pub struct BlobTilePool { /* private fields */ }
Expand description
A pool of blob tile buffers to mitigate the overhead of allocating and deallocating blob tiles.
The pool keeps a strong reference to each allocated buffers and reuses the ones with a strong count of 1.
Implementations§
Source§impl BlobTilePool
impl BlobTilePool
pub fn new() -> Self
Sourcepub fn get_buffer(&mut self, requested_size: usize) -> MutableTileBuffer
pub fn get_buffer(&mut self, requested_size: usize) -> MutableTileBuffer
Get or allocate a tile buffer of the requested size.
The returned buffer is zero-inizitalized. The length of the returned buffer is equal to the requested size, however the buffer may be allocated with a larger capacity to conform to the pool’s corresponding bucket tile size.
Auto Trait Implementations§
impl Freeze for BlobTilePool
impl RefUnwindSafe for BlobTilePool
impl Send for BlobTilePool
impl Sync for BlobTilePool
impl Unpin for BlobTilePool
impl UnwindSafe for BlobTilePool
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more