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pub fn cwd(self, cwd: impl Into<PathBuf>) -> Self

Set the working directory for the agent process.

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pub fn max_turns(self, turns: i32) -> Self

Set the maximum conversation turns.

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pub fn allowed_tools(self, tools: Vec<String>) -> Self

Set the tools the agent is allowed to use.

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pub fn permission_mode(self, mode: impl Into<String>) -> Self

Set the permission mode (e.g., "default", "plan", "bypassPermissions").

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pub fn reasoning_effort(self, effort: impl Into<String>) -> Self

Set the reasoning effort level.

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pub fn env_var(self, key: impl Into<String>, value: impl Into<String>) -> Self

Add a single environment variable.

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pub fn env(self, env: HashMap<String, String>) -> Self

Set all environment variables.

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pub fn memory(self, config: MemoryConfig) -> Self

Set memory configuration for cross-turn context injection.

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pub fn delegate(self, delegation: CliDelegation) -> Self

Add a CLI delegation for this agent.

The agent’s prompt will be augmented with instructions on how and when to invoke the delegated CLI tool via Bash.

use agent_teams::backend::delegation::CliDelegation;
use agent_teams::SpawnConfig;

let config = SpawnConfig::builder("coder", "You write Rust code.")
    .delegate(CliDelegation::codex())
    .delegate(CliDelegation::gemini("gemini-2.5-pro"))
    .build();

assert_eq!(config.delegations.len(), 2);
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pub fn build(self) -> SpawnConfig

Build the SpawnConfig.

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impl Debug for SpawnConfigBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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