pub struct NestedWindowNode { /* private fields */ }
Expand description
UI node implementation that presents a WindowRoot
as embedded content.
Trait Implementations§
Source§impl UiNodeImpl for NestedWindowNode
impl UiNodeImpl for NestedWindowNode
Source§fn children_len(&self) -> usize
fn children_len(&self) -> usize
Gets the current count of children nodes.
Source§fn info(&mut self, info: &mut WidgetInfoBuilder)
fn info(&mut self, info: &mut WidgetInfoBuilder)
Builds widget info. Read more
Source§fn event(&mut self, _: &EventUpdate)
fn event(&mut self, _: &EventUpdate)
Receives an event. Read more
Source§fn update(&mut self, _: &WidgetUpdates)
fn update(&mut self, _: &WidgetUpdates)
Receives variable and other non-event updates. Read more
Source§fn measure(&mut self, wm: &mut WidgetMeasure) -> PxSize
fn measure(&mut self, wm: &mut WidgetMeasure) -> PxSize
Computes the widget size given the contextual layout metrics without actually updating the widget layout. Read more
Source§fn layout(&mut self, wl: &mut WidgetLayout) -> PxSize
fn layout(&mut self, wl: &mut WidgetLayout) -> PxSize
Computes the widget layout given the contextual layout metrics. Read more
Source§fn render(&mut self, frame: &mut FrameBuilder)
fn render(&mut self, frame: &mut FrameBuilder)
Generates render instructions and updates transforms and hit-test areas. Read more
Source§fn render_update(&mut self, update: &mut FrameUpdate)
fn render_update(&mut self, update: &mut FrameUpdate)
Updates values in the last generated frame. Read more
Source§fn as_widget(&mut self) -> Option<&mut dyn WidgetUiNodeImpl>
fn as_widget(&mut self) -> Option<&mut dyn WidgetUiNodeImpl>
Gets the node implementation as a
WidgetUiNodeImpl
, if the node defines a widget instance scope.Source§fn try_for_each_child(
&mut self,
visitor: &mut dyn FnMut(usize, &mut UiNode) -> ControlFlow<BoxAnyVarValue>,
) -> ControlFlow<BoxAnyVarValue>
fn try_for_each_child( &mut self, visitor: &mut dyn FnMut(usize, &mut UiNode) -> ControlFlow<BoxAnyVarValue>, ) -> ControlFlow<BoxAnyVarValue>
Source§fn par_each_child(&mut self, visitor: &(dyn Fn(usize, &mut UiNode) + Sync))
fn par_each_child(&mut self, visitor: &(dyn Fn(usize, &mut UiNode) + Sync))
Calls
visitor
for each child node in parallel. Read moreSource§fn par_fold_reduce(
&mut self,
identity: BoxAnyVarValue,
fold: &(dyn Fn(BoxAnyVarValue, usize, &mut UiNode) -> BoxAnyVarValue + Sync),
reduce: &(dyn Fn(BoxAnyVarValue, BoxAnyVarValue) -> BoxAnyVarValue + Sync),
) -> BoxAnyVarValue
fn par_fold_reduce( &mut self, identity: BoxAnyVarValue, fold: &(dyn Fn(BoxAnyVarValue, usize, &mut UiNode) -> BoxAnyVarValue + Sync), reduce: &(dyn Fn(BoxAnyVarValue, BoxAnyVarValue) -> BoxAnyVarValue + Sync), ) -> BoxAnyVarValue
Calls
fold
for each child node in parallel, with fold accumulators produced by cloning identity
, then merges the folded results
using reduce
to produce the final value also in parallel. Read moreSource§fn update_list(
&mut self,
updates: &WidgetUpdates,
observer: &mut dyn UiNodeListObserver,
)
fn update_list( &mut self, updates: &WidgetUpdates, observer: &mut dyn UiNodeListObserver, )
Does
update
and if the node is a list notifies list changes to the observer
.Source§fn measure_list(
&mut self,
wm: &mut WidgetMeasure,
measure: &(dyn Fn(usize, &mut UiNode, &mut WidgetMeasure) -> Size2D<Px, Px> + Sync),
fold_size: &(dyn Fn(Size2D<Px, Px>, Size2D<Px, Px>) -> Size2D<Px, Px> + Sync),
) -> Size2D<Px, Px>
fn measure_list( &mut self, wm: &mut WidgetMeasure, measure: &(dyn Fn(usize, &mut UiNode, &mut WidgetMeasure) -> Size2D<Px, Px> + Sync), fold_size: &(dyn Fn(Size2D<Px, Px>, Size2D<Px, Px>) -> Size2D<Px, Px> + Sync), ) -> Size2D<Px, Px>
Source§fn layout_list(
&mut self,
wl: &mut WidgetLayout,
layout: &(dyn Fn(usize, &mut UiNode, &mut WidgetLayout) -> Size2D<Px, Px> + Sync),
fold_size: &(dyn Fn(Size2D<Px, Px>, Size2D<Px, Px>) -> Size2D<Px, Px> + Sync),
) -> Size2D<Px, Px>
fn layout_list( &mut self, wl: &mut WidgetLayout, layout: &(dyn Fn(usize, &mut UiNode, &mut WidgetLayout) -> Size2D<Px, Px> + Sync), fold_size: &(dyn Fn(Size2D<Px, Px>, Size2D<Px, Px>) -> Size2D<Px, Px> + Sync), ) -> Size2D<Px, Px>
Source§fn render_list(
&mut self,
frame: &mut FrameBuilder,
render: &(dyn Fn(usize, &mut UiNode, &mut FrameBuilder) + Sync),
)
fn render_list( &mut self, frame: &mut FrameBuilder, render: &(dyn Fn(usize, &mut UiNode, &mut FrameBuilder) + Sync), )
Source§fn render_update_list(
&mut self,
update: &mut FrameUpdate,
render_update: &(dyn Fn(usize, &mut UiNode, &mut FrameUpdate) + Sync),
)
fn render_update_list( &mut self, update: &mut FrameUpdate, render_update: &(dyn Fn(usize, &mut UiNode, &mut FrameUpdate) + Sync), )
Source§impl WidgetUiNodeImpl for NestedWindowNode
impl WidgetUiNodeImpl for NestedWindowNode
Source§fn with_context(
&mut self,
update_mode: WidgetUpdateMode,
visitor: &mut dyn FnMut(),
)
fn with_context( &mut self, update_mode: WidgetUpdateMode, visitor: &mut dyn FnMut(), )
Auto Trait Implementations§
impl Freeze for NestedWindowNode
impl !RefUnwindSafe for NestedWindowNode
impl Send for NestedWindowNode
impl Sync for NestedWindowNode
impl Unpin for NestedWindowNode
impl !UnwindSafe for NestedWindowNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more