Struct ShellState

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#[repr(C)]
pub struct ShellState { pub header: fn(state: &ShellState) -> String, pub history: Vec<String>, pub config: Config, pub stdin: Stdin, pub stdout: RawTerminal<Stdout>, /* private fields */ }
Expand description

The core shell state object. This api is WIP, and may become more locked down in the future.

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§header: fn(state: &ShellState) -> String§history: Vec<String>§config: Config§stdin: Stdin§stdout: RawTerminal<Stdout>

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impl ShellState

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pub fn new() -> Result<Self, ZulaError>

Initializes a new shell. Do not use this if making plugins.

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pub fn get_cwd(&self) -> &str

Get the current working directory of the shell.

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pub fn set_cwd(&mut self, path: &str) -> Result<(), ZulaError>

Set the current working directory of the shell. Will error if the path is not found.

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pub fn get_header(&self) -> String

Returns the header or “status bar.”

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pub fn exec( &mut self, cmd: impl AsRef<str>, args: &[impl AsRef<str>], ) -> Result<(), ZulaError>

Execute a command. Does no proccessing such as aliases, chaining, and quoting.

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pub fn load_plugin(&mut self, path: impl AsRef<OsStr>) -> Result<(), Error>

Attempt to load a plugin from a path.

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pub fn plugin_lookup(&self, name: &str) -> Result<&PluginHook, ZulaError>

Returns a hook to the given plugin if it exists.

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pub fn plugin_names(&self) -> Keys<'_, String, PluginHook>

Returns an iterator over the currently loaded plugin names.

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