#[non_exhaustive]pub struct WindowOpenData {
pub state: WindowStateAll,
pub monitor: Option<MonitorId>,
pub position: (PxPoint, DipPoint),
pub size: DipSize,
pub scale_factor: Factor,
pub render_mode: RenderMode,
pub safe_padding: DipSideOffsets,
}Expand description
Information about a successfully opened window.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.state: WindowStateAllWindow complete state.
monitor: Option<MonitorId>Monitor that contains the window, if any.
position: (PxPoint, DipPoint)Final top-left offset of the window (excluding outer chrome).
The values are the global position and the position in the monitor.
size: DipSizeFinal dimensions of the client area of the window (excluding outer chrome).
scale_factor: FactorFinal scale factor.
render_mode: RenderModeActual render mode, can be different from the requested mode if it is not available.
safe_padding: DipSideOffsetsPadding that must be applied to the window content so that it stays clear of screen obstructions such as a camera notch cutout.
Note that the unsafe area must still be rendered as it may be partially visible, just don’t place nay interactive or important content outside of this padding.
Implementations§
Source§impl WindowOpenData
impl WindowOpenData
Sourcepub fn new(
state: WindowStateAll,
monitor: Option<MonitorId>,
position: (PxPoint, DipPoint),
size: DipSize,
scale_factor: Factor,
render_mode: RenderMode,
safe_padding: DipSideOffsets,
) -> Self
pub fn new( state: WindowStateAll, monitor: Option<MonitorId>, position: (PxPoint, DipPoint), size: DipSize, scale_factor: Factor, render_mode: RenderMode, safe_padding: DipSideOffsets, ) -> Self
New response.
Trait Implementations§
Source§impl Clone for WindowOpenData
impl Clone for WindowOpenData
Source§fn clone(&self) -> WindowOpenData
fn clone(&self) -> WindowOpenData
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for WindowOpenData
impl Debug for WindowOpenData
Source§impl<'de> Deserialize<'de> for WindowOpenData
impl<'de> Deserialize<'de> for WindowOpenData
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for WindowOpenData
impl RefUnwindSafe for WindowOpenData
impl Send for WindowOpenData
impl Sync for WindowOpenData
impl Unpin for WindowOpenData
impl UnwindSafe for WindowOpenData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more