#[non_exhaustive]pub struct BuiltFrameUpdate {
pub transforms: Vec<FrameValueUpdate<PxTransform>>,
pub floats: Vec<FrameValueUpdate<f32>>,
pub colors: Vec<FrameValueUpdate<Rgba>>,
pub clear_color: Option<Rgba>,
pub extensions: Vec<(ApiExtensionId, ApiExtensionPayload)>,
}Expand description
Output of a FrameBuilder.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.transforms: Vec<FrameValueUpdate<PxTransform>>Bound transforms update.
floats: Vec<FrameValueUpdate<f32>>Bound floats update.
colors: Vec<FrameValueUpdate<Rgba>>Bound colors update.
clear_color: Option<Rgba>New clear color.
extensions: Vec<(ApiExtensionId, ApiExtensionPayload)>Renderer extension updates.
Auto Trait Implementations§
impl Freeze for BuiltFrameUpdate
impl RefUnwindSafe for BuiltFrameUpdate
impl Send for BuiltFrameUpdate
impl Sync for BuiltFrameUpdate
impl Unpin for BuiltFrameUpdate
impl UnwindSafe for BuiltFrameUpdate
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