pub struct Compiler {
pub symbols: SymbolTable,
pub frames: Vec<usize>,
pub tys: Vec<Type>,
pub consts: Vec<Dynamic>,
/* private fields */
}Fields§
§symbols: SymbolTable§frames: Vec<usize>§tys: Vec<Type>§consts: Vec<Dynamic>Implementations§
Source§impl Compiler
impl Compiler
pub fn infer_expr(&mut self, expr: &Expr) -> Result<Type>
pub fn infer_fn(&mut self, id: u32, arg_tys: &[Type]) -> Result<Type>
pub fn infer_fn_with_params( &mut self, id: u32, arg_tys: &[Type], generic_args: &[Type], ) -> Result<Type>
pub fn infer_stmt(&mut self, stmt: &Stmt) -> Result<Type>
Source§impl Compiler
impl Compiler
pub fn clear(&mut self)
pub fn take_local_state(&mut self) -> (Vec<usize>, Vec<SmolStr>, Vec<Type>)
pub fn restore_local_state( &mut self, state: (Vec<usize>, Vec<SmolStr>, Vec<Type>), )
pub fn get_value(&self, expr: &Expr) -> Option<Dynamic>
pub fn get_const(&mut self, value: Dynamic) -> usize
pub fn top(&self) -> usize
pub fn add_symbol(&mut self, name: &str, s: Symbol) -> u32
pub fn new() -> Self
pub fn parse_code(code: Vec<u8>) -> Result<Vec<Stmt>>
pub fn import_code(&mut self, name: &str, code: Vec<u8>) -> Result<Vec<u32>>
pub fn import_code_from_path( &mut self, name: &str, code: Vec<u8>, path: impl AsRef<Path>, ) -> Result<Vec<u32>>
pub fn import_file( &mut self, name: &str, path: impl AsRef<Path>, ) -> Result<Vec<u32>>
pub fn check_code(name: &str, code: Vec<u8>) -> Vec<CompilerDiagnostic>
pub fn get_field(&self, ty: &Type, name: &str) -> Result<(usize, Type)>
pub fn get_ident(&mut self, ident: &str, span: Span) -> Result<Expr>
pub fn compile_fn( &mut self, args: &[SmolStr], tys: &mut Vec<Type>, body: Stmt, cap: &mut Capture, ) -> Result<Vec<Stmt>>
pub fn compile( &mut self, mod_name: SmolStr, stmts: Vec<Stmt>, ) -> Result<Vec<u32>>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Compiler
impl RefUnwindSafe for Compiler
impl Send for Compiler
impl Sync for Compiler
impl Unpin for Compiler
impl UnsafeUnpin for Compiler
impl UnwindSafe for Compiler
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