zng_app/widget.rs
1//! Widget, UI node API.
2
3pub mod base;
4pub mod border;
5pub mod builder;
6pub mod info;
7pub mod inspector;
8pub mod node;
9
10mod easing;
11pub use easing::*;
12
13use atomic::Atomic;
14use parking_lot::{Mutex, RwLock};
15use std::{
16 borrow::Cow,
17 pin::Pin,
18 sync::{Arc, atomic::Ordering::Relaxed},
19};
20use zng_app_context::context_local;
21use zng_clone_move::clmv;
22use zng_handle::Handle;
23use zng_layout::unit::{DipPoint, DipToPx as _, Layout1d, Layout2d, Px, PxPoint, PxTransform};
24use zng_state_map::{OwnedStateMap, StateId, StateMapMut, StateMapRef, StateValue};
25use zng_task::UiTask;
26use zng_txt::{Txt, formatx};
27use zng_var::{AnyVar, BoxAnyVarValue, ResponseVar, Var, VarHandle, VarHandles, VarValue};
28use zng_view_api::display_list::ReuseRange;
29
30use crate::{
31 event::{Event, EventArgs, EventHandle, EventHandles},
32 handler::{APP_HANDLER, AppWeakHandle, Handler, HandlerExt as _, HandlerResult},
33 update::{LayoutUpdates, RenderUpdates, UPDATES, UpdateFlags, UpdateOp, UpdatesTrace},
34 window::WINDOW,
35};
36
37use self::info::{WidgetBorderInfo, WidgetBoundsInfo, WidgetInfo};
38
39// proc-macros used internally during widget creation.
40#[doc(hidden)]
41pub use zng_app_proc_macros::{property_impl, property_meta, widget_new};
42
43pub use zng_app_proc_macros::{property, widget, widget_mixin};
44
45/// <span data-del-macro-root></span> Sets properties and when condition on a widget builder.
46///
47/// # Examples
48///
49/// ```
50/// # use zng_app::{*, widget::{base::*, node::*, widget, property}};
51/// # use zng_var::*;
52/// # #[property(CONTEXT)] pub fn enabled(child: impl IntoUiNode, enabled: impl IntoVar<bool>) -> UiNode { child.into_node() }
53/// # #[widget($crate::Wgt)]
54/// # pub struct Wgt(WidgetBase);
55/// # fn main() {
56/// # let flag = true;
57/// #
58/// let mut wgt = Wgt::widget_new();
59///
60/// if flag {
61/// widget_set! {
62/// &mut wgt;
63/// enabled = false;
64/// }
65/// }
66///
67/// widget_set! {
68/// &mut wgt;
69/// id = "wgt";
70/// }
71///
72/// let wgt = wgt.widget_build();
73/// # }
74/// ```
75///
76/// In the example above the widget will always build with custom `id`, but only will set `enabled = false` when `flag` is `true`.
77///
78/// Note that properties are designed to have a default *neutral* value that behaves as if unset, in the example case you could more easily write:
79///
80/// ```
81/// # zng_app::enable_widget_macros!();
82/// # use zng_app::{*, widget::{node::*, base::*, widget, property}};
83/// # use zng_color::*;
84/// # use zng_var::*;
85/// # #[widget($crate::Wgt)] pub struct Wgt(WidgetBase);
86/// # #[property(CONTEXT)] pub fn enabled(child: impl IntoUiNode, enabled: impl IntoVar<bool>) -> UiNode { child.into_node() }
87/// # fn main() {
88/// # let flag = true;
89/// let wgt = Wgt! {
90/// enabled = !flag;
91/// id = "wgt";
92/// };
93/// # }
94/// ```
95///
96/// You should use this macro only in contexts where a widget will be build in steps, or in very hot code paths where a widget
97/// has many properties and only some will be non-default per instance.
98///
99/// # Property Assign
100///
101/// Properties can be assigned using the `property = value;` syntax, this expands to a call to the property method, either
102/// directly implemented on the widget or from a trait.
103///
104/// ```
105/// # use zng_app::{*, widget::{node::*, property}};
106/// # use zng_color::*;
107/// # use zng_var::*;
108/// # use zng_layout::unit::*;
109/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
110/// # fn main() {
111/// # let wgt = zng_app::widget::base::WidgetBase! {
112/// id = "name";
113/// background_color = colors::BLUE;
114/// # }; }
115/// ```
116///
117/// The example above is equivalent to:
118///
119/// ```
120/// # use zng_app::{*, widget::{node::*, property}};
121/// # use zng_color::*;
122/// # use zng_var::*;
123/// # use zng_layout::unit::*;
124/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
125/// # fn main() {
126/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
127/// wgt.id("name");
128/// wgt.background_color(colors::BLUE);
129/// # }
130/// ```
131///
132/// Note that `id` is an intrinsic property inherited from [`WidgetBase`], but `background_color` is an extension property declared
133/// by a [`property`] function. Extension properties require `&mut self` access to the widget, intrinsic properties only require `&self`,
134/// this is done so that IDEs that use a different style for mutable methods highlight the properties that are not intrinsic to the widget.
135///
136/// ## Path Assign
137///
138/// A full or partial path can be used to specify exactly what extension property will be set:
139///
140/// ```
141/// # use zng_app::{*, widget::{node::*, property}};
142/// # use zng_color::*;
143/// # use zng_var::*;
144/// # use zng_layout::unit::*;
145/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
146/// # fn main() {
147/// # let wgt = zng_app::widget::base::WidgetBase! {
148/// self::background_color = colors::BLUE;
149/// # }; }
150/// ```
151///
152/// In the example above `self::background_color` specify that an extension property that is imported in the `self` module must be set,
153/// even if the widget gets an intrinsic `background_color` property the extension property will still be used.
154///
155/// The example above is equivalent to:
156///
157/// ```
158/// # use zng_app::{*, widget::{node::*, property}};
159/// # use zng_color::*;
160/// # use zng_var::*;
161/// # use zng_layout::unit::*;
162/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
163/// # fn main() {
164/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
165/// self::background_color::background_color(&mut wgt, colors::BLUE);
166/// # }
167/// ```
168///
169/// ## Named Assign
170///
171/// Properties can have multiple parameters, multiple parameters can be set using the struct init syntax:
172///
173/// ```rust,no_fmt
174/// # use zng_app::{*, widget::{node::*, property}};
175/// # use zng_color::*;
176/// # use zng_var::*;
177/// # use zng_layout::unit::*;
178/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
179/// # fn main() {
180/// # let wgt = zng_app::widget::base::WidgetBase! {
181/// border = {
182/// widths: 1,
183/// sides: colors::RED,
184/// };
185/// # }; }
186/// ```
187///
188/// Note that just like in struct init the parameters don't need to be in order:
189///
190/// ```rust,no_fmt
191/// # use zng_app::{*, widget::{node::*, property}};
192/// # use zng_color::*;
193/// # use zng_var::*;
194/// # use zng_layout::unit::*;
195/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
196/// # fn main() {
197/// # let wgt = zng_app::widget::base::WidgetBase! {
198/// border = {
199/// sides: colors::RED,
200/// widths: 1,
201/// };
202/// # }; }
203/// ```
204///
205/// Internally each property method has auxiliary methods that validate the member names and construct the property using sorted params, therefore
206/// accepting any parameter order. Note each parameter is evaluated in the order they appear, even if they are assigned in a different order after.
207///
208/// ```rust,no_fmt
209/// # use zng_app::{*, widget::{node::*, property}};
210/// # use zng_color::*;
211/// # use zng_var::*;
212/// # use zng_layout::unit::*;
213/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
214/// # fn main() {
215/// let mut eval_order = vec![];
216///
217/// # let wgt = zng_app::widget::base::WidgetBase! {
218/// border = {
219/// sides: {
220/// eval_order.push("sides");
221/// colors::RED
222/// },
223/// widths: {
224/// eval_order.push("widths");
225/// 1
226/// },
227/// };
228/// # };
229///
230/// assert_eq!(eval_order, vec!["sides", "widths"]);
231/// # }
232/// ```
233///
234/// ## Unnamed Assign Multiple
235///
236/// Properties with multiple parameters don't need to be set using the named syntax:
237///
238/// ```rust,no_fmt
239/// # use zng_app::{*, widget::{node::*, property}};
240/// # use zng_color::*;
241/// # use zng_var::*;
242/// # use zng_layout::unit::*;
243/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
244/// # fn main() {
245/// # let wgt = zng_app::widget::base::WidgetBase! {
246/// border = 1, colors::RED;
247/// # }; }
248/// ```
249///
250/// The example above is equivalent to:
251///
252/// ```
253/// # use zng_app::{*, widget::{node::*, property}};
254/// # use zng_color::*;
255/// # use zng_var::*;
256/// # use zng_layout::unit::*;
257/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
258/// # fn main() {
259/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
260/// wgt.border(1, colors::RED);
261/// # }
262/// ```
263///
264/// ## Shorthand Assign
265///
266/// Is a variable with the same name as a property is in context the `= name` can be omitted:
267///
268/// ```
269/// # use zng_app::{*, widget::{node::*, property}};
270/// # use zng_color::*;
271/// # use zng_var::*;
272/// # use zng_layout::unit::*;
273/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
274/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
275/// # fn main() {
276/// let id = "name";
277/// let background_color = colors::BLUE;
278/// let widths = 1;
279///
280/// let wgt = zng_app::widget::base::WidgetBase! {
281/// id;
282/// self::background_color;
283/// border = {
284/// widths,
285/// sides: colors::RED,
286/// };
287/// };
288/// # }
289/// ```
290///
291/// Note that the shorthand syntax also works for path properties and parameter names.
292///
293/// The above is equivalent to:
294///
295/// ```
296/// # use zng_app::{*, widget::{node::*, property}};
297/// # use zng_color::*;
298/// # use zng_var::*;
299/// # use zng_layout::unit::*;
300/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
301/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
302/// # fn main() {
303/// let id = "name";
304/// let background_color = colors::BLUE;
305/// let widths = 1;
306///
307/// let wgt = zng_app::widget::base::WidgetBase! {
308/// id = id;
309/// self::background_color = background_color;
310/// border = {
311/// widths: widths,
312/// sides: colors::RED,
313/// };
314/// };
315/// # }
316/// ```
317///
318/// # Property Unset
319///
320/// All properties can be assigned to an special value `unset!`, that *removes* a property, when the widget is build the
321/// unset property will not be instantiated:
322///
323/// ```rust,no_fmt
324/// # use zng_app::{*, widget::{node::*, property}};
325/// # use zng_color::*;
326/// # use zng_var::*;
327/// # use zng_layout::unit::*;
328/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
329/// # fn main() {
330/// # let wgt = zng_app::widget::base::WidgetBase! {
331/// border = unset!;
332/// # }; }
333/// ```
334///
335/// The example above is equivalent to:
336///
337/// ```
338/// # use zng_app::{*, widget::{node::*, property}};
339/// # use zng_color::*;
340/// # use zng_var::*;
341/// # use zng_layout::unit::*;
342/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
343/// # fn main() {
344/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
345/// wgt.unset_border();
346/// # }
347/// ```
348///
349/// Each property method generates an auxiliary `unset_property` method, the unset is registered in the widget builder using the current
350/// importance, in `widget_intrinsic` they only unset already inherited default assigns, in instances it unsets all inherited or
351/// previous assigns, see [`WidgetBuilder::push_unset`] for more details.
352///
353/// # Generic Properties
354///
355/// Generic properties need a *turbofish* annotation on assign:
356///
357/// ```rust,no_fmt
358/// # use zng_app::{*, widget::{node::*, property}};
359/// # use zng_color::*;
360/// # use zng_var::*;
361/// # use zng_layout::unit::*;
362/// # #[property(CONTEXT)] pub fn value<T: VarValue>(child: impl IntoUiNode, value: impl IntoVar<T>) -> UiNode { child.into_node() }
363/// #
364/// # fn main() {
365/// # let wgt = zng_app::widget::base::WidgetBase! {
366/// value::<f32> = 1.0;
367/// # };}
368/// ```
369///
370/// # When
371///
372/// Conditional property assigns can be setup using `when` blocks. A `when` block has a `bool` expression and property assigns,
373/// when the expression is `true` each property has the assigned value, unless it is overridden by a later `when` block.
374///
375/// ```rust,no_fmt
376/// # use zng_app::{*, widget::{node::*, property}};
377/// # use zng_color::*;
378/// # use zng_var::*;
379/// # use zng_layout::unit::*;
380/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
381/// # #[property(EVENT)] pub fn is_pressed(child: impl IntoUiNode, state: impl IntoVar<bool>) -> UiNode { child.into_node() }
382/// # fn main() {
383/// # let _scope = APP.minimal();
384/// # let wgt = zng_app::widget::base::WidgetBase! {
385/// background_color = colors::RED;
386///
387/// when *#is_pressed {
388/// background_color = colors::GREEN;
389/// }
390/// # }; }
391/// ```
392///
393/// ## When Condition
394///
395/// The `when` block defines a condition expression, in the example above this is `*#is_pressed`. The expression can be any Rust expression
396/// that results in a [`bool`] value, you can reference properties in it using the `#` token followed by the property name or path and you
397/// can reference variables in it using the `#{var}` syntax. If a property or var is referenced the `when` block is dynamic, updating all
398/// assigned properties when the expression result changes.
399///
400/// ### Property Reference
401///
402/// The most common `when` expression reference is a property, in the example above the `is_pressed` property is instantiated for the widget
403/// and it controls when the background is set to green. Note that a reference to the value is inserted in the expression
404/// so an extra deref `*` is required. A property can also be referenced with a path, `#properties::is_pressed` also works.
405///
406/// The syntax seen so far is actually a shorthand way to reference the first input of a property, the full syntax is `#is_pressed.0` or
407/// `#is_pressed.state`. You can use the extended syntax to reference inputs of properties with more than one input, the input can be
408/// reference by tuple-style index or by name. Note that if the value it self is a tuple or `struct` you need to use the extended syntax
409/// to reference a member of the value, `#foo.0.0` or `#foo.0.name`. Methods have no ambiguity, `#foo.name()` is the same as `#foo.0.name()`.
410///
411/// Not all properties can be referenced in `when` conditions, only inputs of type `impl IntoVar<T>` and `impl IntoValue<T>` are
412/// allowed, attempting to reference a different kind of input generates a compile error.
413///
414/// ### Variable Reference
415///
416/// Other variable can also be referenced, context variables or any locally declared variable can be referenced. Like with properties
417/// the variable value is inserted in the expression as a reference so you may need to deref in case the var is a simple [`Copy`] value.
418///
419/// ```rust,no_fmt
420/// # use zng_app::{*, widget::{node::*, property, self}};
421/// # use zng_color::*;
422/// # use zng_var::*;
423/// # use zng_layout::unit::*;
424/// #
425/// # #[property(FILL)]
426/// # pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode {
427/// # let _ = color;
428/// # child.into_node()
429/// # }
430/// #
431/// context_var! {
432/// pub static FOO_VAR: Vec<&'static str> = vec![];
433/// pub static BAR_VAR: bool = false;
434/// }
435///
436/// # fn main() {
437/// # let _scope = APP.minimal();
438/// # let wgt = widget::base::WidgetBase! {
439/// background_color = colors::RED;
440/// when !*#{BAR_VAR} && #{FOO_VAR}.contains(&"green") {
441/// background_color = colors::GREEN;
442/// }
443/// # };}
444/// ```
445///
446/// ## When Assigns
447///
448/// Inside the `when` block a list of property assigns is expected, most properties can be assigned, but `impl IntoValue<T>` properties cannot,
449/// you also cannot `unset!` in when assigns, a compile time error happens if the property cannot be assigned.
450///
451/// On instantiation a single instance of the property will be generated, the parameters will track the when expression state and update
452/// to the value assigned when it is `true`. When no block is `true` the value assigned to the property outside `when` blocks is used, or the property default value. When more then one block is `true` the *last* one sets the value.
453///
454/// ### Default Values
455///
456/// A when assign can be defined by a property without setting a default value, during instantiation if the property declaration has
457/// a default value it is used, or if the property was later assigned a value it is used as *default*, if it is not possible to generate
458/// a default value the property is not instantiated and the when assign is not used.
459///
460/// The same apply for properties referenced in the condition expression, note that all `is_state` properties have a default value so
461/// it is more rare that a default value is not available. If a condition property cannot be generated the entire when block is ignored.
462///
463/// # Attributes
464///
465/// Property assigns can be annotated with attributes, the `cfg` and lint attributes (`allow`, `warn`, etc.) are copied to the expanded
466/// code. Other attributes are transferred to a special token stream with metadata about the property assign, with the expectation they
467/// are custom proc-macro attributes that operate on property assigns.
468///
469/// An example of custom attribute is `#[easing]`, it provides animation transitions between the default and `when` assigns. Custom
470/// attribute implementers must parse data in a specific format, see `PropertyAssignAttributeData` in the `zng-app-proc-macros` crate.
471///
472/// [`WidgetBase`]: struct@crate::widget::base::WidgetBase
473/// [`WidgetBuilder::push_unset`]: crate::widget::builder::WidgetBuilder::push_unset
474#[macro_export]
475macro_rules! widget_set {
476 (
477 $(#[$skip:meta])*
478 $($invalid:ident)::+ = $($tt:tt)*
479 ) => {
480 compile_error!{
481 "expected `&mut <wgt>;` at the beginning"
482 }
483 };
484 (
485 $(#[$skip:meta])*
486 when = $($invalid:tt)*
487 ) => {
488 compile_error!{
489 "expected `&mut <wgt>;` at the beginning"
490 }
491 };
492 (
493 $wgt_mut:ident;
494 $($tt:tt)*
495 ) => {
496 $crate::widget::widget_set! {
497 &mut *$wgt_mut;
498 $($tt)*
499 }
500 };
501 (
502 $wgt_borrow_mut:expr;
503 $($tt:tt)*
504 ) => {
505 $crate::widget::widget_new! {
506 new {
507 let wgt__ = $wgt_borrow_mut;
508 }
509 build { }
510 set { $($tt)* }
511 }
512 };
513}
514#[doc(inline)]
515pub use widget_set;
516
517/// <span data-del-macro-root></span> Implement a property on the widget to strongly associate it with the widget.
518///
519/// Widget implemented properties can be used on the widget without needing to be imported, they also show in
520/// the widget documentation page. As a general rule only properties that are captured by the widget, or only work with the widget,
521/// or have an special meaning in the widget are implemented like this, standalone properties that can be used in
522/// any widget are not implemented.
523///
524/// Note that you can also implement a property for a widget in the property declaration using the
525/// `impl(Widget)` directive in the [`property`] macro.
526///
527/// # Syntax
528///
529/// The macro syntax is one or more impl declarations, each declaration can have docs followed by the implementation
530/// visibility, usually `pub`, followed by the path to the property function, followed by a parenthesized list of
531/// the function input arguments, terminated by semicolon.
532///
533/// `pub path::to::property(input: impl IntoVar<bool>);`
534///
535/// # Examples
536///
537/// The example below declares a widget and uses this macro to implements the `align` property for the widget.
538///
539/// ```
540/// # fn main() { }
541/// # use zng_app::widget::{*, node::{UiNode, IntoUiNode}, base::WidgetBase};
542/// # use zng_layout::unit::Align;
543/// # use zng_var::IntoVar;
544/// # mod zng { use super::*; pub mod widget { use super::*; #[zng_app::widget::property(LAYOUT)] pub fn align(child: impl IntoUiNode, align: impl IntoVar<Align>) -> UiNode { child.into_node() } } }
545/// #
546/// #[widget($crate::MyWgt)]
547/// pub struct MyWgt(WidgetBase);
548///
549/// impl MyWgt {
550/// widget_impl! {
551/// /// Docs for the property in the widget.
552/// pub zng::widget::align(align: impl IntoVar<Align>);
553/// }
554/// }
555/// ```
556#[macro_export]
557macro_rules! widget_impl {
558 (
559 $(
560 $(#[$attr:meta])*
561 $vis:vis $($property:ident)::+ ($($arg:ident : $arg_ty:ty)*);
562 )+
563 ) => {
564 $(
565 $crate::widget::property_impl! {
566 attrs { $(#[$attr])* }
567 vis { $vis }
568 path { $($property)::* }
569 args { $($arg:$arg_ty),* }
570 }
571 )+
572 }
573}
574#[doc(inline)]
575pub use widget_impl;
576
577zng_unique_id::unique_id_64! {
578 /// Unique ID of a widget.
579 ///
580 /// # Name
581 ///
582 /// IDs are only unique for the same process.
583 /// You can associate a [`name`] with an ID to give it a persistent identifier.
584 ///
585 /// [`name`]: WidgetId::name
586 pub struct WidgetId;
587}
588zng_unique_id::impl_unique_id_name!(WidgetId);
589zng_unique_id::impl_unique_id_fmt!(WidgetId);
590zng_unique_id::impl_unique_id_bytemuck!(WidgetId);
591
592zng_var::impl_from_and_into_var! {
593 /// Calls [`WidgetId::named`].
594 fn from(name: &'static str) -> WidgetId {
595 WidgetId::named(name)
596 }
597 /// Calls [`WidgetId::named`].
598 fn from(name: String) -> WidgetId {
599 WidgetId::named(name)
600 }
601 /// Calls [`WidgetId::named`].
602 fn from(name: Cow<'static, str>) -> WidgetId {
603 WidgetId::named(name)
604 }
605 /// Calls [`WidgetId::named`].
606 fn from(name: char) -> WidgetId {
607 WidgetId::named(name)
608 }
609 /// Calls [`WidgetId::named`].
610 fn from(name: Txt) -> WidgetId {
611 WidgetId::named(name)
612 }
613 fn from(id: WidgetId) -> zng_view_api::access::AccessNodeId {
614 zng_view_api::access::AccessNodeId(id.get())
615 }
616
617 fn from(some: WidgetId) -> Option<WidgetId>;
618}
619impl serde::Serialize for WidgetId {
620 fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
621 where
622 S: serde::Serializer,
623 {
624 let name = self.name();
625 if name.is_empty() {
626 use serde::ser::Error;
627 return Err(S::Error::custom("cannot serialize unnamed `WidgetId`"));
628 }
629 name.serialize(serializer)
630 }
631}
632impl<'de> serde::Deserialize<'de> for WidgetId {
633 fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
634 where
635 D: serde::Deserializer<'de>,
636 {
637 let name = Txt::deserialize(deserializer)?;
638 Ok(WidgetId::named(name))
639 }
640}
641
642/// Defines how widget update requests inside [`WIDGET::with_context`] are handled.
643#[derive(Debug, Clone, Copy, PartialEq, Eq)]
644pub enum WidgetUpdateMode {
645 /// All updates flagged during the closure call are discarded, previous pending
646 /// requests are retained.
647 ///
648 /// This mode is used by [`UiNodeOp::Measure`].
649 ///
650 /// [`UiNodeOp::Measure`]: crate::widget::node::UiNodeOp::Measure
651 Ignore,
652 /// All updates flagged after the closure call are retained and propagate to the parent widget flags.
653 ///
654 /// This is the mode is used for all [`UiNodeOp`] delegation, except measure.
655 ///
656 /// [`UiNodeOp`]: crate::widget::node::UiNodeOp
657 Bubble,
658}
659
660/// Current context widget.
661///
662/// # Panics
663///
664/// Most of the methods on this service panic if not called inside a widget context.
665pub struct WIDGET;
666impl WIDGET {
667 /// Returns `true` if called inside a widget.
668 pub fn is_in_widget(&self) -> bool {
669 !WIDGET_CTX.is_default()
670 }
671
672 /// Get the widget ID, if called inside a widget.
673 pub fn try_id(&self) -> Option<WidgetId> {
674 if self.is_in_widget() { Some(WIDGET_CTX.get().id) } else { None }
675 }
676
677 /// Get the widget info, if called inside a widget and the widget has already inited info.
678 pub fn try_info(&self) -> Option<WidgetInfo> {
679 if let Some(id) = self.try_id()
680 && let Some(info) = WINDOW.try_info()
681 {
682 return info.get(id);
683 }
684 None
685 }
686
687 /// Gets a text with detailed path to the current widget.
688 ///
689 /// This can be used to quickly identify the current widget during debug, the path printout will contain
690 /// the widget types if the inspector metadata is found for the widget.
691 ///
692 /// This method does not panic if called outside of a widget.
693 pub fn trace_path(&self) -> Txt {
694 if let Some(w_id) = WINDOW.try_id() {
695 if let Some(id) = self.try_id() {
696 let tree = WINDOW.info();
697 if let Some(wgt) = tree.get(id) {
698 wgt.trace_path()
699 } else {
700 formatx!("{w_id:?}//<no-info>/{id:?}")
701 }
702 } else {
703 formatx!("{w_id:?}//<no-widget>")
704 }
705 } else if let Some(id) = self.try_id() {
706 formatx!("<no-window>//{id:?}")
707 } else {
708 Txt::from_str("<no-widget>")
709 }
710 }
711
712 /// Gets a text with a detailed widget id.
713 ///
714 /// This can be used to quickly identify the current widget during debug, the printout will contain the widget
715 /// type if the inspector metadata is found for the widget.
716 ///
717 /// This method does not panic if called outside of a widget.
718 pub fn trace_id(&self) -> Txt {
719 if let Some(id) = self.try_id() {
720 if WINDOW.try_id().is_some() {
721 let tree = WINDOW.info();
722 if let Some(wgt) = tree.get(id) {
723 wgt.trace_id()
724 } else {
725 formatx!("{id:?}")
726 }
727 } else {
728 formatx!("{id:?}")
729 }
730 } else {
731 Txt::from("<no-widget>")
732 }
733 }
734
735 /// Get the widget ID.
736 pub fn id(&self) -> WidgetId {
737 WIDGET_CTX.get().id
738 }
739
740 /// Gets the widget info.
741 pub fn info(&self) -> WidgetInfo {
742 WINDOW.info().get(WIDGET.id()).expect("widget info not init")
743 }
744
745 /// Widget bounds, updated every layout.
746 pub fn bounds(&self) -> WidgetBoundsInfo {
747 WIDGET_CTX.get().bounds.lock().clone()
748 }
749
750 /// Widget border, updated every layout.
751 pub fn border(&self) -> WidgetBorderInfo {
752 WIDGET_CTX.get().border.lock().clone()
753 }
754
755 /// Gets the parent widget or `None` if is root.
756 ///
757 /// Panics if not called inside a widget.
758 pub fn parent_id(&self) -> Option<WidgetId> {
759 WIDGET_CTX.get().parent_id.load(Relaxed)
760 }
761
762 /// Schedule an [`UpdateOp`] for the current widget.
763 pub fn update_op(&self, op: UpdateOp) -> &Self {
764 match op {
765 UpdateOp::Update => self.update(),
766 UpdateOp::Info => self.update_info(),
767 UpdateOp::Layout => self.layout(),
768 UpdateOp::Render => self.render(),
769 UpdateOp::RenderUpdate => self.render_update(),
770 }
771 }
772
773 fn update_impl(&self, flag: UpdateFlags) -> &Self {
774 let _ = WIDGET_CTX.get().flags.fetch_update(Relaxed, Relaxed, |mut f| {
775 if !f.contains(flag) {
776 f.insert(flag);
777 Some(f)
778 } else {
779 None
780 }
781 });
782 self
783 }
784
785 /// Schedule an update for the current widget.
786 ///
787 /// After the current update the app-extensions, parent window and widgets will update again.
788 pub fn update(&self) -> &Self {
789 UpdatesTrace::log_update();
790 self.update_impl(UpdateFlags::UPDATE)
791 }
792
793 /// Schedule an info rebuild for the current widget.
794 ///
795 /// After all requested updates apply the parent window and widgets will re-build the info tree.
796 pub fn update_info(&self) -> &Self {
797 UpdatesTrace::log_info();
798 self.update_impl(UpdateFlags::INFO)
799 }
800
801 /// Schedule a re-layout for the current widget.
802 ///
803 /// After all requested updates apply the parent window and widgets will re-layout.
804 pub fn layout(&self) -> &Self {
805 UpdatesTrace::log_layout();
806 self.update_impl(UpdateFlags::LAYOUT)
807 }
808
809 /// Schedule a re-render for the current widget.
810 ///
811 /// After all requested updates and layouts apply the parent window and widgets will re-render.
812 ///
813 /// This also overrides any pending [`render_update`] request.
814 ///
815 /// [`render_update`]: Self::render_update
816 pub fn render(&self) -> &Self {
817 UpdatesTrace::log_render();
818 self.update_impl(UpdateFlags::RENDER)
819 }
820
821 /// Schedule a frame update for the current widget.
822 ///
823 /// After all requested updates and layouts apply the parent window and widgets will update the frame.
824 ///
825 /// This request is supplanted by any [`render`] request.
826 ///
827 /// [`render`]: Self::render
828 pub fn render_update(&self) -> &Self {
829 UpdatesTrace::log_render();
830 self.update_impl(UpdateFlags::RENDER_UPDATE)
831 }
832
833 /// Flags the widget to re-init after the current update returns.
834 ///
835 /// The widget responds to this request differently depending on the node method that calls it:
836 ///
837 /// * [`UiNode::init`] and [`UiNode::deinit`]: Request is ignored, removed.
838 /// * [`UiNode::event`]: If the widget is pending a reinit, it is reinited first, then the event is propagated to child nodes.
839 /// If a reinit is requested during event handling the widget is reinited immediately after the event handler.
840 /// * [`UiNode::update`]: If the widget is pending a reinit, it is reinited and the update ignored.
841 /// If a reinit is requested during update the widget is reinited immediately after the update.
842 /// * Other methods: Reinit request is flagged and an [`UiNode::update`] is requested for the widget.
843 ///
844 /// [`UiNode::init`]: crate::widget::node::UiNode::init
845 /// [`UiNode::deinit`]: crate::widget::node::UiNode::deinit
846 /// [`UiNode::event`]: crate::widget::node::UiNode::event
847 /// [`UiNode::update`]: crate::widget::node::UiNode::update
848 pub fn reinit(&self) {
849 let _ = WIDGET_CTX.get().flags.fetch_update(Relaxed, Relaxed, |mut f| {
850 if !f.contains(UpdateFlags::REINIT) {
851 f.insert(UpdateFlags::REINIT);
852 Some(f)
853 } else {
854 None
855 }
856 });
857 }
858
859 /// Calls `f` with a read lock on the current widget state map.
860 pub fn with_state<R>(&self, f: impl FnOnce(StateMapRef<WIDGET>) -> R) -> R {
861 f(WIDGET_CTX.get().state.read().borrow())
862 }
863
864 /// Calls `f` with a write lock on the current widget state map.
865 pub fn with_state_mut<R>(&self, f: impl FnOnce(StateMapMut<WIDGET>) -> R) -> R {
866 f(WIDGET_CTX.get().state.write().borrow_mut())
867 }
868
869 /// Get the widget state `id`, if it is set.
870 pub fn get_state<T: StateValue + Clone>(&self, id: impl Into<StateId<T>>) -> Option<T> {
871 let id = id.into();
872 self.with_state(|s| s.get_clone(id))
873 }
874
875 /// Require the widget state `id`.
876 ///
877 /// Panics if the `id` is not set.
878 pub fn req_state<T: StateValue + Clone>(&self, id: impl Into<StateId<T>>) -> T {
879 let id = id.into();
880 self.with_state(|s| s.req(id).clone())
881 }
882
883 /// Set the widget state `id` to `value`.
884 ///
885 /// Returns the previous set value.
886 pub fn set_state<T: StateValue>(&self, id: impl Into<StateId<T>>, value: impl Into<T>) -> Option<T> {
887 let id = id.into();
888 let value = value.into();
889 self.with_state_mut(|mut s| s.set(id, value))
890 }
891
892 /// Sets the widget state `id` without value.
893 ///
894 /// Returns if the state `id` was already flagged.
895 pub fn flag_state(&self, id: impl Into<StateId<()>>) -> bool {
896 let id = id.into();
897 self.with_state_mut(|mut s| s.flag(id))
898 }
899
900 /// Calls `init` and sets `id` if it is not already set in the widget.
901 pub fn init_state<T: StateValue>(&self, id: impl Into<StateId<T>>, init: impl FnOnce() -> T) {
902 let id = id.into();
903 self.with_state_mut(|mut s| {
904 s.entry(id).or_insert_with(init);
905 });
906 }
907
908 /// Sets the `id` to the default value if it is not already set.
909 pub fn init_state_default<T: StateValue + Default>(&self, id: impl Into<StateId<T>>) {
910 self.init_state(id.into(), Default::default)
911 }
912
913 /// Returns `true` if the `id` is set or flagged in the widget.
914 pub fn contains_state<T: StateValue>(&self, id: impl Into<StateId<T>>) -> bool {
915 let id = id.into();
916 self.with_state(|s| s.contains(id))
917 }
918
919 /// Subscribe to receive [`UpdateOp`] when the `var` changes.
920 pub fn sub_var_op(&self, op: UpdateOp, var: &AnyVar) -> &Self {
921 let w = WIDGET_CTX.get();
922 let s = var.subscribe(op, w.id);
923
924 // function to avoid generics code bloat
925 fn push(w: Arc<WidgetCtxData>, s: VarHandle) {
926 if WIDGET_HANDLES_CTX.is_default() {
927 w.handles.var_handles.lock().push(s);
928 } else {
929 WIDGET_HANDLES_CTX.get().var_handles.lock().push(s);
930 }
931 }
932 push(w, s);
933
934 self
935 }
936
937 /// Subscribe to receive [`UpdateOp`] when the `var` changes and `predicate` approves the new value.
938 ///
939 /// Note that the `predicate` does not run in the widget context, it runs on the app context.
940 pub fn sub_var_op_when<T: VarValue>(
941 &self,
942 op: UpdateOp,
943 var: &Var<T>,
944 predicate: impl Fn(&T) -> bool + Send + Sync + 'static,
945 ) -> &Self {
946 let w = WIDGET_CTX.get();
947 let s = var.subscribe_when(op, w.id, predicate);
948
949 // function to avoid generics code bloat
950 fn push(w: Arc<WidgetCtxData>, s: VarHandle) {
951 if WIDGET_HANDLES_CTX.is_default() {
952 w.handles.var_handles.lock().push(s);
953 } else {
954 WIDGET_HANDLES_CTX.get().var_handles.lock().push(s);
955 }
956 }
957 push(w, s);
958
959 self
960 }
961
962 /// Subscribe to receive updates when the `var` changes.
963 pub fn sub_var(&self, var: &AnyVar) -> &Self {
964 self.sub_var_op(UpdateOp::Update, var)
965 }
966 /// Subscribe to receive updates when the `var` changes and the `predicate` approves the new value.
967 ///
968 /// Note that the `predicate` does not run in the widget context, it runs on the app context.
969 pub fn sub_var_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
970 self.sub_var_op_when(UpdateOp::Update, var, predicate)
971 }
972
973 /// Subscribe to receive info rebuild requests when the `var` changes.
974 pub fn sub_var_info(&self, var: &AnyVar) -> &Self {
975 self.sub_var_op(UpdateOp::Info, var)
976 }
977 /// Subscribe to receive info rebuild requests when the `var` changes and the `predicate` approves the new value.
978 ///
979 /// Note that the `predicate` does not run in the widget context, it runs on the app context.
980 pub fn sub_var_info_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
981 self.sub_var_op_when(UpdateOp::Info, var, predicate)
982 }
983
984 /// Subscribe to receive layout requests when the `var` changes.
985 pub fn sub_var_layout(&self, var: &AnyVar) -> &Self {
986 self.sub_var_op(UpdateOp::Layout, var)
987 }
988 /// Subscribe to receive layout requests when the `var` changes and the `predicate` approves the new value.
989 ///
990 /// Note that the `predicate` does not run in the widget context, it runs on the app context.
991 pub fn sub_var_layout_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
992 self.sub_var_op_when(UpdateOp::Layout, var, predicate)
993 }
994
995 /// Subscribe to receive render requests when the `var` changes.
996 pub fn sub_var_render(&self, var: &AnyVar) -> &Self {
997 self.sub_var_op(UpdateOp::Render, var)
998 }
999 /// Subscribe to receive render requests when the `var` changes and the `predicate` approves the new value.
1000 ///
1001 /// Note that the `predicate` does not run in the widget context, it runs on the app context.
1002 pub fn sub_var_render_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
1003 self.sub_var_op_when(UpdateOp::Render, var, predicate)
1004 }
1005
1006 /// Subscribe to receive render update requests when the `var` changes.
1007 pub fn sub_var_render_update(&self, var: &AnyVar) -> &Self {
1008 self.sub_var_op(UpdateOp::RenderUpdate, var)
1009 }
1010 /// Subscribe to receive render update requests when the `var` changes and the `predicate` approves the new value.
1011 ///
1012 /// Note that the `predicate` does not run in the widget context, it runs on the app context.
1013 pub fn sub_var_render_update_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
1014 self.sub_var_op_when(UpdateOp::RenderUpdate, var, predicate)
1015 }
1016
1017 /// Subscribe to receive events from `event` when the event targets this widget.
1018 pub fn sub_event<A: EventArgs>(&self, event: &Event<A>) -> &Self {
1019 let w = WIDGET_CTX.get();
1020 let s = event.subscribe(w.id);
1021
1022 // function to avoid generics code bloat
1023 fn push(w: Arc<WidgetCtxData>, s: EventHandle) {
1024 if WIDGET_HANDLES_CTX.is_default() {
1025 w.handles.event_handles.lock().push(s);
1026 } else {
1027 WIDGET_HANDLES_CTX.get().event_handles.lock().push(s);
1028 }
1029 }
1030 push(w, s);
1031
1032 self
1033 }
1034
1035 /// Hold the event `handle` until the widget is deinited.
1036 pub fn push_event_handle(&self, handle: EventHandle) {
1037 if WIDGET_HANDLES_CTX.is_default() {
1038 WIDGET_CTX.get().handles.event_handles.lock().push(handle);
1039 } else {
1040 WIDGET_HANDLES_CTX.get().event_handles.lock().push(handle);
1041 }
1042 }
1043
1044 /// Hold the event `handles` until the widget is deinited.
1045 pub fn push_event_handles(&self, handles: EventHandles) {
1046 if WIDGET_HANDLES_CTX.is_default() {
1047 WIDGET_CTX.get().handles.event_handles.lock().extend(handles);
1048 } else {
1049 WIDGET_HANDLES_CTX.get().event_handles.lock().extend(handles);
1050 }
1051 }
1052
1053 /// Hold the var `handle` until the widget is deinited.
1054 pub fn push_var_handle(&self, handle: VarHandle) {
1055 if WIDGET_HANDLES_CTX.is_default() {
1056 WIDGET_CTX.get().handles.var_handles.lock().push(handle);
1057 } else {
1058 WIDGET_HANDLES_CTX.get().var_handles.lock().push(handle);
1059 }
1060 }
1061
1062 /// Hold the var `handles` until the widget is deinited.
1063 pub fn push_var_handles(&self, handles: VarHandles) {
1064 if WIDGET_HANDLES_CTX.is_default() {
1065 WIDGET_CTX.get().handles.var_handles.lock().extend(handles);
1066 } else {
1067 WIDGET_HANDLES_CTX.get().var_handles.lock().extend(handles);
1068 }
1069 }
1070
1071 /// Transform point in the window space to the widget inner bounds.
1072 pub fn win_point_to_wgt(&self, point: DipPoint) -> Option<PxPoint> {
1073 let wgt_info = WIDGET.info();
1074 wgt_info
1075 .inner_transform()
1076 .inverse()?
1077 .transform_point(point.to_px(wgt_info.tree().scale_factor()))
1078 }
1079
1080 /// Gets the transform from the window space to the widget inner bounds.
1081 pub fn win_to_wgt(&self) -> Option<PxTransform> {
1082 WIDGET.info().inner_transform().inverse()
1083 }
1084
1085 /// Calls `f` with an override target for var and event subscription handles.
1086 ///
1087 /// By default when vars and events are subscribed using the methods of this service the
1088 /// subscriptions live until the widget is deinited. This method intersects these
1089 /// subscriptions, registering then in `handles` instead.
1090 pub fn with_handles<R>(&self, handles: &mut WidgetHandlesCtx, f: impl FnOnce() -> R) -> R {
1091 WIDGET_HANDLES_CTX.with_context(&mut handles.0, f)
1092 }
1093
1094 /// Calls `f` while the widget is set to `ctx`.
1095 ///
1096 /// If `update_mode` is [`WidgetUpdateMode::Bubble`] the update flags requested for the `ctx` after `f` will be copied to the
1097 /// caller widget context, otherwise they are ignored.
1098 ///
1099 /// This method can be used to manually define a widget context, note that widgets already define their own context.
1100 #[inline(always)]
1101 pub fn with_context<R>(&self, ctx: &mut WidgetCtx, update_mode: WidgetUpdateMode, f: impl FnOnce() -> R) -> R {
1102 struct Restore<'a> {
1103 update_mode: WidgetUpdateMode,
1104 parent_id: Option<WidgetId>,
1105 prev_flags: UpdateFlags,
1106 ctx: &'a mut WidgetCtx,
1107 }
1108 impl<'a> Restore<'a> {
1109 fn new(ctx: &'a mut WidgetCtx, update_mode: WidgetUpdateMode) -> Self {
1110 let parent_id = WIDGET.try_id();
1111
1112 if let Some(ctx) = ctx.0.as_mut() {
1113 ctx.parent_id.store(parent_id, Relaxed);
1114 } else {
1115 unreachable!()
1116 }
1117
1118 let prev_flags = match update_mode {
1119 WidgetUpdateMode::Ignore => ctx.0.as_mut().unwrap().flags.load(Relaxed),
1120 WidgetUpdateMode::Bubble => UpdateFlags::empty(),
1121 };
1122
1123 Self {
1124 update_mode,
1125 parent_id,
1126 prev_flags,
1127 ctx,
1128 }
1129 }
1130 }
1131 impl<'a> Drop for Restore<'a> {
1132 fn drop(&mut self) {
1133 let ctx = match self.ctx.0.as_mut() {
1134 Some(c) => c,
1135 None => return, // can happen in case of panic
1136 };
1137
1138 match self.update_mode {
1139 WidgetUpdateMode::Ignore => {
1140 ctx.flags.store(self.prev_flags, Relaxed);
1141 }
1142 WidgetUpdateMode::Bubble => {
1143 let wgt_flags = ctx.flags.load(Relaxed);
1144
1145 if let Some(parent) = self.parent_id.map(|_| WIDGET_CTX.get()) {
1146 let propagate = wgt_flags
1147 & (UpdateFlags::UPDATE
1148 | UpdateFlags::INFO
1149 | UpdateFlags::LAYOUT
1150 | UpdateFlags::RENDER
1151 | UpdateFlags::RENDER_UPDATE);
1152
1153 let _ = parent.flags.fetch_update(Relaxed, Relaxed, |mut u| {
1154 if !u.contains(propagate) {
1155 u.insert(propagate);
1156 Some(u)
1157 } else {
1158 None
1159 }
1160 });
1161 ctx.parent_id.store(None, Relaxed);
1162 } else if let Some(window_id) = WINDOW.try_id() {
1163 // is at root, register `UPDATES`
1164 UPDATES.update_flags_root(wgt_flags, window_id, ctx.id);
1165 // some builders don't clear the root widget flags like they do for other widgets.
1166 ctx.flags.store(wgt_flags & UpdateFlags::REINIT, Relaxed);
1167 } else {
1168 // used outside window
1169 UPDATES.update_flags(wgt_flags, ctx.id);
1170 ctx.flags.store(UpdateFlags::empty(), Relaxed);
1171 }
1172 }
1173 }
1174 }
1175 }
1176
1177 let mut _restore = Restore::new(ctx, update_mode);
1178 WIDGET_CTX.with_context(&mut _restore.ctx.0, f)
1179 }
1180 /// Calls `f` while no widget is available in the context.
1181 #[inline(always)]
1182 pub fn with_no_context<R>(&self, f: impl FnOnce() -> R) -> R {
1183 WIDGET_CTX.with_default(f)
1184 }
1185
1186 #[cfg(any(test, doc, feature = "test_util"))]
1187 pub(crate) fn test_root_updates(&self) {
1188 let ctx = WIDGET_CTX.get();
1189 // is at root, register `UPDATES`
1190 UPDATES.update_flags_root(ctx.flags.load(Relaxed), WINDOW.id(), ctx.id);
1191 // some builders don't clear the root widget flags like they do for other widgets.
1192 ctx.flags.store(UpdateFlags::empty(), Relaxed);
1193 }
1194
1195 pub(crate) fn layout_is_pending(&self, layout_widgets: &LayoutUpdates) -> bool {
1196 let ctx = WIDGET_CTX.get();
1197 ctx.flags.load(Relaxed).contains(UpdateFlags::LAYOUT) || layout_widgets.delivery_list().enter_widget(ctx.id)
1198 }
1199
1200 /// Remove update flag and returns if it intersected.
1201 pub(crate) fn take_update(&self, flag: UpdateFlags) -> bool {
1202 let mut r = false;
1203 let _ = WIDGET_CTX.get().flags.fetch_update(Relaxed, Relaxed, |mut f| {
1204 if f.intersects(flag) {
1205 r = true;
1206 f.remove(flag);
1207 Some(f)
1208 } else {
1209 None
1210 }
1211 });
1212 r
1213 }
1214
1215 /// Current pending updates.
1216 #[cfg(debug_assertions)]
1217 pub(crate) fn pending_update(&self) -> UpdateFlags {
1218 WIDGET_CTX.get().flags.load(Relaxed)
1219 }
1220
1221 /// Remove the render reuse range if render was not invalidated on this widget.
1222 pub(crate) fn take_render_reuse(&self, render_widgets: &RenderUpdates, render_update_widgets: &RenderUpdates) -> Option<ReuseRange> {
1223 let ctx = WIDGET_CTX.get();
1224 let mut try_reuse = true;
1225
1226 // take RENDER, RENDER_UPDATE
1227 let _ = ctx.flags.fetch_update(Relaxed, Relaxed, |mut f| {
1228 if f.intersects(UpdateFlags::RENDER | UpdateFlags::RENDER_UPDATE) {
1229 try_reuse = false;
1230 f.remove(UpdateFlags::RENDER | UpdateFlags::RENDER_UPDATE);
1231 Some(f)
1232 } else {
1233 None
1234 }
1235 });
1236
1237 if try_reuse && !render_widgets.delivery_list().enter_widget(ctx.id) && !render_update_widgets.delivery_list().enter_widget(ctx.id)
1238 {
1239 ctx.render_reuse.lock().take()
1240 } else {
1241 None
1242 }
1243 }
1244
1245 pub(crate) fn set_render_reuse(&self, range: Option<ReuseRange>) {
1246 *WIDGET_CTX.get().render_reuse.lock() = range;
1247 }
1248}
1249
1250context_local! {
1251 pub(crate) static WIDGET_CTX: WidgetCtxData = WidgetCtxData::no_context();
1252 static WIDGET_HANDLES_CTX: WidgetHandlesCtxData = WidgetHandlesCtxData::dummy();
1253}
1254
1255/// Defines the backing data of [`WIDGET`].
1256///
1257/// Each widget owns this data and calls [`WIDGET.with_context`] to delegate to it's child node.
1258///
1259/// [`WIDGET.with_context`]: WIDGET::with_context
1260pub struct WidgetCtx(Option<Arc<WidgetCtxData>>);
1261impl WidgetCtx {
1262 /// New widget context.
1263 pub fn new(id: WidgetId) -> Self {
1264 Self(Some(Arc::new(WidgetCtxData {
1265 parent_id: Atomic::new(None),
1266 id,
1267 flags: Atomic::new(UpdateFlags::empty()),
1268 state: RwLock::new(OwnedStateMap::default()),
1269 handles: WidgetHandlesCtxData::dummy(),
1270 bounds: Mutex::new(WidgetBoundsInfo::default()),
1271 border: Mutex::new(WidgetBorderInfo::default()),
1272 render_reuse: Mutex::new(None),
1273 })))
1274 }
1275
1276 /// Drops all var and event handles, clears all state.
1277 ///
1278 /// If `retain_state` is enabled the state will not be cleared and can still read.
1279 pub fn deinit(&mut self, retain_state: bool) {
1280 let ctx = self.0.as_mut().unwrap();
1281 ctx.handles.var_handles.lock().clear();
1282 ctx.handles.event_handles.lock().clear();
1283 ctx.flags.store(UpdateFlags::empty(), Relaxed);
1284 *ctx.render_reuse.lock() = None;
1285
1286 if !retain_state {
1287 ctx.state.write().clear();
1288 }
1289 }
1290
1291 /// Returns `true` if reinit was requested for the widget.
1292 ///
1293 /// Note that widget implementers must use [`take_reinit`] to fulfill the request.
1294 ///
1295 /// [`take_reinit`]: Self::take_reinit
1296 pub fn is_pending_reinit(&self) -> bool {
1297 self.0.as_ref().unwrap().flags.load(Relaxed).contains(UpdateFlags::REINIT)
1298 }
1299
1300 /// Returns `true` if an [`WIDGET.reinit`] request was made.
1301 ///
1302 /// Unlike other requests, the widget implement must re-init immediately.
1303 ///
1304 /// [`WIDGET.reinit`]: WIDGET::reinit
1305 pub fn take_reinit(&mut self) -> bool {
1306 let ctx = self.0.as_mut().unwrap();
1307
1308 let mut flags = ctx.flags.load(Relaxed);
1309 let r = flags.contains(UpdateFlags::REINIT);
1310 if r {
1311 flags.remove(UpdateFlags::REINIT);
1312 ctx.flags.store(flags, Relaxed);
1313 }
1314
1315 r
1316 }
1317
1318 /// Gets the widget id.
1319 pub fn id(&self) -> WidgetId {
1320 self.0.as_ref().unwrap().id
1321 }
1322 /// Gets the widget bounds.
1323 pub fn bounds(&self) -> WidgetBoundsInfo {
1324 self.0.as_ref().unwrap().bounds.lock().clone()
1325 }
1326
1327 /// Gets the widget borders.
1328 pub fn border(&self) -> WidgetBorderInfo {
1329 self.0.as_ref().unwrap().border.lock().clone()
1330 }
1331
1332 /// Call `f` with an exclusive lock to the widget state.
1333 pub fn with_state<R>(&mut self, f: impl FnOnce(&mut OwnedStateMap<WIDGET>) -> R) -> R {
1334 f(&mut self.0.as_mut().unwrap().state.write())
1335 }
1336
1337 /// Clone a reference to the widget context.
1338 ///
1339 /// This must be used only if the widget implementation is split.
1340 pub fn share(&mut self) -> Self {
1341 Self(self.0.clone())
1342 }
1343}
1344
1345pub(crate) struct WidgetCtxData {
1346 parent_id: Atomic<Option<WidgetId>>,
1347 pub(crate) id: WidgetId,
1348 flags: Atomic<UpdateFlags>,
1349 state: RwLock<OwnedStateMap<WIDGET>>,
1350 handles: WidgetHandlesCtxData,
1351 pub(crate) bounds: Mutex<WidgetBoundsInfo>,
1352 border: Mutex<WidgetBorderInfo>,
1353 render_reuse: Mutex<Option<ReuseRange>>,
1354}
1355impl WidgetCtxData {
1356 #[track_caller]
1357 fn no_context() -> Self {
1358 panic!("no widget in context")
1359 }
1360}
1361
1362struct WidgetHandlesCtxData {
1363 var_handles: Mutex<VarHandles>,
1364 event_handles: Mutex<EventHandles>,
1365}
1366
1367impl WidgetHandlesCtxData {
1368 const fn dummy() -> Self {
1369 Self {
1370 var_handles: Mutex::new(VarHandles::dummy()),
1371 event_handles: Mutex::new(EventHandles::dummy()),
1372 }
1373 }
1374}
1375
1376/// Defines the backing data for [`WIDGET.with_handles`].
1377///
1378/// [`WIDGET.with_handles`]: WIDGET::with_handles
1379pub struct WidgetHandlesCtx(Option<Arc<WidgetHandlesCtxData>>);
1380impl WidgetHandlesCtx {
1381 /// New empty.
1382 pub fn new() -> Self {
1383 Self(Some(Arc::new(WidgetHandlesCtxData::dummy())))
1384 }
1385
1386 /// Drop all handles.
1387 pub fn clear(&mut self) {
1388 let h = self.0.as_ref().unwrap();
1389 h.var_handles.lock().clear();
1390 h.event_handles.lock().clear();
1391 }
1392}
1393impl Default for WidgetHandlesCtx {
1394 fn default() -> Self {
1395 Self::new()
1396 }
1397}
1398
1399/// Extension method to subscribe any widget to a variable.
1400///
1401/// Also see [`WIDGET`] methods for the primary way to subscribe from inside a widget.
1402pub trait AnyVarSubscribe {
1403 /// Register the widget to receive an [`UpdateOp`] when this variable is new.
1404 ///
1405 /// Variables without the [`NEW`] capability return [`VarHandle::dummy`].
1406 ///
1407 /// [`NEW`]: zng_var::VarCapability::NEW
1408 /// [`VarHandle::dummy`]: zng_var::VarHandle
1409 fn subscribe(&self, op: UpdateOp, widget_id: WidgetId) -> VarHandle;
1410}
1411impl AnyVarSubscribe for AnyVar {
1412 fn subscribe(&self, op: UpdateOp, widget_id: WidgetId) -> VarHandle {
1413 if !self.capabilities().is_const() {
1414 self.hook(move |_| {
1415 UPDATES.update_op(op, widget_id);
1416 true
1417 })
1418 } else {
1419 VarHandle::dummy()
1420 }
1421 }
1422}
1423
1424/// Extension methods to subscribe any widget to a variable or app handlers to a variable.
1425///
1426/// Also see [`WIDGET`] methods for the primary way to subscribe from inside a widget.
1427pub trait VarSubscribe<T: VarValue>: AnyVarSubscribe {
1428 /// Register the widget to receive an [`UpdateOp`] when this variable is new and the `predicate` approves the new value.
1429 ///
1430 /// Variables without the [`NEW`] capability return [`VarHandle::dummy`].
1431 ///
1432 /// [`NEW`]: zng_var::VarCapability::NEW
1433 /// [`VarHandle::dummy`]: zng_var::VarHandle
1434 fn subscribe_when(&self, op: UpdateOp, widget_id: WidgetId, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> VarHandle;
1435
1436 /// Add a preview `handler` that is called every time this variable updates,
1437 /// the handler is called before UI update.
1438 ///
1439 /// Note that the handler runs on the app context, all [`ContextVar<T>`] used inside will have the default value.
1440 ///
1441 /// [`ContextVar<T>`]: zng_var::ContextVar
1442 fn on_pre_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1443
1444 /// Add a `handler` that is called every time this variable updates,
1445 /// the handler is called after UI update.
1446 ///
1447 /// Note that the handler runs on the app context, all [`ContextVar<T>`] used inside will have the default value.
1448 ///
1449 /// [`ContextVar<T>`]: zng_var::ContextVar
1450 fn on_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1451}
1452impl<T: VarValue> AnyVarSubscribe for Var<T> {
1453 fn subscribe(&self, op: UpdateOp, widget_id: WidgetId) -> VarHandle {
1454 self.as_any().subscribe(op, widget_id)
1455 }
1456}
1457impl<T: VarValue> VarSubscribe<T> for Var<T> {
1458 fn subscribe_when(&self, op: UpdateOp, widget_id: WidgetId, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> VarHandle {
1459 self.hook(move |a| {
1460 if let Some(a) = a.downcast_value::<T>() {
1461 if predicate(a) {
1462 UPDATES.update_op(op, widget_id);
1463 }
1464 true
1465 } else {
1466 false
1467 }
1468 })
1469 }
1470
1471 fn on_pre_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle {
1472 var_on_new(self, handler, true)
1473 }
1474
1475 fn on_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle {
1476 var_on_new(self, handler, false)
1477 }
1478}
1479
1480/// Extension methods to subscribe app handlers to a response variable.
1481pub trait ResponseVarSubscribe<T: VarValue> {
1482 /// Add a `handler` that is called once when the response is received,
1483 /// the handler is called before all other UI updates.
1484 ///
1485 /// The handler is not called if already [`is_done`], in this case a dummy handle is returned.
1486 ///
1487 /// [`is_done`]: ResponseVar::is_done
1488 fn on_pre_rsp(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1489
1490 /// Add a `handler` that is called once when the response is received,
1491 /// the handler is called after all other UI updates.
1492 ///
1493 /// The handler is not called if already [`is_done`], in this case a dummy handle is returned.
1494 ///
1495 /// [`is_done`]: ResponseVar::is_done
1496 fn on_rsp(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1497}
1498impl<T: VarValue> ResponseVarSubscribe<T> for ResponseVar<T> {
1499 fn on_pre_rsp(&self, mut handler: Handler<OnVarArgs<T>>) -> VarHandle {
1500 if self.is_done() {
1501 return VarHandle::dummy();
1502 }
1503
1504 self.on_pre_new(Box::new(move |args| {
1505 if let zng_var::Response::Done(value) = &args.value {
1506 APP_HANDLER.unsubscribe();
1507 handler(&OnVarArgs::new(value.clone(), args.tags.clone()))
1508 } else {
1509 HandlerResult::Done
1510 }
1511 }))
1512 }
1513
1514 fn on_rsp(&self, mut handler: Handler<OnVarArgs<T>>) -> VarHandle {
1515 if self.is_done() {
1516 return VarHandle::dummy();
1517 }
1518
1519 self.on_new(Box::new(move |args| {
1520 if let zng_var::Response::Done(value) = &args.value {
1521 APP_HANDLER.unsubscribe();
1522 handler(&OnVarArgs::new(value.clone(), args.tags.clone()))
1523 } else {
1524 HandlerResult::Done
1525 }
1526 }))
1527 }
1528}
1529
1530fn var_on_new<T>(var: &Var<T>, handler: Handler<OnVarArgs<T>>, is_preview: bool) -> VarHandle
1531where
1532 T: VarValue,
1533{
1534 if var.capabilities().is_const() {
1535 return VarHandle::dummy();
1536 }
1537
1538 let handler = handler.into_arc();
1539 let (inner_handle_owner, inner_handle) = Handle::new(());
1540 var.hook(move |args| {
1541 if inner_handle_owner.is_dropped() {
1542 return false;
1543 }
1544
1545 let handle = inner_handle.downgrade();
1546 let value = args.value().clone();
1547 let tags: Vec<_> = args.tags().to_vec();
1548
1549 let update_once: Handler<crate::update::UpdateArgs> = Box::new(clmv!(handler, |_| {
1550 APP_HANDLER.unsubscribe(); // once
1551 APP_HANDLER.with(handle.clone_boxed(), is_preview, || {
1552 handler.call(&OnVarArgs::new(value.clone(), tags.clone()))
1553 })
1554 }));
1555
1556 if is_preview {
1557 UPDATES.on_pre_update(update_once).perm();
1558 } else {
1559 UPDATES.on_update(update_once).perm();
1560 }
1561 true
1562 })
1563}
1564
1565/// Arguments for a var event handler.
1566#[non_exhaustive]
1567pub struct OnVarArgs<T: VarValue> {
1568 /// The new value.
1569 pub value: T,
1570 /// Custom tag objects that where set when the value was modified.
1571 pub tags: Vec<BoxAnyVarValue>,
1572}
1573impl<T: VarValue> OnVarArgs<T> {
1574 /// New from value and custom modify tags.
1575 pub fn new(value: T, tags: Vec<BoxAnyVarValue>) -> Self {
1576 Self { value, tags }
1577 }
1578
1579 /// Reference all custom tag values of type `T`.
1580 pub fn downcast_tags<Ta: VarValue>(&self) -> impl Iterator<Item = &Ta> + '_ {
1581 self.tags.iter().filter_map(|t| (*t).downcast_ref::<Ta>())
1582 }
1583}
1584impl<T: VarValue> Clone for OnVarArgs<T> {
1585 fn clone(&self) -> Self {
1586 Self {
1587 value: self.value.clone(),
1588 tags: self.tags.iter().map(|t| (*t).clone_boxed()).collect(),
1589 }
1590 }
1591}
1592
1593/// Extension methods to layout var values.
1594pub trait VarLayout<T: VarValue> {
1595 /// Compute the pixel value in the current [`LAYOUT`] context.
1596 ///
1597 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1598 fn layout(&self) -> T::Px
1599 where
1600 T: Layout2d;
1601
1602 /// Compute the pixel value in the current [`LAYOUT`] context with `default`.
1603 ///
1604 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1605 fn layout_dft(&self, default: T::Px) -> T::Px
1606 where
1607 T: Layout2d;
1608
1609 /// Compute the pixel value in the current [`LAYOUT`] context ***x*** axis.
1610 ///
1611 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1612 fn layout_x(&self) -> Px
1613 where
1614 T: Layout1d;
1615
1616 /// Compute the pixel value in the current [`LAYOUT`] context ***y*** axis.
1617 ///
1618 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1619 fn layout_y(&self) -> Px
1620 where
1621 T: Layout1d;
1622
1623 /// Compute the pixel value in the current [`LAYOUT`] context ***z*** axis.
1624 ///
1625 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1626 fn layout_z(&self) -> Px
1627 where
1628 T: Layout1d;
1629
1630 /// Compute the pixel value in the current [`LAYOUT`] context ***x*** axis with `default`.
1631 ///
1632 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1633 fn layout_dft_x(&self, default: Px) -> Px
1634 where
1635 T: Layout1d;
1636
1637 /// Compute the pixel value in the current [`LAYOUT`] context ***y*** axis with `default`.
1638 ///
1639 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1640 fn layout_dft_y(&self, default: Px) -> Px
1641 where
1642 T: Layout1d;
1643
1644 /// Compute the pixel value in the current [`LAYOUT`] context ***z*** axis with `default`.
1645 ///
1646 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1647 fn layout_dft_z(&self, default: Px) -> Px
1648 where
1649 T: Layout1d;
1650}
1651impl<T: VarValue> VarLayout<T> for Var<T> {
1652 fn layout(&self) -> <T>::Px
1653 where
1654 T: Layout2d,
1655 {
1656 self.with(|s| s.layout())
1657 }
1658
1659 fn layout_dft(&self, default: <T>::Px) -> <T>::Px
1660 where
1661 T: Layout2d,
1662 {
1663 self.with(move |s| s.layout_dft(default))
1664 }
1665
1666 fn layout_x(&self) -> Px
1667 where
1668 T: Layout1d,
1669 {
1670 self.with(|s| s.layout_x())
1671 }
1672
1673 fn layout_y(&self) -> Px
1674 where
1675 T: Layout1d,
1676 {
1677 self.with(|s| s.layout_y())
1678 }
1679
1680 fn layout_z(&self) -> Px
1681 where
1682 T: Layout1d,
1683 {
1684 self.with(|s| s.layout_z())
1685 }
1686
1687 fn layout_dft_x(&self, default: Px) -> Px
1688 where
1689 T: Layout1d,
1690 {
1691 self.with(move |s| s.layout_dft_x(default))
1692 }
1693
1694 fn layout_dft_y(&self, default: Px) -> Px
1695 where
1696 T: Layout1d,
1697 {
1698 self.with(move |s| s.layout_dft_y(default))
1699 }
1700
1701 fn layout_dft_z(&self, default: Px) -> Px
1702 where
1703 T: Layout1d,
1704 {
1705 self.with(move |s| s.layout_dft_z(default))
1706 }
1707}
1708
1709/// Integrate [`UiTask`] with widget updates.
1710pub trait UiTaskWidget<R> {
1711 /// Create a UI bound future executor.
1712 ///
1713 /// The `task` is inert and must be polled using [`update`] to start, and it must be polled every
1714 /// [`UiNode::update`] after that, in widgets the `target` can be set so that the update requests are received.
1715 ///
1716 /// [`update`]: UiTask::update
1717 /// [`UiNode::update`]: crate::widget::node::UiNode::update
1718 /// [`UiNode::info`]: crate::widget::node::UiNode::info
1719 fn new<F>(target: Option<WidgetId>, task: impl IntoFuture<IntoFuture = F>) -> Self
1720 where
1721 F: Future<Output = R> + Send + 'static;
1722
1723 /// Like [`new`], from an already boxed and pinned future.
1724 ///
1725 /// [`new`]: UiTaskWidget::new
1726 fn new_boxed(target: Option<WidgetId>, task: Pin<Box<dyn Future<Output = R> + Send + 'static>>) -> Self;
1727}
1728impl<R> UiTaskWidget<R> for UiTask<R> {
1729 fn new<F>(target: Option<WidgetId>, task: impl IntoFuture<IntoFuture = F>) -> Self
1730 where
1731 F: Future<Output = R> + Send + 'static,
1732 {
1733 UiTask::new_raw(UPDATES.waker(target), task)
1734 }
1735
1736 fn new_boxed(target: Option<WidgetId>, task: Pin<Box<dyn Future<Output = R> + Send + 'static>>) -> Self {
1737 UiTask::new_raw_boxed(UPDATES.waker(target), task)
1738 }
1739}