[][src]Struct zub::compiler::compiler::Compiler

pub struct Compiler<'g> {
    pub states: Vec<CompileState>,
    pub locals_cache: Vec<Local>,
    // some fields omitted
}

Fields

states: Vec<CompileState>locals_cache: Vec<Local>

Implementations

impl<'g> Compiler<'g>[src]

pub fn new(heap: &'g mut Heap<Object>) -> Self[src]

pub fn compile(&mut self, exprs: &[ExprNode]) -> Function[src]

pub fn compile_from(
    &mut self,
    exprs: &[ExprNode],
    locals: Vec<Local>
) -> Function
[src]

Auto Trait Implementations

impl<'g> !RefUnwindSafe for Compiler<'g>

impl<'g> !Send for Compiler<'g>

impl<'g> !Sync for Compiler<'g>

impl<'g> Unpin for Compiler<'g>

impl<'g> !UnwindSafe for Compiler<'g>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.