zng_app/
widget.rs

1//! Widget, UI node API.
2
3pub mod base;
4pub mod border;
5pub mod builder;
6pub mod info;
7pub mod inspector;
8pub mod node;
9
10mod easing;
11pub use easing::*;
12
13use atomic::Atomic;
14use parking_lot::{Mutex, RwLock};
15use std::{
16    borrow::Cow,
17    pin::Pin,
18    sync::{Arc, atomic::Ordering::Relaxed},
19};
20use zng_app_context::context_local;
21use zng_clone_move::clmv;
22use zng_handle::Handle;
23use zng_layout::unit::{DipPoint, DipToPx as _, Layout1d, Layout2d, Px, PxPoint, PxTransform};
24use zng_state_map::{OwnedStateMap, StateId, StateMapMut, StateMapRef, StateValue};
25use zng_task::UiTask;
26use zng_txt::{Txt, formatx};
27use zng_var::{AnyVar, BoxAnyVarValue, ResponseVar, Var, VarHandle, VarHandles, VarValue};
28use zng_view_api::display_list::ReuseRange;
29
30use crate::{
31    event::{Event, EventArgs, EventHandle, EventHandles},
32    handler::{APP_HANDLER, AppWeakHandle, Handler, HandlerExt as _, HandlerResult},
33    update::{LayoutUpdates, RenderUpdates, UPDATES, UpdateFlags, UpdateOp, UpdatesTrace},
34    window::WINDOW,
35};
36
37use self::info::{WidgetBorderInfo, WidgetBoundsInfo, WidgetInfo};
38
39// proc-macros used internally during widget creation.
40#[doc(hidden)]
41pub use zng_app_proc_macros::{property_impl, property_meta, widget_new};
42
43pub use zng_app_proc_macros::{property, widget, widget_mixin};
44
45/// <span data-del-macro-root></span> Sets properties and when condition on a widget builder.
46///
47/// # Examples
48///
49/// ```
50/// # use zng_app::{*, widget::{base::*, node::*, widget, property}};
51/// # use zng_var::*;
52/// # #[property(CONTEXT)] pub fn enabled(child: impl IntoUiNode, enabled: impl IntoVar<bool>) -> UiNode { child.into_node() }
53/// # #[widget($crate::Wgt)]
54/// # pub struct Wgt(WidgetBase);
55/// # fn main() {
56/// # let flag = true;
57/// #
58/// let mut wgt = Wgt::widget_new();
59///
60/// if flag {
61///     widget_set! {
62///         &mut wgt;
63///         enabled = false;
64///     }
65/// }
66///
67/// widget_set! {
68///     &mut wgt;
69///     id = "wgt";
70/// }
71///
72/// let wgt = wgt.widget_build();
73/// # }
74/// ```
75///
76/// In the example above the widget will always build with custom `id`, but only will set `enabled = false` when `flag` is `true`.
77///
78/// Note that properties are designed to have a default *neutral* value that behaves as if unset, in the example case you could more easily write:
79///
80/// ```
81/// # zng_app::enable_widget_macros!();
82/// # use zng_app::{*, widget::{node::*, base::*, widget, property}};
83/// # use zng_color::*;
84/// # use zng_var::*;
85/// # #[widget($crate::Wgt)] pub struct Wgt(WidgetBase);
86/// # #[property(CONTEXT)] pub fn enabled(child: impl IntoUiNode, enabled: impl IntoVar<bool>) -> UiNode { child.into_node() }
87/// # fn main() {
88/// # let flag = true;
89/// let wgt = Wgt! {
90///     enabled = !flag;
91///     id = "wgt";
92/// };
93/// # }
94/// ```
95///
96/// You should use this macro only in contexts where a widget will be build in steps, or in very hot code paths where a widget
97/// has many properties and only some will be non-default per instance.
98///
99/// # Property Assign
100///
101/// Properties can be assigned using the `property = value;` syntax, this expands to a call to the property method, either
102/// directly implemented on the widget or from a trait.
103///
104/// ```
105/// # use zng_app::{*, widget::{node::*, property}};
106/// # use zng_color::*;
107/// # use zng_var::*;
108/// # use zng_layout::unit::*;
109/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
110/// # fn main() {
111/// # let wgt = zng_app::widget::base::WidgetBase! {
112/// id = "name";
113/// background_color = colors::BLUE;
114/// # }; }
115/// ```
116///
117/// The example above is equivalent to:
118///
119/// ```
120/// # use zng_app::{*, widget::{node::*, property}};
121/// # use zng_color::*;
122/// # use zng_var::*;
123/// # use zng_layout::unit::*;
124/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
125/// # fn main() {
126/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
127/// wgt.id("name");
128/// wgt.background_color(colors::BLUE);
129/// # }
130/// ```
131///
132/// Note that `id` is an intrinsic property inherited from [`WidgetBase`], but `background_color` is an extension property declared
133/// by a [`property`] function. Extension properties require `&mut self` access to the widget, intrinsic properties only require `&self`,
134/// this is done so that IDEs that use a different style for mutable methods highlight the properties that are not intrinsic to the widget.
135///
136/// ## Path Assign
137///
138/// A full or partial path can be used to specify exactly what extension property will be set:
139///
140/// ```
141/// # use zng_app::{*, widget::{node::*, property}};
142/// # use zng_color::*;
143/// # use zng_var::*;
144/// # use zng_layout::unit::*;
145/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
146/// # fn main() {
147/// # let wgt = zng_app::widget::base::WidgetBase! {
148/// self::background_color = colors::BLUE;
149/// # }; }
150/// ```
151///
152/// In the example above `self::background_color` specify that an extension property that is imported in the `self` module must be set,
153/// even if the widget gets an intrinsic `background_color` property the extension property will still be used.
154///
155/// The example above is equivalent to:
156///
157/// ```
158/// # use zng_app::{*, widget::{node::*, property}};
159/// # use zng_color::*;
160/// # use zng_var::*;
161/// # use zng_layout::unit::*;
162/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
163/// # fn main() {
164/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
165/// self::background_color::background_color(&mut wgt, colors::BLUE);
166/// # }
167/// ```
168///
169/// ## Named Assign
170///
171/// Properties can have multiple parameters, multiple parameters can be set using the struct init syntax:
172///
173/// ```rust,no_fmt
174/// # use zng_app::{*, widget::{node::*, property}};
175/// # use zng_color::*;
176/// # use zng_var::*;
177/// # use zng_layout::unit::*;
178/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
179/// # fn main() {
180/// # let wgt = zng_app::widget::base::WidgetBase! {
181/// border = {
182///     widths: 1,
183///     sides: colors::RED,
184/// };
185/// # }; }
186/// ```
187///
188/// Note that just like in struct init the parameters don't need to be in order:
189///
190/// ```rust,no_fmt
191/// # use zng_app::{*, widget::{node::*, property}};
192/// # use zng_color::*;
193/// # use zng_var::*;
194/// # use zng_layout::unit::*;
195/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
196/// # fn main() {
197/// # let wgt = zng_app::widget::base::WidgetBase! {
198/// border = {
199///     sides: colors::RED,
200///     widths: 1,
201/// };
202/// # }; }
203/// ```
204///
205/// Internally each property method has auxiliary methods that validate the member names and construct the property using sorted params, therefore
206/// accepting any parameter order. Note each parameter is evaluated in the order they appear, even if they are assigned in a different order after.
207///
208/// ```rust,no_fmt
209/// # use zng_app::{*, widget::{node::*, property}};
210/// # use zng_color::*;
211/// # use zng_var::*;
212/// # use zng_layout::unit::*;
213/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
214/// # fn main() {
215/// let mut eval_order = vec![];
216///
217/// # let wgt = zng_app::widget::base::WidgetBase! {
218/// border = {
219///     sides: {
220///         eval_order.push("sides");
221///         colors::RED
222///     },
223///     widths: {
224///         eval_order.push("widths");
225///         1
226///     },
227/// };
228/// # };
229///
230/// assert_eq!(eval_order, vec!["sides", "widths"]);
231/// # }
232/// ```
233///
234/// ## Unnamed Assign Multiple
235///
236/// Properties with multiple parameters don't need to be set using the named syntax:
237///
238/// ```rust,no_fmt
239/// # use zng_app::{*, widget::{node::*, property}};
240/// # use zng_color::*;
241/// # use zng_var::*;
242/// # use zng_layout::unit::*;
243/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
244/// # fn main() {
245/// # let wgt = zng_app::widget::base::WidgetBase! {
246/// border = 1, colors::RED;
247/// # }; }
248/// ```
249///
250/// The example above is equivalent to:
251///
252/// ```
253/// # use zng_app::{*, widget::{node::*, property}};
254/// # use zng_color::*;
255/// # use zng_var::*;
256/// # use zng_layout::unit::*;
257/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
258/// # fn main() {
259/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
260/// wgt.border(1, colors::RED);
261/// # }
262/// ```
263///
264/// ## Shorthand Assign
265///
266/// Is a variable with the same name as a property is in context the `= name` can be omitted:
267///
268/// ```
269/// # use zng_app::{*, widget::{node::*, property}};
270/// # use zng_color::*;
271/// # use zng_var::*;
272/// # use zng_layout::unit::*;
273/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
274/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
275/// # fn main() {
276/// let id = "name";
277/// let background_color = colors::BLUE;
278/// let widths = 1;
279///
280/// let wgt = zng_app::widget::base::WidgetBase! {
281///     id;
282///     self::background_color;
283///     border = {
284///         widths,
285///         sides: colors::RED,
286///     };
287/// };
288/// # }
289/// ```
290///
291/// Note that the shorthand syntax also works for path properties and parameter names.
292///
293/// The above is equivalent to:
294///
295/// ```
296/// # use zng_app::{*, widget::{node::*, property}};
297/// # use zng_color::*;
298/// # use zng_var::*;
299/// # use zng_layout::unit::*;
300/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
301/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
302/// # fn main() {
303/// let id = "name";
304/// let background_color = colors::BLUE;
305/// let widths = 1;
306///
307/// let wgt = zng_app::widget::base::WidgetBase! {
308///     id = id;
309///     self::background_color = background_color;
310///     border = {
311///         widths: widths,
312///         sides: colors::RED,
313///     };
314/// };
315/// # }
316/// ```
317///
318/// # Property Unset
319///
320/// All properties can be assigned to an special value `unset!`, that *removes* a property, when the widget is build the
321/// unset property will not be instantiated:
322///
323/// ```rust,no_fmt
324/// # use zng_app::{*, widget::{node::*, property}};
325/// # use zng_color::*;
326/// # use zng_var::*;
327/// # use zng_layout::unit::*;
328/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
329/// # fn main() {
330/// # let wgt = zng_app::widget::base::WidgetBase! {
331/// border = unset!;
332/// # }; }
333/// ```
334///
335/// The example above is equivalent to:
336///
337/// ```
338/// # use zng_app::{*, widget::{node::*, property}};
339/// # use zng_color::*;
340/// # use zng_var::*;
341/// # use zng_layout::unit::*;
342/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
343/// # fn main() {
344/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
345/// wgt.unset_border();
346/// # }
347/// ```
348///
349/// Each property method generates an auxiliary `unset_property` method, the unset is registered in the widget builder using the current
350/// importance, in `widget_intrinsic` they only unset already inherited default assigns, in instances it unsets all inherited or
351/// previous assigns, see [`WidgetBuilder::push_unset`] for more details.
352///
353/// # Generic Properties
354///
355/// Generic properties need a *turbofish* annotation on assign:
356///
357/// ```rust,no_fmt
358/// # use zng_app::{*, widget::{node::*, property}};
359/// # use zng_color::*;
360/// # use zng_var::*;
361/// # use zng_layout::unit::*;
362/// # #[property(CONTEXT)] pub fn value<T: VarValue>(child: impl IntoUiNode, value: impl IntoVar<T>) -> UiNode { child.into_node() }
363/// #
364/// # fn main() {
365/// # let wgt = zng_app::widget::base::WidgetBase! {
366/// value::<f32> = 1.0;
367/// # };}
368/// ```
369///
370/// # When
371///
372/// Conditional property assigns can be setup using `when` blocks. A `when` block has a `bool` expression and property assigns,
373/// when the expression is `true` each property has the assigned value, unless it is overridden by a later `when` block.
374///
375/// ```rust,no_fmt
376/// # use zng_app::{*, widget::{node::*, property}};
377/// # use zng_color::*;
378/// # use zng_var::*;
379/// # use zng_layout::unit::*;
380/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
381/// # #[property(EVENT)] pub fn is_pressed(child: impl IntoUiNode, state: impl IntoVar<bool>) -> UiNode { child.into_node() }
382/// # fn main() {
383/// # let _scope = APP.minimal();
384/// # let wgt = zng_app::widget::base::WidgetBase! {
385/// background_color = colors::RED;
386///
387/// when *#is_pressed {
388///     background_color = colors::GREEN;
389/// }
390/// # }; }
391/// ```
392///
393/// ## When Condition
394///
395/// The `when` block defines a condition expression, in the example above this is `*#is_pressed`. The expression can be any Rust expression
396/// that results in a [`bool`] value, you can reference properties in it using the `#` token followed by the property name or path and you
397/// can reference variables in it using the `#{var}` syntax. If a property or var is referenced the `when` block is dynamic, updating all
398/// assigned properties when the expression result changes.
399///
400/// ### Property Reference
401///
402/// The most common `when` expression reference is a property, in the example above the `is_pressed` property is instantiated for the widget
403/// and it controls when the background is set to green. Note that a reference to the value is inserted in the expression
404/// so an extra deref `*` is required. A property can also be referenced with a path, `#properties::is_pressed` also works.
405///
406/// The syntax seen so far is actually a shorthand way to reference the first input of a property, the full syntax is `#is_pressed.0` or
407/// `#is_pressed.state`. You can use the extended syntax to reference inputs of properties with more than one input, the input can be
408/// reference by tuple-style index or by name. Note that if the value it self is a tuple or `struct` you need to use the extended syntax
409/// to reference a member of the value, `#foo.0.0` or `#foo.0.name`. Methods have no ambiguity, `#foo.name()` is the same as `#foo.0.name()`.
410///
411/// Not all properties can be referenced in `when` conditions, only inputs of type `impl IntoVar<T>` and `impl IntoValue<T>` are
412/// allowed, attempting to reference a different kind of input generates a compile error.
413///
414/// ### Variable Reference
415///
416/// Other variable can also be referenced, context variables or any locally declared variable can be referenced. Like with properties
417/// the variable value is inserted in the expression as a reference so you may need to deref in case the var is a simple [`Copy`] value.
418///
419/// ```rust,no_fmt
420/// # use zng_app::{*, widget::{node::*, property, self}};
421/// # use zng_color::*;
422/// # use zng_var::*;
423/// # use zng_layout::unit::*;
424/// #
425/// # #[property(FILL)]
426/// # pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode {
427/// #   let _ = color;
428/// #   child.into_node()
429/// # }
430/// #
431/// context_var! {
432///     pub static FOO_VAR: Vec<&'static str> = vec![];
433///     pub static BAR_VAR: bool = false;
434/// }
435///
436/// # fn main() {
437/// # let _scope = APP.minimal();
438/// # let wgt = widget::base::WidgetBase! {
439/// background_color = colors::RED;
440/// when !*#{BAR_VAR} && #{FOO_VAR}.contains(&"green") {
441///     background_color = colors::GREEN;
442/// }
443/// # };}
444/// ```
445///
446/// ## When Assigns
447///
448/// Inside the `when` block a list of property assigns is expected, most properties can be assigned, but `impl IntoValue<T>` properties cannot,
449/// you also cannot `unset!` in when assigns, a compile time error happens if the property cannot be assigned.
450///
451/// On instantiation a single instance of the property will be generated, the parameters will track the when expression state and update
452/// to the value assigned when it is `true`. When no block is `true` the value assigned to the property outside `when` blocks is used, or the property default value. When more then one block is `true` the *last* one sets the value.
453///
454/// ### Default Values
455///
456/// A when assign can be defined by a property without setting a default value, during instantiation if the property declaration has
457/// a default value it is used, or if the property was later assigned a value it is used as *default*, if it is not possible to generate
458/// a default value the property is not instantiated and the when assign is not used.
459///
460/// The same apply for properties referenced in the condition expression, note that all `is_state` properties have a default value so
461/// it is more rare that a default value is not available. If a condition property cannot be generated the entire when block is ignored.
462///
463/// # Attributes
464///
465/// Property assigns can be annotated with attributes, the `cfg` and lint attributes (`allow`, `warn`, etc.) are copied to the expanded
466/// code. Other attributes are transferred to a special token stream with metadata about the property assign, with the expectation they
467/// are custom proc-macro attributes that operate on property assigns.
468///
469/// An example of custom attribute is `#[easing]`, it provides animation transitions between the default and `when` assigns. Custom
470/// attribute implementers must parse data in a specific format, see `PropertyAssignAttributeData` in the `zng-app-proc-macros` crate.
471///
472/// [`WidgetBase`]: struct@crate::widget::base::WidgetBase
473/// [`WidgetBuilder::push_unset`]: crate::widget::builder::WidgetBuilder::push_unset
474#[macro_export]
475macro_rules! widget_set {
476    (
477        $(#[$skip:meta])*
478        $($invalid:ident)::+ = $($tt:tt)*
479    ) => {
480        compile_error!{
481            "expected `&mut <wgt>;` at the beginning"
482        }
483    };
484    (
485        $(#[$skip:meta])*
486        when = $($invalid:tt)*
487    ) => {
488        compile_error!{
489            "expected `&mut <wgt>;` at the beginning"
490        }
491    };
492    (
493        $wgt_mut:ident;
494        $($tt:tt)*
495    ) => {
496        $crate::widget::widget_set! {
497            &mut *$wgt_mut;
498            $($tt)*
499        }
500    };
501    (
502        $wgt_borrow_mut:expr;
503        $($tt:tt)*
504    ) => {
505        $crate::widget::widget_new! {
506            new {
507                let wgt__ = $wgt_borrow_mut;
508            }
509            build { }
510            set { $($tt)* }
511        }
512    };
513}
514#[doc(inline)]
515pub use widget_set;
516
517/// <span data-del-macro-root></span> Implement a property on the widget to strongly associate it with the widget.
518///
519/// Widget implemented properties can be used on the widget without needing to be imported, they also show in
520/// the widget documentation page. As a general rule only properties that are captured by the widget, or only work with the widget,
521/// or have an special meaning in the widget are implemented like this, standalone properties that can be used in
522/// any widget are not implemented.
523///
524/// Note that you can also implement a property for a widget in the property declaration using the
525/// `impl(Widget)` directive in the [`property`] macro.
526///
527/// # Syntax
528///
529/// The macro syntax is one or more impl declarations, each declaration can have docs followed by the implementation
530/// visibility, usually `pub`, followed by the path to the property function, followed by a parenthesized list of
531/// the function input arguments, terminated by semicolon.
532///
533/// `pub path::to::property(input: impl IntoVar<bool>);`
534///
535/// # Examples
536///
537/// The example below declares a widget and uses this macro to implements the `align` property for the widget.
538///
539/// ```
540/// # fn main() { }
541/// # use zng_app::widget::{*, node::{UiNode, IntoUiNode}, base::WidgetBase};
542/// # use zng_layout::unit::Align;
543/// # use zng_var::IntoVar;
544/// # mod zng { use super::*; pub mod widget { use super::*; #[zng_app::widget::property(LAYOUT)] pub fn align(child: impl IntoUiNode, align: impl IntoVar<Align>) -> UiNode { child.into_node() } } }
545/// #
546/// #[widget($crate::MyWgt)]
547/// pub struct MyWgt(WidgetBase);
548///
549/// impl MyWgt {
550///     widget_impl! {
551///         /// Docs for the property in the widget.
552///         pub zng::widget::align(align: impl IntoVar<Align>);
553///     }
554/// }
555/// ```
556#[macro_export]
557macro_rules! widget_impl {
558    (
559        $(
560            $(#[$attr:meta])*
561            $vis:vis $($property:ident)::+ ($($arg:ident : $arg_ty:ty)*);
562        )+
563    ) => {
564        $(
565            $crate::widget::property_impl! {
566                attrs { $(#[$attr])* }
567                vis { $vis }
568                path { $($property)::* }
569                args { $($arg:$arg_ty),* }
570            }
571        )+
572    }
573}
574#[doc(inline)]
575pub use widget_impl;
576
577zng_unique_id::unique_id_64! {
578    /// Unique ID of a widget.
579    ///
580    /// # Name
581    ///
582    /// IDs are only unique for the same process.
583    /// You can associate a [`name`] with an ID to give it a persistent identifier.
584    ///
585    /// [`name`]: WidgetId::name
586    pub struct WidgetId;
587}
588zng_unique_id::impl_unique_id_name!(WidgetId);
589zng_unique_id::impl_unique_id_fmt!(WidgetId);
590zng_unique_id::impl_unique_id_bytemuck!(WidgetId);
591
592zng_var::impl_from_and_into_var! {
593    /// Calls [`WidgetId::named`].
594    fn from(name: &'static str) -> WidgetId {
595        WidgetId::named(name)
596    }
597    /// Calls [`WidgetId::named`].
598    fn from(name: String) -> WidgetId {
599        WidgetId::named(name)
600    }
601    /// Calls [`WidgetId::named`].
602    fn from(name: Cow<'static, str>) -> WidgetId {
603        WidgetId::named(name)
604    }
605    /// Calls [`WidgetId::named`].
606    fn from(name: char) -> WidgetId {
607        WidgetId::named(name)
608    }
609    /// Calls [`WidgetId::named`].
610    fn from(name: Txt) -> WidgetId {
611        WidgetId::named(name)
612    }
613    fn from(id: WidgetId) -> zng_view_api::access::AccessNodeId {
614        zng_view_api::access::AccessNodeId(id.get())
615    }
616
617    fn from(some: WidgetId) -> Option<WidgetId>;
618}
619impl serde::Serialize for WidgetId {
620    fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
621    where
622        S: serde::Serializer,
623    {
624        let name = self.name();
625        if name.is_empty() {
626            use serde::ser::Error;
627            return Err(S::Error::custom("cannot serialize unnamed `WidgetId`"));
628        }
629        name.serialize(serializer)
630    }
631}
632impl<'de> serde::Deserialize<'de> for WidgetId {
633    fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
634    where
635        D: serde::Deserializer<'de>,
636    {
637        let name = Txt::deserialize(deserializer)?;
638        Ok(WidgetId::named(name))
639    }
640}
641
642/// Defines how widget update requests inside [`WIDGET::with_context`] are handled.
643#[derive(Debug, Clone, Copy, PartialEq, Eq)]
644pub enum WidgetUpdateMode {
645    /// All updates flagged during the closure call are discarded, previous pending
646    /// requests are retained.
647    ///
648    /// This mode is used by [`UiNodeOp::Measure`].
649    ///
650    /// [`UiNodeOp::Measure`]: crate::widget::node::UiNodeOp::Measure
651    Ignore,
652    /// All updates flagged after the closure call are retained and propagate to the parent widget flags.
653    ///
654    /// This is the mode is used for all [`UiNodeOp`] delegation, except measure.
655    ///
656    /// [`UiNodeOp`]: crate::widget::node::UiNodeOp
657    Bubble,
658}
659
660/// Current context widget.
661///
662/// # Panics
663///
664/// Most of the methods on this service panic if not called inside a widget context.
665pub struct WIDGET;
666impl WIDGET {
667    /// Returns `true` if called inside a widget.
668    pub fn is_in_widget(&self) -> bool {
669        !WIDGET_CTX.is_default()
670    }
671
672    /// Get the widget ID, if called inside a widget.
673    pub fn try_id(&self) -> Option<WidgetId> {
674        if self.is_in_widget() { Some(WIDGET_CTX.get().id) } else { None }
675    }
676
677    /// Get the widget info, if called inside a widget and the widget has already inited info.
678    pub fn try_info(&self) -> Option<WidgetInfo> {
679        if let Some(id) = self.try_id()
680            && let Some(info) = WINDOW.try_info()
681        {
682            return info.get(id);
683        }
684        None
685    }
686
687    /// Gets a text with detailed path to the current widget.
688    ///
689    /// This can be used to quickly identify the current widget during debug, the path printout will contain
690    /// the widget types if the inspector metadata is found for the widget.
691    ///
692    /// This method does not panic if called outside of a widget.
693    pub fn trace_path(&self) -> Txt {
694        if let Some(w_id) = WINDOW.try_id() {
695            if let Some(id) = self.try_id() {
696                let tree = WINDOW.info();
697                if let Some(wgt) = tree.get(id) {
698                    wgt.trace_path()
699                } else {
700                    formatx!("{w_id:?}//<no-info>/{id:?}")
701                }
702            } else {
703                formatx!("{w_id:?}//<no-widget>")
704            }
705        } else if let Some(id) = self.try_id() {
706            formatx!("<no-window>//{id:?}")
707        } else {
708            Txt::from_str("<no-widget>")
709        }
710    }
711
712    /// Gets a text with a detailed widget id.
713    ///
714    /// This can be used to quickly identify the current widget during debug, the printout will contain the widget
715    /// type if the inspector metadata is found for the widget.
716    ///
717    /// This method does not panic if called outside of a widget.
718    pub fn trace_id(&self) -> Txt {
719        if let Some(id) = self.try_id() {
720            if WINDOW.try_id().is_some() {
721                let tree = WINDOW.info();
722                if let Some(wgt) = tree.get(id) {
723                    wgt.trace_id()
724                } else {
725                    formatx!("{id:?}")
726                }
727            } else {
728                formatx!("{id:?}")
729            }
730        } else {
731            Txt::from("<no-widget>")
732        }
733    }
734
735    /// Get the widget ID.
736    pub fn id(&self) -> WidgetId {
737        WIDGET_CTX.get().id
738    }
739
740    /// Gets the widget info.
741    pub fn info(&self) -> WidgetInfo {
742        WINDOW.info().get(WIDGET.id()).expect("widget info not init")
743    }
744
745    /// Widget bounds, updated every layout.
746    pub fn bounds(&self) -> WidgetBoundsInfo {
747        WIDGET_CTX.get().bounds.lock().clone()
748    }
749
750    /// Widget border, updated every layout.
751    pub fn border(&self) -> WidgetBorderInfo {
752        WIDGET_CTX.get().border.lock().clone()
753    }
754
755    /// Gets the parent widget or `None` if is root.
756    ///
757    /// Panics if not called inside a widget.
758    pub fn parent_id(&self) -> Option<WidgetId> {
759        WIDGET_CTX.get().parent_id.load(Relaxed)
760    }
761
762    /// Schedule an [`UpdateOp`] for the current widget.
763    pub fn update_op(&self, op: UpdateOp) -> &Self {
764        match op {
765            UpdateOp::Update => self.update(),
766            UpdateOp::Info => self.update_info(),
767            UpdateOp::Layout => self.layout(),
768            UpdateOp::Render => self.render(),
769            UpdateOp::RenderUpdate => self.render_update(),
770        }
771    }
772
773    fn update_impl(&self, flag: UpdateFlags) -> &Self {
774        let _ = WIDGET_CTX.get().flags.fetch_update(Relaxed, Relaxed, |mut f| {
775            if !f.contains(flag) {
776                f.insert(flag);
777                Some(f)
778            } else {
779                None
780            }
781        });
782        self
783    }
784
785    /// Schedule an update for the current widget.
786    ///
787    /// After the current update the app-extensions, parent window and widgets will update again.
788    pub fn update(&self) -> &Self {
789        UpdatesTrace::log_update();
790        self.update_impl(UpdateFlags::UPDATE)
791    }
792
793    /// Schedule an info rebuild for the current widget.
794    ///
795    /// After all requested updates apply the parent window and widgets will re-build the info tree.
796    pub fn update_info(&self) -> &Self {
797        UpdatesTrace::log_info();
798        self.update_impl(UpdateFlags::INFO)
799    }
800
801    /// Schedule a re-layout for the current widget.
802    ///
803    /// After all requested updates apply the parent window and widgets will re-layout.
804    pub fn layout(&self) -> &Self {
805        UpdatesTrace::log_layout();
806        self.update_impl(UpdateFlags::LAYOUT)
807    }
808
809    /// Schedule a re-render for the current widget.
810    ///
811    /// After all requested updates and layouts apply the parent window and widgets will re-render.
812    ///
813    /// This also overrides any pending [`render_update`] request.
814    ///
815    /// [`render_update`]: Self::render_update
816    pub fn render(&self) -> &Self {
817        UpdatesTrace::log_render();
818        self.update_impl(UpdateFlags::RENDER)
819    }
820
821    /// Schedule a frame update for the current widget.
822    ///
823    /// After all requested updates and layouts apply the parent window and widgets will update the frame.
824    ///
825    /// This request is supplanted by any [`render`] request.
826    ///
827    /// [`render`]: Self::render
828    pub fn render_update(&self) -> &Self {
829        UpdatesTrace::log_render();
830        self.update_impl(UpdateFlags::RENDER_UPDATE)
831    }
832
833    /// Flags the widget to re-init after the current update returns.
834    ///
835    /// The widget responds to this request differently depending on the node method that calls it:
836    ///
837    /// * [`UiNode::init`] and [`UiNode::deinit`]: Request is ignored, removed.
838    /// * [`UiNode::event`]: If the widget is pending a reinit, it is reinited first, then the event is propagated to child nodes.
839    ///   If a reinit is requested during event handling the widget is reinited immediately after the event handler.
840    /// * [`UiNode::update`]: If the widget is pending a reinit, it is reinited and the update ignored.
841    ///   If a reinit is requested during update the widget is reinited immediately after the update.
842    /// * Other methods: Reinit request is flagged and an [`UiNode::update`] is requested for the widget.
843    ///
844    /// [`UiNode::init`]: crate::widget::node::UiNode::init
845    /// [`UiNode::deinit`]: crate::widget::node::UiNode::deinit
846    /// [`UiNode::event`]: crate::widget::node::UiNode::event
847    /// [`UiNode::update`]: crate::widget::node::UiNode::update
848    pub fn reinit(&self) {
849        let _ = WIDGET_CTX.get().flags.fetch_update(Relaxed, Relaxed, |mut f| {
850            if !f.contains(UpdateFlags::REINIT) {
851                f.insert(UpdateFlags::REINIT);
852                Some(f)
853            } else {
854                None
855            }
856        });
857    }
858
859    /// Calls `f` with a read lock on the current widget state map.
860    pub fn with_state<R>(&self, f: impl FnOnce(StateMapRef<WIDGET>) -> R) -> R {
861        f(WIDGET_CTX.get().state.read().borrow())
862    }
863
864    /// Calls `f` with a write lock on the current widget state map.
865    pub fn with_state_mut<R>(&self, f: impl FnOnce(StateMapMut<WIDGET>) -> R) -> R {
866        f(WIDGET_CTX.get().state.write().borrow_mut())
867    }
868
869    /// Get the widget state `id`, if it is set.
870    pub fn get_state<T: StateValue + Clone>(&self, id: impl Into<StateId<T>>) -> Option<T> {
871        let id = id.into();
872        self.with_state(|s| s.get_clone(id))
873    }
874
875    /// Require the widget state `id`.
876    ///
877    /// Panics if the `id` is not set.
878    pub fn req_state<T: StateValue + Clone>(&self, id: impl Into<StateId<T>>) -> T {
879        let id = id.into();
880        self.with_state(|s| s.req(id).clone())
881    }
882
883    /// Set the widget state `id` to `value`.
884    ///
885    /// Returns the previous set value.
886    pub fn set_state<T: StateValue>(&self, id: impl Into<StateId<T>>, value: impl Into<T>) -> Option<T> {
887        let id = id.into();
888        let value = value.into();
889        self.with_state_mut(|mut s| s.set(id, value))
890    }
891
892    /// Sets the widget state `id` without value.
893    ///
894    /// Returns if the state `id` was already flagged.
895    pub fn flag_state(&self, id: impl Into<StateId<()>>) -> bool {
896        let id = id.into();
897        self.with_state_mut(|mut s| s.flag(id))
898    }
899
900    /// Calls `init` and sets `id` if it is not already set in the widget.
901    pub fn init_state<T: StateValue>(&self, id: impl Into<StateId<T>>, init: impl FnOnce() -> T) {
902        let id = id.into();
903        self.with_state_mut(|mut s| {
904            s.entry(id).or_insert_with(init);
905        });
906    }
907
908    /// Sets the `id` to the default value if it is not already set.
909    pub fn init_state_default<T: StateValue + Default>(&self, id: impl Into<StateId<T>>) {
910        self.init_state(id.into(), Default::default)
911    }
912
913    /// Returns `true` if the `id` is set or flagged in the widget.
914    pub fn contains_state<T: StateValue>(&self, id: impl Into<StateId<T>>) -> bool {
915        let id = id.into();
916        self.with_state(|s| s.contains(id))
917    }
918
919    /// Subscribe to receive [`UpdateOp`] when the `var` changes.
920    pub fn sub_var_op(&self, op: UpdateOp, var: &AnyVar) -> &Self {
921        let w = WIDGET_CTX.get();
922        let s = var.subscribe(op, w.id);
923
924        // function to avoid generics code bloat
925        fn push(w: Arc<WidgetCtxData>, s: VarHandle) {
926            if WIDGET_HANDLES_CTX.is_default() {
927                w.handles.var_handles.lock().push(s);
928            } else {
929                WIDGET_HANDLES_CTX.get().var_handles.lock().push(s);
930            }
931        }
932        push(w, s);
933
934        self
935    }
936
937    /// Subscribe to receive [`UpdateOp`] when the `var` changes and `predicate` approves the new value.
938    ///
939    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
940    pub fn sub_var_op_when<T: VarValue>(
941        &self,
942        op: UpdateOp,
943        var: &Var<T>,
944        predicate: impl Fn(&T) -> bool + Send + Sync + 'static,
945    ) -> &Self {
946        let w = WIDGET_CTX.get();
947        let s = var.subscribe_when(op, w.id, predicate);
948
949        // function to avoid generics code bloat
950        fn push(w: Arc<WidgetCtxData>, s: VarHandle) {
951            if WIDGET_HANDLES_CTX.is_default() {
952                w.handles.var_handles.lock().push(s);
953            } else {
954                WIDGET_HANDLES_CTX.get().var_handles.lock().push(s);
955            }
956        }
957        push(w, s);
958
959        self
960    }
961
962    /// Subscribe to receive updates when the `var` changes.
963    pub fn sub_var(&self, var: &AnyVar) -> &Self {
964        self.sub_var_op(UpdateOp::Update, var)
965    }
966    /// Subscribe to receive updates when the `var` changes and the `predicate` approves the new value.
967    ///
968    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
969    pub fn sub_var_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
970        self.sub_var_op_when(UpdateOp::Update, var, predicate)
971    }
972
973    /// Subscribe to receive info rebuild requests when the `var` changes.
974    pub fn sub_var_info(&self, var: &AnyVar) -> &Self {
975        self.sub_var_op(UpdateOp::Info, var)
976    }
977    /// Subscribe to receive info rebuild requests when the `var` changes and the `predicate` approves the new value.
978    ///
979    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
980    pub fn sub_var_info_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
981        self.sub_var_op_when(UpdateOp::Info, var, predicate)
982    }
983
984    /// Subscribe to receive layout requests when the `var` changes.
985    pub fn sub_var_layout(&self, var: &AnyVar) -> &Self {
986        self.sub_var_op(UpdateOp::Layout, var)
987    }
988    /// Subscribe to receive layout requests when the `var` changes and the `predicate` approves the new value.
989    ///
990    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
991    pub fn sub_var_layout_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
992        self.sub_var_op_when(UpdateOp::Layout, var, predicate)
993    }
994
995    /// Subscribe to receive render requests when the `var` changes.
996    pub fn sub_var_render(&self, var: &AnyVar) -> &Self {
997        self.sub_var_op(UpdateOp::Render, var)
998    }
999    /// Subscribe to receive render requests when the `var` changes and the `predicate` approves the new value.
1000    ///
1001    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
1002    pub fn sub_var_render_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
1003        self.sub_var_op_when(UpdateOp::Render, var, predicate)
1004    }
1005
1006    /// Subscribe to receive render update requests when the `var` changes.
1007    pub fn sub_var_render_update(&self, var: &AnyVar) -> &Self {
1008        self.sub_var_op(UpdateOp::RenderUpdate, var)
1009    }
1010    /// Subscribe to receive render update requests when the `var` changes and the `predicate` approves the new value.
1011    ///
1012    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
1013    pub fn sub_var_render_update_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
1014        self.sub_var_op_when(UpdateOp::RenderUpdate, var, predicate)
1015    }
1016
1017    /// Subscribe to receive events from `event` when the event targets this widget.
1018    pub fn sub_event<A: EventArgs>(&self, event: &Event<A>) -> &Self {
1019        let w = WIDGET_CTX.get();
1020        let s = event.subscribe(w.id);
1021
1022        // function to avoid generics code bloat
1023        fn push(w: Arc<WidgetCtxData>, s: EventHandle) {
1024            if WIDGET_HANDLES_CTX.is_default() {
1025                w.handles.event_handles.lock().push(s);
1026            } else {
1027                WIDGET_HANDLES_CTX.get().event_handles.lock().push(s);
1028            }
1029        }
1030        push(w, s);
1031
1032        self
1033    }
1034
1035    /// Hold the event `handle` until the widget is deinited.
1036    pub fn push_event_handle(&self, handle: EventHandle) {
1037        if WIDGET_HANDLES_CTX.is_default() {
1038            WIDGET_CTX.get().handles.event_handles.lock().push(handle);
1039        } else {
1040            WIDGET_HANDLES_CTX.get().event_handles.lock().push(handle);
1041        }
1042    }
1043
1044    /// Hold the event `handles` until the widget is deinited.
1045    pub fn push_event_handles(&self, handles: EventHandles) {
1046        if WIDGET_HANDLES_CTX.is_default() {
1047            WIDGET_CTX.get().handles.event_handles.lock().extend(handles);
1048        } else {
1049            WIDGET_HANDLES_CTX.get().event_handles.lock().extend(handles);
1050        }
1051    }
1052
1053    /// Hold the var `handle` until the widget is deinited.
1054    pub fn push_var_handle(&self, handle: VarHandle) {
1055        if WIDGET_HANDLES_CTX.is_default() {
1056            WIDGET_CTX.get().handles.var_handles.lock().push(handle);
1057        } else {
1058            WIDGET_HANDLES_CTX.get().var_handles.lock().push(handle);
1059        }
1060    }
1061
1062    /// Hold the var `handles` until the widget is deinited.
1063    pub fn push_var_handles(&self, handles: VarHandles) {
1064        if WIDGET_HANDLES_CTX.is_default() {
1065            WIDGET_CTX.get().handles.var_handles.lock().extend(handles);
1066        } else {
1067            WIDGET_HANDLES_CTX.get().var_handles.lock().extend(handles);
1068        }
1069    }
1070
1071    /// Transform point in the window space to the widget inner bounds.
1072    pub fn win_point_to_wgt(&self, point: DipPoint) -> Option<PxPoint> {
1073        let wgt_info = WIDGET.info();
1074        wgt_info
1075            .inner_transform()
1076            .inverse()?
1077            .transform_point(point.to_px(wgt_info.tree().scale_factor()))
1078    }
1079
1080    /// Gets the transform from the window space to the widget inner bounds.
1081    pub fn win_to_wgt(&self) -> Option<PxTransform> {
1082        WIDGET.info().inner_transform().inverse()
1083    }
1084
1085    /// Calls `f` with an override target for var and event subscription handles.
1086    ///
1087    /// By default when vars and events are subscribed using the methods of this service the
1088    /// subscriptions live until the widget is deinited. This method intersects these
1089    /// subscriptions, registering then in `handles` instead.
1090    pub fn with_handles<R>(&self, handles: &mut WidgetHandlesCtx, f: impl FnOnce() -> R) -> R {
1091        WIDGET_HANDLES_CTX.with_context(&mut handles.0, f)
1092    }
1093
1094    /// Calls `f` while the widget is set to `ctx`.
1095    ///
1096    /// If `update_mode` is [`WidgetUpdateMode::Bubble`] the update flags requested for the `ctx` after `f` will be copied to the
1097    /// caller widget context, otherwise they are ignored.
1098    ///
1099    /// This method can be used to manually define a widget context, note that widgets already define their own context.
1100    #[inline(always)]
1101    pub fn with_context<R>(&self, ctx: &mut WidgetCtx, update_mode: WidgetUpdateMode, f: impl FnOnce() -> R) -> R {
1102        struct Restore<'a> {
1103            update_mode: WidgetUpdateMode,
1104            parent_id: Option<WidgetId>,
1105            prev_flags: UpdateFlags,
1106            ctx: &'a mut WidgetCtx,
1107        }
1108        impl<'a> Restore<'a> {
1109            fn new(ctx: &'a mut WidgetCtx, update_mode: WidgetUpdateMode) -> Self {
1110                let parent_id = WIDGET.try_id();
1111
1112                if let Some(ctx) = ctx.0.as_mut() {
1113                    ctx.parent_id.store(parent_id, Relaxed);
1114                } else {
1115                    unreachable!()
1116                }
1117
1118                let prev_flags = match update_mode {
1119                    WidgetUpdateMode::Ignore => ctx.0.as_mut().unwrap().flags.load(Relaxed),
1120                    WidgetUpdateMode::Bubble => UpdateFlags::empty(),
1121                };
1122
1123                Self {
1124                    update_mode,
1125                    parent_id,
1126                    prev_flags,
1127                    ctx,
1128                }
1129            }
1130        }
1131        impl<'a> Drop for Restore<'a> {
1132            fn drop(&mut self) {
1133                let ctx = match self.ctx.0.as_mut() {
1134                    Some(c) => c,
1135                    None => return, // can happen in case of panic
1136                };
1137
1138                match self.update_mode {
1139                    WidgetUpdateMode::Ignore => {
1140                        ctx.flags.store(self.prev_flags, Relaxed);
1141                    }
1142                    WidgetUpdateMode::Bubble => {
1143                        let wgt_flags = ctx.flags.load(Relaxed);
1144
1145                        if let Some(parent) = self.parent_id.map(|_| WIDGET_CTX.get()) {
1146                            let propagate = wgt_flags
1147                                & (UpdateFlags::UPDATE
1148                                    | UpdateFlags::INFO
1149                                    | UpdateFlags::LAYOUT
1150                                    | UpdateFlags::RENDER
1151                                    | UpdateFlags::RENDER_UPDATE);
1152
1153                            let _ = parent.flags.fetch_update(Relaxed, Relaxed, |mut u| {
1154                                if !u.contains(propagate) {
1155                                    u.insert(propagate);
1156                                    Some(u)
1157                                } else {
1158                                    None
1159                                }
1160                            });
1161                            ctx.parent_id.store(None, Relaxed);
1162                        } else if let Some(window_id) = WINDOW.try_id() {
1163                            // is at root, register `UPDATES`
1164                            UPDATES.update_flags_root(wgt_flags, window_id, ctx.id);
1165                            // some builders don't clear the root widget flags like they do for other widgets.
1166                            ctx.flags.store(wgt_flags & UpdateFlags::REINIT, Relaxed);
1167                        } else {
1168                            // used outside window
1169                            UPDATES.update_flags(wgt_flags, ctx.id);
1170                            ctx.flags.store(UpdateFlags::empty(), Relaxed);
1171                        }
1172                    }
1173                }
1174            }
1175        }
1176
1177        let mut _restore = Restore::new(ctx, update_mode);
1178        WIDGET_CTX.with_context(&mut _restore.ctx.0, f)
1179    }
1180    /// Calls `f` while no widget is available in the context.
1181    #[inline(always)]
1182    pub fn with_no_context<R>(&self, f: impl FnOnce() -> R) -> R {
1183        WIDGET_CTX.with_default(f)
1184    }
1185
1186    #[cfg(any(test, doc, feature = "test_util"))]
1187    pub(crate) fn test_root_updates(&self) {
1188        let ctx = WIDGET_CTX.get();
1189        // is at root, register `UPDATES`
1190        UPDATES.update_flags_root(ctx.flags.load(Relaxed), WINDOW.id(), ctx.id);
1191        // some builders don't clear the root widget flags like they do for other widgets.
1192        ctx.flags.store(UpdateFlags::empty(), Relaxed);
1193    }
1194
1195    pub(crate) fn layout_is_pending(&self, layout_widgets: &LayoutUpdates) -> bool {
1196        let ctx = WIDGET_CTX.get();
1197        ctx.flags.load(Relaxed).contains(UpdateFlags::LAYOUT) || layout_widgets.delivery_list().enter_widget(ctx.id)
1198    }
1199
1200    /// Remove update flag and returns if it intersected.
1201    pub(crate) fn take_update(&self, flag: UpdateFlags) -> bool {
1202        let mut r = false;
1203        let _ = WIDGET_CTX.get().flags.fetch_update(Relaxed, Relaxed, |mut f| {
1204            if f.intersects(flag) {
1205                r = true;
1206                f.remove(flag);
1207                Some(f)
1208            } else {
1209                None
1210            }
1211        });
1212        r
1213    }
1214
1215    /// Current pending updates.
1216    #[cfg(debug_assertions)]
1217    pub(crate) fn pending_update(&self) -> UpdateFlags {
1218        WIDGET_CTX.get().flags.load(Relaxed)
1219    }
1220
1221    /// Remove the render reuse range if render was not invalidated on this widget.
1222    pub(crate) fn take_render_reuse(&self, render_widgets: &RenderUpdates, render_update_widgets: &RenderUpdates) -> Option<ReuseRange> {
1223        let ctx = WIDGET_CTX.get();
1224        let mut try_reuse = true;
1225
1226        // take RENDER, RENDER_UPDATE
1227        let _ = ctx.flags.fetch_update(Relaxed, Relaxed, |mut f| {
1228            if f.intersects(UpdateFlags::RENDER | UpdateFlags::RENDER_UPDATE) {
1229                try_reuse = false;
1230                f.remove(UpdateFlags::RENDER | UpdateFlags::RENDER_UPDATE);
1231                Some(f)
1232            } else {
1233                None
1234            }
1235        });
1236
1237        if try_reuse && !render_widgets.delivery_list().enter_widget(ctx.id) && !render_update_widgets.delivery_list().enter_widget(ctx.id)
1238        {
1239            ctx.render_reuse.lock().take()
1240        } else {
1241            None
1242        }
1243    }
1244
1245    pub(crate) fn set_render_reuse(&self, range: Option<ReuseRange>) {
1246        *WIDGET_CTX.get().render_reuse.lock() = range;
1247    }
1248}
1249
1250context_local! {
1251    pub(crate) static WIDGET_CTX: WidgetCtxData = WidgetCtxData::no_context();
1252    static WIDGET_HANDLES_CTX: WidgetHandlesCtxData = WidgetHandlesCtxData::dummy();
1253}
1254
1255/// Defines the backing data of [`WIDGET`].
1256///
1257/// Each widget owns this data and calls [`WIDGET.with_context`] to delegate to it's child node.
1258///
1259/// [`WIDGET.with_context`]: WIDGET::with_context
1260pub struct WidgetCtx(Option<Arc<WidgetCtxData>>);
1261impl WidgetCtx {
1262    /// New widget context.
1263    pub fn new(id: WidgetId) -> Self {
1264        Self(Some(Arc::new(WidgetCtxData {
1265            parent_id: Atomic::new(None),
1266            id,
1267            flags: Atomic::new(UpdateFlags::empty()),
1268            state: RwLock::new(OwnedStateMap::default()),
1269            handles: WidgetHandlesCtxData::dummy(),
1270            bounds: Mutex::new(WidgetBoundsInfo::default()),
1271            border: Mutex::new(WidgetBorderInfo::default()),
1272            render_reuse: Mutex::new(None),
1273        })))
1274    }
1275
1276    /// Drops all var and event handles, clears all state.
1277    ///
1278    /// If `retain_state` is enabled the state will not be cleared and can still read.
1279    pub fn deinit(&mut self, retain_state: bool) {
1280        let ctx = self.0.as_mut().unwrap();
1281        ctx.handles.var_handles.lock().clear();
1282        ctx.handles.event_handles.lock().clear();
1283        ctx.flags.store(UpdateFlags::empty(), Relaxed);
1284        *ctx.render_reuse.lock() = None;
1285
1286        if !retain_state {
1287            ctx.state.write().clear();
1288        }
1289    }
1290
1291    /// Returns `true` if reinit was requested for the widget.
1292    ///
1293    /// Note that widget implementers must use [`take_reinit`] to fulfill the request.
1294    ///
1295    /// [`take_reinit`]: Self::take_reinit
1296    pub fn is_pending_reinit(&self) -> bool {
1297        self.0.as_ref().unwrap().flags.load(Relaxed).contains(UpdateFlags::REINIT)
1298    }
1299
1300    /// Returns `true` if an [`WIDGET.reinit`] request was made.
1301    ///
1302    /// Unlike other requests, the widget implement must re-init immediately.
1303    ///
1304    /// [`WIDGET.reinit`]: WIDGET::reinit
1305    pub fn take_reinit(&mut self) -> bool {
1306        let ctx = self.0.as_mut().unwrap();
1307
1308        let mut flags = ctx.flags.load(Relaxed);
1309        let r = flags.contains(UpdateFlags::REINIT);
1310        if r {
1311            flags.remove(UpdateFlags::REINIT);
1312            ctx.flags.store(flags, Relaxed);
1313        }
1314
1315        r
1316    }
1317
1318    /// Gets the widget id.
1319    pub fn id(&self) -> WidgetId {
1320        self.0.as_ref().unwrap().id
1321    }
1322    /// Gets the widget bounds.
1323    pub fn bounds(&self) -> WidgetBoundsInfo {
1324        self.0.as_ref().unwrap().bounds.lock().clone()
1325    }
1326
1327    /// Gets the widget borders.
1328    pub fn border(&self) -> WidgetBorderInfo {
1329        self.0.as_ref().unwrap().border.lock().clone()
1330    }
1331
1332    /// Call `f` with an exclusive lock to the widget state.
1333    pub fn with_state<R>(&mut self, f: impl FnOnce(&mut OwnedStateMap<WIDGET>) -> R) -> R {
1334        f(&mut self.0.as_mut().unwrap().state.write())
1335    }
1336
1337    /// Clone a reference to the widget context.
1338    ///
1339    /// This must be used only if the widget implementation is split.
1340    pub fn share(&mut self) -> Self {
1341        Self(self.0.clone())
1342    }
1343}
1344
1345pub(crate) struct WidgetCtxData {
1346    parent_id: Atomic<Option<WidgetId>>,
1347    pub(crate) id: WidgetId,
1348    flags: Atomic<UpdateFlags>,
1349    state: RwLock<OwnedStateMap<WIDGET>>,
1350    handles: WidgetHandlesCtxData,
1351    pub(crate) bounds: Mutex<WidgetBoundsInfo>,
1352    border: Mutex<WidgetBorderInfo>,
1353    render_reuse: Mutex<Option<ReuseRange>>,
1354}
1355impl WidgetCtxData {
1356    #[track_caller]
1357    fn no_context() -> Self {
1358        panic!("no widget in context")
1359    }
1360}
1361
1362struct WidgetHandlesCtxData {
1363    var_handles: Mutex<VarHandles>,
1364    event_handles: Mutex<EventHandles>,
1365}
1366
1367impl WidgetHandlesCtxData {
1368    const fn dummy() -> Self {
1369        Self {
1370            var_handles: Mutex::new(VarHandles::dummy()),
1371            event_handles: Mutex::new(EventHandles::dummy()),
1372        }
1373    }
1374}
1375
1376/// Defines the backing data for [`WIDGET.with_handles`].
1377///
1378/// [`WIDGET.with_handles`]: WIDGET::with_handles
1379pub struct WidgetHandlesCtx(Option<Arc<WidgetHandlesCtxData>>);
1380impl WidgetHandlesCtx {
1381    /// New empty.
1382    pub fn new() -> Self {
1383        Self(Some(Arc::new(WidgetHandlesCtxData::dummy())))
1384    }
1385
1386    /// Drop all handles.
1387    pub fn clear(&mut self) {
1388        let h = self.0.as_ref().unwrap();
1389        h.var_handles.lock().clear();
1390        h.event_handles.lock().clear();
1391    }
1392}
1393impl Default for WidgetHandlesCtx {
1394    fn default() -> Self {
1395        Self::new()
1396    }
1397}
1398
1399/// Extension method to subscribe any widget to a variable.
1400///
1401/// Also see [`WIDGET`] methods for the primary way to subscribe from inside a widget.
1402pub trait AnyVarSubscribe {
1403    /// Register the widget to receive an [`UpdateOp`] when this variable is new.
1404    ///
1405    /// Variables without the [`NEW`] capability return [`VarHandle::dummy`].
1406    ///
1407    /// [`NEW`]: zng_var::VarCapability::NEW
1408    /// [`VarHandle::dummy`]: zng_var::VarHandle
1409    fn subscribe(&self, op: UpdateOp, widget_id: WidgetId) -> VarHandle;
1410}
1411impl AnyVarSubscribe for AnyVar {
1412    fn subscribe(&self, op: UpdateOp, widget_id: WidgetId) -> VarHandle {
1413        if !self.capabilities().is_const() {
1414            self.hook(move |_| {
1415                UPDATES.update_op(op, widget_id);
1416                true
1417            })
1418        } else {
1419            VarHandle::dummy()
1420        }
1421    }
1422}
1423
1424/// Extension methods to subscribe any widget to a variable or app handlers to a variable.
1425///
1426/// Also see [`WIDGET`] methods for the primary way to subscribe from inside a widget.
1427pub trait VarSubscribe<T: VarValue>: AnyVarSubscribe {
1428    /// Register the widget to receive an [`UpdateOp`] when this variable is new and the `predicate` approves the new value.
1429    ///
1430    /// Variables without the [`NEW`] capability return [`VarHandle::dummy`].
1431    ///
1432    /// [`NEW`]: zng_var::VarCapability::NEW
1433    /// [`VarHandle::dummy`]: zng_var::VarHandle
1434    fn subscribe_when(&self, op: UpdateOp, widget_id: WidgetId, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> VarHandle;
1435
1436    /// Add a preview `handler` that is called every time this variable updates,
1437    /// the handler is called before UI update.
1438    ///
1439    /// Note that the handler runs on the app context, all [`ContextVar<T>`] used inside will have the default value.
1440    ///
1441    /// [`ContextVar<T>`]: zng_var::ContextVar
1442    fn on_pre_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1443
1444    /// Add a `handler` that is called every time this variable updates,
1445    /// the handler is called after UI update.
1446    ///
1447    /// Note that the handler runs on the app context, all [`ContextVar<T>`] used inside will have the default value.
1448    ///
1449    /// [`ContextVar<T>`]: zng_var::ContextVar
1450    fn on_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1451}
1452impl<T: VarValue> AnyVarSubscribe for Var<T> {
1453    fn subscribe(&self, op: UpdateOp, widget_id: WidgetId) -> VarHandle {
1454        self.as_any().subscribe(op, widget_id)
1455    }
1456}
1457impl<T: VarValue> VarSubscribe<T> for Var<T> {
1458    fn subscribe_when(&self, op: UpdateOp, widget_id: WidgetId, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> VarHandle {
1459        self.hook(move |a| {
1460            if let Some(a) = a.downcast_value::<T>() {
1461                if predicate(a) {
1462                    UPDATES.update_op(op, widget_id);
1463                }
1464                true
1465            } else {
1466                false
1467            }
1468        })
1469    }
1470
1471    fn on_pre_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle {
1472        var_on_new(self, handler, true)
1473    }
1474
1475    fn on_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle {
1476        var_on_new(self, handler, false)
1477    }
1478}
1479
1480/// Extension methods to subscribe app handlers to a response variable.
1481pub trait ResponseVarSubscribe<T: VarValue> {
1482    /// Add a `handler` that is called once when the response is received,
1483    /// the handler is called before all other UI updates.
1484    ///
1485    /// The handler is not called if already [`is_done`], in this case a dummy handle is returned.
1486    ///
1487    /// [`is_done`]: ResponseVar::is_done
1488    fn on_pre_rsp(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1489
1490    /// Add a `handler` that is called once when the response is received,
1491    /// the handler is called after all other UI updates.
1492    ///
1493    /// The handler is not called if already [`is_done`], in this case a dummy handle is returned.
1494    ///
1495    /// [`is_done`]: ResponseVar::is_done
1496    fn on_rsp(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1497}
1498impl<T: VarValue> ResponseVarSubscribe<T> for ResponseVar<T> {
1499    fn on_pre_rsp(&self, mut handler: Handler<OnVarArgs<T>>) -> VarHandle {
1500        if self.is_done() {
1501            return VarHandle::dummy();
1502        }
1503
1504        self.on_pre_new(Box::new(move |args| {
1505            if let zng_var::Response::Done(value) = &args.value {
1506                APP_HANDLER.unsubscribe();
1507                handler(&OnVarArgs::new(value.clone(), args.tags.clone()))
1508            } else {
1509                HandlerResult::Done
1510            }
1511        }))
1512    }
1513
1514    fn on_rsp(&self, mut handler: Handler<OnVarArgs<T>>) -> VarHandle {
1515        if self.is_done() {
1516            return VarHandle::dummy();
1517        }
1518
1519        self.on_new(Box::new(move |args| {
1520            if let zng_var::Response::Done(value) = &args.value {
1521                APP_HANDLER.unsubscribe();
1522                handler(&OnVarArgs::new(value.clone(), args.tags.clone()))
1523            } else {
1524                HandlerResult::Done
1525            }
1526        }))
1527    }
1528}
1529
1530fn var_on_new<T>(var: &Var<T>, handler: Handler<OnVarArgs<T>>, is_preview: bool) -> VarHandle
1531where
1532    T: VarValue,
1533{
1534    if var.capabilities().is_const() {
1535        return VarHandle::dummy();
1536    }
1537
1538    let handler = handler.into_arc();
1539    let (inner_handle_owner, inner_handle) = Handle::new(());
1540    var.hook(move |args| {
1541        if inner_handle_owner.is_dropped() {
1542            return false;
1543        }
1544
1545        let handle = inner_handle.downgrade();
1546        let value = args.value().clone();
1547        let tags: Vec<_> = args.tags().to_vec();
1548
1549        let update_once: Handler<crate::update::UpdateArgs> = Box::new(clmv!(handler, |_| {
1550            APP_HANDLER.unsubscribe(); // once
1551            APP_HANDLER.with(handle.clone_boxed(), is_preview, || {
1552                handler.call(&OnVarArgs::new(value.clone(), tags.clone()))
1553            })
1554        }));
1555
1556        if is_preview {
1557            UPDATES.on_pre_update(update_once).perm();
1558        } else {
1559            UPDATES.on_update(update_once).perm();
1560        }
1561        true
1562    })
1563}
1564
1565/// Arguments for a var event handler.
1566#[non_exhaustive]
1567pub struct OnVarArgs<T: VarValue> {
1568    /// The new value.
1569    pub value: T,
1570    /// Custom tag objects that where set when the value was modified.
1571    pub tags: Vec<BoxAnyVarValue>,
1572}
1573impl<T: VarValue> OnVarArgs<T> {
1574    /// New from value and custom modify tags.
1575    pub fn new(value: T, tags: Vec<BoxAnyVarValue>) -> Self {
1576        Self { value, tags }
1577    }
1578
1579    /// Reference all custom tag values of type `T`.
1580    pub fn downcast_tags<Ta: VarValue>(&self) -> impl Iterator<Item = &Ta> + '_ {
1581        self.tags.iter().filter_map(|t| (*t).downcast_ref::<Ta>())
1582    }
1583}
1584impl<T: VarValue> Clone for OnVarArgs<T> {
1585    fn clone(&self) -> Self {
1586        Self {
1587            value: self.value.clone(),
1588            tags: self.tags.iter().map(|t| (*t).clone_boxed()).collect(),
1589        }
1590    }
1591}
1592
1593/// Extension methods to layout var values.
1594pub trait VarLayout<T: VarValue> {
1595    /// Compute the pixel value in the current [`LAYOUT`] context.
1596    ///
1597    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1598    fn layout(&self) -> T::Px
1599    where
1600        T: Layout2d;
1601
1602    /// Compute the pixel value in the current [`LAYOUT`] context with `default`.
1603    ///
1604    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1605    fn layout_dft(&self, default: T::Px) -> T::Px
1606    where
1607        T: Layout2d;
1608
1609    /// Compute the pixel value in the current [`LAYOUT`] context ***x*** axis.
1610    ///
1611    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1612    fn layout_x(&self) -> Px
1613    where
1614        T: Layout1d;
1615
1616    /// Compute the pixel value in the current [`LAYOUT`] context ***y*** axis.
1617    ///
1618    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1619    fn layout_y(&self) -> Px
1620    where
1621        T: Layout1d;
1622
1623    /// Compute the pixel value in the current [`LAYOUT`] context ***z*** axis.
1624    ///
1625    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1626    fn layout_z(&self) -> Px
1627    where
1628        T: Layout1d;
1629
1630    /// Compute the pixel value in the current [`LAYOUT`] context ***x*** axis with `default`.
1631    ///
1632    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1633    fn layout_dft_x(&self, default: Px) -> Px
1634    where
1635        T: Layout1d;
1636
1637    /// Compute the pixel value in the current [`LAYOUT`] context ***y*** axis with `default`.
1638    ///
1639    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1640    fn layout_dft_y(&self, default: Px) -> Px
1641    where
1642        T: Layout1d;
1643
1644    /// Compute the pixel value in the current [`LAYOUT`] context ***z*** axis with `default`.
1645    ///
1646    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1647    fn layout_dft_z(&self, default: Px) -> Px
1648    where
1649        T: Layout1d;
1650}
1651impl<T: VarValue> VarLayout<T> for Var<T> {
1652    fn layout(&self) -> <T>::Px
1653    where
1654        T: Layout2d,
1655    {
1656        self.with(|s| s.layout())
1657    }
1658
1659    fn layout_dft(&self, default: <T>::Px) -> <T>::Px
1660    where
1661        T: Layout2d,
1662    {
1663        self.with(move |s| s.layout_dft(default))
1664    }
1665
1666    fn layout_x(&self) -> Px
1667    where
1668        T: Layout1d,
1669    {
1670        self.with(|s| s.layout_x())
1671    }
1672
1673    fn layout_y(&self) -> Px
1674    where
1675        T: Layout1d,
1676    {
1677        self.with(|s| s.layout_y())
1678    }
1679
1680    fn layout_z(&self) -> Px
1681    where
1682        T: Layout1d,
1683    {
1684        self.with(|s| s.layout_z())
1685    }
1686
1687    fn layout_dft_x(&self, default: Px) -> Px
1688    where
1689        T: Layout1d,
1690    {
1691        self.with(move |s| s.layout_dft_x(default))
1692    }
1693
1694    fn layout_dft_y(&self, default: Px) -> Px
1695    where
1696        T: Layout1d,
1697    {
1698        self.with(move |s| s.layout_dft_y(default))
1699    }
1700
1701    fn layout_dft_z(&self, default: Px) -> Px
1702    where
1703        T: Layout1d,
1704    {
1705        self.with(move |s| s.layout_dft_z(default))
1706    }
1707}
1708
1709/// Integrate [`UiTask`] with widget updates.
1710pub trait UiTaskWidget<R> {
1711    /// Create a UI bound future executor.
1712    ///
1713    /// The `task` is inert and must be polled using [`update`] to start, and it must be polled every
1714    /// [`UiNode::update`] after that, in widgets the `target` can be set so that the update requests are received.
1715    ///
1716    /// [`update`]: UiTask::update
1717    /// [`UiNode::update`]: crate::widget::node::UiNode::update
1718    /// [`UiNode::info`]: crate::widget::node::UiNode::info
1719    fn new<F>(target: Option<WidgetId>, task: impl IntoFuture<IntoFuture = F>) -> Self
1720    where
1721        F: Future<Output = R> + Send + 'static;
1722
1723    /// Like [`new`], from an already boxed and pinned future.
1724    ///
1725    /// [`new`]: UiTaskWidget::new
1726    fn new_boxed(target: Option<WidgetId>, task: Pin<Box<dyn Future<Output = R> + Send + 'static>>) -> Self;
1727}
1728impl<R> UiTaskWidget<R> for UiTask<R> {
1729    fn new<F>(target: Option<WidgetId>, task: impl IntoFuture<IntoFuture = F>) -> Self
1730    where
1731        F: Future<Output = R> + Send + 'static,
1732    {
1733        UiTask::new_raw(UPDATES.waker(target), task)
1734    }
1735
1736    fn new_boxed(target: Option<WidgetId>, task: Pin<Box<dyn Future<Output = R> + Send + 'static>>) -> Self {
1737        UiTask::new_raw_boxed(UPDATES.waker(target), task)
1738    }
1739}