Translation2D

Struct Translation2D 

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pub struct Translation2D<T, Src, Dst> {
    pub x: T,
    pub y: T,
    /* private fields */
}
Expand description

A 2d transformation from a space to another that can only express translations.

The main benefit of this type over a Vector2D is the ability to cast between source and destination spaces.

Example:

use euclid::{Translation2D, Point2D, point2};
struct ParentSpace;
struct ChildSpace;
type ScrollOffset = Translation2D<i32, ParentSpace, ChildSpace>;
type ParentPoint = Point2D<i32, ParentSpace>;
type ChildPoint = Point2D<i32, ChildSpace>;

let scrolling = ScrollOffset::new(0, 100);
let p1: ParentPoint = point2(0, 0);
let p2: ChildPoint = scrolling.transform_point(p1);

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§x: T§y: T

Implementations§

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impl<T, Src, Dst> Translation2D<T, Src, Dst>

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pub const fn new(x: T, y: T) -> Translation2D<T, Src, Dst>

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pub fn splat(v: T) -> Translation2D<T, Src, Dst>
where T: Clone,

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pub fn identity() -> Translation2D<T, Src, Dst>
where T: Zero,

Creates no-op translation (both x and y is zero()).

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pub fn is_identity(&self) -> bool
where T: Zero + PartialEq,

Check if translation does nothing (both x and y is zero()).

use euclid::default::Translation2D;

assert_eq!(Translation2D::<f32>::identity().is_identity(), true);
assert_eq!(Translation2D::new(0, 0).is_identity(), true);
assert_eq!(Translation2D::new(1, 0).is_identity(), false);
assert_eq!(Translation2D::new(0, 1).is_identity(), false);
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pub fn transform_size(&self, s: Size2D<T, Src>) -> Size2D<T, Dst>

No-op, just cast the unit.

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impl<T, Src, Dst> Translation2D<T, Src, Dst>
where T: Copy,

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pub fn to_vector(&self) -> Vector2D<T, Src>

Cast into a 2D vector.

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pub fn to_array(&self) -> [T; 2]

Cast into an array with x and y.

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pub fn to_tuple(&self) -> (T, T)

Cast into a tuple with x and y.

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pub fn to_untyped(&self) -> Translation2D<T, UnknownUnit, UnknownUnit>

Drop the units, preserving only the numeric value.

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pub fn from_untyped( t: &Translation2D<T, UnknownUnit, UnknownUnit>, ) -> Translation2D<T, Src, Dst>

Tag a unitless value with units.

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pub fn to_transform(&self) -> Transform2D<T, Src, Dst>
where T: Zero + One,

Returns the matrix representation of this translation.

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pub fn transform_point( &self, p: Point2D<T, Src>, ) -> Point2D<<T as Add>::Output, Dst>
where T: Add,

Translate a point and cast its unit.

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pub fn transform_rect(&self, r: &Rect<T, Src>) -> Rect<<T as Add>::Output, Dst>
where T: Add<Output = T>,

Translate a rectangle and cast its unit.

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pub fn transform_box(&self, r: &Box2D<T, Src>) -> Box2D<<T as Add>::Output, Dst>
where T: Add,

Translate a 2D box and cast its unit.

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pub fn inverse(&self) -> Translation2D<<T as Neg>::Output, Dst, Src>
where T: Neg,

Return the inverse transformation.

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impl<T, Src, Dst> Translation2D<T, Src, Dst>
where T: NumCast + Copy,

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pub fn cast<NewT>(self) -> Translation2D<NewT, Src, Dst>
where NewT: NumCast,

Cast from one numeric representation to another, preserving the units.

When casting from floating vector to integer coordinates, the decimals are truncated as one would expect from a simple cast, but this behavior does not always make sense geometrically. Consider using round(), ceil() or floor() before casting.

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pub fn try_cast<NewT>(self) -> Option<Translation2D<NewT, Src, Dst>>
where NewT: NumCast,

Fallible cast from one numeric representation to another, preserving the units.

When casting from floating vector to integer coordinates, the decimals are truncated as one would expect from a simple cast, but this behavior does not always make sense geometrically. Consider using round(), ceil() or floor() before casting.

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pub fn to_f32(self) -> Translation2D<f32, Src, Dst>

Cast into an f32 vector.

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pub fn to_f64(self) -> Translation2D<f64, Src, Dst>

Cast into an f64 vector.

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pub fn to_usize(self) -> Translation2D<usize, Src, Dst>

Cast into an usize vector, truncating decimals if any.

When casting from floating vector vectors, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

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pub fn to_u32(self) -> Translation2D<u32, Src, Dst>

Cast into an u32 vector, truncating decimals if any.

When casting from floating vector vectors, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

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pub fn to_i32(self) -> Translation2D<i32, Src, Dst>

Cast into an i32 vector, truncating decimals if any.

When casting from floating vector vectors, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

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pub fn to_i64(self) -> Translation2D<i64, Src, Dst>

Cast into an i64 vector, truncating decimals if any.

When casting from floating vector vectors, it is worth considering whether to round(), ceil() or floor() before the cast in order to obtain the desired conversion behavior.

Trait Implementations§

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impl<T, Src, Dst1, Dst2> Add<Translation2D<T, Dst1, Dst2>> for Translation2D<T, Src, Dst1>
where T: Add,

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type Output = Translation2D<<T as Add>::Output, Src, Dst2>

The resulting type after applying the + operator.
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fn add( self, other: Translation2D<T, Dst1, Dst2>, ) -> <Translation2D<T, Src, Dst1> as Add<Translation2D<T, Dst1, Dst2>>>::Output

Performs the + operation. Read more
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impl<T, Src, Dst> AddAssign<Translation2D<T, Dst, Dst>> for Translation2D<T, Src, Dst>
where T: AddAssign,

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fn add_assign(&mut self, other: Translation2D<T, Dst, Dst>)

Performs the += operation. Read more
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impl<T, Src, Dst> Clone for Translation2D<T, Src, Dst>
where T: Clone,

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fn clone(&self) -> Translation2D<T, Src, Dst>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T, Src, Dst> Debug for Translation2D<T, Src, Dst>
where T: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<T, Src, Dst> Default for Translation2D<T, Src, Dst>
where T: Zero,

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fn default() -> Translation2D<T, Src, Dst>

Returns the “default value” for a type. Read more
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impl<'de, T, Src, Dst> Deserialize<'de> for Translation2D<T, Src, Dst>
where T: Deserialize<'de>,

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fn deserialize<__D>( __deserializer: __D, ) -> Result<Translation2D<T, Src, Dst>, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<T, Src, Dst> From<Translation2D<T, Src, Dst>> for Transform2D<T, Src, Dst>
where T: Zero + One,

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fn from(t: Translation2D<T, Src, Dst>) -> Transform2D<T, Src, Dst>

Converts to this type from the input type.
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impl<T, Src, Dst> From<Translation2D<T, Src, Dst>> for Vector2D<T, Src>

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fn from(t: Translation2D<T, Src, Dst>) -> Vector2D<T, Src>

Converts to this type from the input type.
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impl<T, Src, Dst> From<Vector2D<T, Src>> for Translation2D<T, Src, Dst>

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fn from(v: Vector2D<T, Src>) -> Translation2D<T, Src, Dst>

Converts to this type from the input type.
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impl<T, Src, Dst> Hash for Translation2D<T, Src, Dst>
where T: Hash,

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fn hash<H>(&self, h: &mut H)
where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T, Src, Dst> PartialEq for Translation2D<T, Src, Dst>
where T: PartialEq,

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fn eq(&self, other: &Translation2D<T, Src, Dst>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T, Src, Dst> Serialize for Translation2D<T, Src, Dst>
where T: Serialize,

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<T, Src, Dst1, Dst2> Sub<Translation2D<T, Dst1, Dst2>> for Translation2D<T, Src, Dst2>
where T: Sub,

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type Output = Translation2D<<T as Sub>::Output, Src, Dst1>

The resulting type after applying the - operator.
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fn sub( self, other: Translation2D<T, Dst1, Dst2>, ) -> <Translation2D<T, Src, Dst2> as Sub<Translation2D<T, Dst1, Dst2>>>::Output

Performs the - operation. Read more
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impl<T, Src, Dst> SubAssign<Translation2D<T, Dst, Dst>> for Translation2D<T, Src, Dst>
where T: SubAssign,

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fn sub_assign(&mut self, other: Translation2D<T, Dst, Dst>)

Performs the -= operation. Read more
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impl<T, Src, Dst> Zeroable for Translation2D<T, Src, Dst>
where T: Zeroable,

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fn zeroed() -> Self

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impl<T, Src, Dst> Copy for Translation2D<T, Src, Dst>
where T: Copy,

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impl<T, Src, Dst> Eq for Translation2D<T, Src, Dst>
where T: Eq,

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impl<T, Src, Dst> Pod for Translation2D<T, Src, Dst>
where T: Pod, Src: 'static, Dst: 'static,

Auto Trait Implementations§

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impl<T, Src, Dst> Freeze for Translation2D<T, Src, Dst>
where T: Freeze,

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impl<T, Src, Dst> RefUnwindSafe for Translation2D<T, Src, Dst>

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impl<T, Src, Dst> Send for Translation2D<T, Src, Dst>
where T: Send, Src: Send, Dst: Send,

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impl<T, Src, Dst> Sync for Translation2D<T, Src, Dst>
where T: Sync, Src: Sync, Dst: Sync,

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impl<T, Src, Dst> Unpin for Translation2D<T, Src, Dst>
where T: Unpin, Src: Unpin, Dst: Unpin,

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impl<T, Src, Dst> UnwindSafe for Translation2D<T, Src, Dst>
where T: UnwindSafe, Src: UnwindSafe, Dst: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AnyVarValue for T
where T: Debug + PartialEq + Clone + Any + Send + Sync,

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fn clone_boxed(&self) -> BoxAnyVarValue

Clone the value.
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fn eq_any(&self, other: &(dyn AnyVarValue + 'static)) -> bool

Gets if self and other are equal.
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fn try_swap(&mut self, other: &mut (dyn AnyVarValue + 'static)) -> bool

Swap value with other if both are of the same type.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CheckedBitPattern for T
where T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoVar<T> for T
where T: VarValue,

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fn into_var(self) -> Var<T>

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> AnyBitPattern for T
where T: Pod,

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> IntoValue<T> for T
where T: VarValue,

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impl<T> NoUninit for T
where T: Pod,

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impl<T> VarValue for T