MobileRpcServer

Struct MobileRpcServer 

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pub struct MobileRpcServer { /* private fields */ }
Available on crate feature server only.
Expand description

Mobile RPC Server (16-byte header protocol)

Use this for mobile clients with bandwidth constraints. Mobile RPC Server

Similar to ZusServerManager but uses the mobile 16-byte protocol. Automatically handles heartbeat packets.

§Example

use zus_rpc_server::{MobileRpcServer, Service};

struct MyService;
impl Service for MyService {
    fn service_name(&self) -> &str { "MyService" }
    async fn do_work(&self, method: &str, params: Bytes, ctx: RequestContext) -> Result<Bytes> {
        Ok(params)
    }
}

let mut server = MobileRpcServer::new("0.0.0.0".to_string(), 9528);
server.register_service(Arc::new(MyService));
server.start().await?;

Implementations§

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impl MobileRpcServer

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pub fn new(address: String, port: u16) -> MobileRpcServer

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pub fn with_max_connections(self, max: usize) -> MobileRpcServer

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pub fn register_service(&mut self, service: Arc<dyn Service>)

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pub fn with_zoo_client(self, zoo_client: Arc<ZusZooClient>) -> MobileRpcServer

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pub fn get_statistics(&self, service_name: &str) -> Option<ServiceStatistics>

Get statistics for a specific service

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pub fn get_all_statistics(&self) -> HashMap<String, ServiceStatistics>

Get statistics for all registered services

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pub fn reset_statistics(&self, service_name: &str)

Reset statistics for a specific service

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pub fn reset_all_statistics(&self)

Reset statistics for all services

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pub async fn start(self) -> Result<(), ZusError>

Start the mobile server

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