zng_app/widget.rs
1//! Widget, UI node API.
2
3pub mod base;
4pub mod border;
5pub mod builder;
6pub mod info;
7pub mod inspector;
8pub mod node;
9
10mod easing;
11pub use easing::*;
12
13use atomic::Atomic;
14use parking_lot::{Mutex, RwLock};
15use std::{
16 borrow::Cow,
17 pin::Pin,
18 sync::{Arc, atomic::Ordering::Relaxed},
19};
20use zng_app_context::context_local;
21use zng_clone_move::clmv;
22use zng_handle::Handle;
23use zng_layout::unit::{DipPoint, DipToPx as _, Layout1d, Layout2d, Px, PxPoint, PxTransform};
24use zng_state_map::{OwnedStateMap, StateId, StateMapMut, StateMapRef, StateValue};
25use zng_task::UiTask;
26use zng_txt::{Txt, formatx};
27use zng_var::{AnyVar, BoxAnyVarValue, ResponseVar, Var, VarHandle, VarHandles, VarValue};
28use zng_view_api::display_list::ReuseRange;
29
30use crate::{
31 event::{Event, EventArgs, EventHandle, EventHandles},
32 handler::{APP_HANDLER, AppWeakHandle, Handler, HandlerExt as _, HandlerResult},
33 update::{LayoutUpdates, RenderUpdates, UPDATES, UpdateFlags, UpdateOp, UpdatesTrace},
34 window::WINDOW,
35};
36
37use self::info::{WidgetBorderInfo, WidgetBoundsInfo, WidgetInfo};
38
39// proc-macros used internally during widget creation.
40#[doc(hidden)]
41pub use zng_app_proc_macros::{property_impl, property_meta, widget_new};
42
43pub use zng_app_proc_macros::{property, widget, widget_mixin};
44
45/// <span data-del-macro-root></span> Sets properties and when condition on a widget builder.
46///
47/// # Examples
48///
49/// ```
50/// # use zng_app::{*, widget::{base::*, node::*, widget, property}};
51/// # use zng_var::*;
52/// # #[property(CONTEXT)] pub fn enabled(child: impl IntoUiNode, enabled: impl IntoVar<bool>) -> UiNode { child.into_node() }
53/// # #[widget($crate::Wgt)]
54/// # pub struct Wgt(WidgetBase);
55/// # fn main() {
56/// # let flag = true;
57/// #
58/// let mut wgt = Wgt::widget_new();
59///
60/// if flag {
61/// widget_set! {
62/// &mut wgt;
63/// enabled = false;
64/// }
65/// }
66///
67/// widget_set! {
68/// &mut wgt;
69/// id = "wgt";
70/// }
71///
72/// let wgt = wgt.widget_build();
73/// # }
74/// ```
75///
76/// In the example above the widget will always build with custom `id`, but only will set `enabled = false` when `flag` is `true`.
77///
78/// Note that properties are designed to have a default *neutral* value that behaves as if unset, in the example case you could more easily write:
79///
80/// ```
81/// # zng_app::enable_widget_macros!();
82/// # use zng_app::{*, widget::{node::*, base::*, widget, property}};
83/// # use zng_color::*;
84/// # use zng_var::*;
85/// # #[widget($crate::Wgt)] pub struct Wgt(WidgetBase);
86/// # #[property(CONTEXT)] pub fn enabled(child: impl IntoUiNode, enabled: impl IntoVar<bool>) -> UiNode { child.into_node() }
87/// # fn main() {
88/// # let flag = true;
89/// let wgt = Wgt! {
90/// enabled = !flag;
91/// id = "wgt";
92/// };
93/// # }
94/// ```
95///
96/// You should use this macro only in contexts where a widget will be build in steps, or in very hot code paths where a widget
97/// has many properties and only some will be non-default per instance.
98///
99/// # Property Assign
100///
101/// Properties can be assigned using the `property = value;` syntax, this expands to a call to the property method, either
102/// directly implemented on the widget or from a trait.
103///
104/// ```
105/// # use zng_app::{*, widget::{node::*, property}};
106/// # use zng_color::*;
107/// # use zng_var::*;
108/// # use zng_layout::unit::*;
109/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
110/// # fn main() {
111/// # let wgt = zng_app::widget::base::WidgetBase! {
112/// id = "name";
113/// background_color = colors::BLUE;
114/// # }; }
115/// ```
116///
117/// The example above is equivalent to:
118///
119/// ```
120/// # use zng_app::{*, widget::{node::*, property}};
121/// # use zng_color::*;
122/// # use zng_var::*;
123/// # use zng_layout::unit::*;
124/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
125/// # fn main() {
126/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
127/// wgt.id("name");
128/// wgt.background_color(colors::BLUE);
129/// # }
130/// ```
131///
132/// Note that `id` is an intrinsic property inherited from [`WidgetBase`], but `background_color` is an extension property declared
133/// by a [`property`] function. Extension properties require `&mut self` access to the widget, intrinsic properties only require `&self`,
134/// this is done so that IDEs that use a different style for mutable methods highlight the properties that are not intrinsic to the widget.
135///
136/// ## Path Assign
137///
138/// A full or partial path can be used to specify exactly what extension property will be set:
139///
140/// ```
141/// # use zng_app::{*, widget::{node::*, property}};
142/// # use zng_color::*;
143/// # use zng_var::*;
144/// # use zng_layout::unit::*;
145/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
146/// # fn main() {
147/// # let wgt = zng_app::widget::base::WidgetBase! {
148/// self::background_color = colors::BLUE;
149/// # }; }
150/// ```
151///
152/// In the example above `self::background_color` specify that an extension property that is imported in the `self` module must be set,
153/// even if the widget gets an intrinsic `background_color` property the extension property will still be used.
154///
155/// The example above is equivalent to:
156///
157/// ```
158/// # use zng_app::{*, widget::{node::*, property}};
159/// # use zng_color::*;
160/// # use zng_var::*;
161/// # use zng_layout::unit::*;
162/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
163/// # fn main() {
164/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
165/// self::background_color::background_color(&mut wgt, colors::BLUE);
166/// # }
167/// ```
168///
169/// ## Named Assign
170///
171/// Properties can have multiple parameters, multiple parameters can be set using the struct init syntax:
172///
173/// ```rust,no_fmt
174/// # use zng_app::{*, widget::{node::*, property}};
175/// # use zng_color::*;
176/// # use zng_var::*;
177/// # use zng_layout::unit::*;
178/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
179/// # fn main() {
180/// # let wgt = zng_app::widget::base::WidgetBase! {
181/// border = {
182/// widths: 1,
183/// sides: colors::RED,
184/// };
185/// # }; }
186/// ```
187///
188/// Note that just like in struct init the parameters don't need to be in order:
189///
190/// ```rust,no_fmt
191/// # use zng_app::{*, widget::{node::*, property}};
192/// # use zng_color::*;
193/// # use zng_var::*;
194/// # use zng_layout::unit::*;
195/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
196/// # fn main() {
197/// # let wgt = zng_app::widget::base::WidgetBase! {
198/// border = {
199/// sides: colors::RED,
200/// widths: 1,
201/// };
202/// # }; }
203/// ```
204///
205/// Internally each property method has auxiliary methods that validate the member names and construct the property using sorted params, therefore
206/// accepting any parameter order. Note each parameter is evaluated in the order they appear, even if they are assigned in a different order after.
207///
208/// ```rust,no_fmt
209/// # use zng_app::{*, widget::{node::*, property}};
210/// # use zng_color::*;
211/// # use zng_var::*;
212/// # use zng_layout::unit::*;
213/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
214/// # fn main() {
215/// let mut eval_order = vec![];
216///
217/// # let wgt = zng_app::widget::base::WidgetBase! {
218/// border = {
219/// sides: {
220/// eval_order.push("sides");
221/// colors::RED
222/// },
223/// widths: {
224/// eval_order.push("widths");
225/// 1
226/// },
227/// };
228/// # };
229///
230/// assert_eq!(eval_order, vec!["sides", "widths"]);
231/// # }
232/// ```
233///
234/// ## Unnamed Assign Multiple
235///
236/// Properties with multiple parameters don't need to be set using the named syntax:
237///
238/// ```rust,no_fmt
239/// # use zng_app::{*, widget::{node::*, property}};
240/// # use zng_color::*;
241/// # use zng_var::*;
242/// # use zng_layout::unit::*;
243/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
244/// # fn main() {
245/// # let wgt = zng_app::widget::base::WidgetBase! {
246/// border = 1, colors::RED;
247/// # }; }
248/// ```
249///
250/// The example above is equivalent to:
251///
252/// ```
253/// # use zng_app::{*, widget::{node::*, property}};
254/// # use zng_color::*;
255/// # use zng_var::*;
256/// # use zng_layout::unit::*;
257/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
258/// # fn main() {
259/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
260/// wgt.border(1, colors::RED);
261/// # }
262/// ```
263///
264/// ## Shorthand Assign
265///
266/// Is a variable with the same name as a property is in context the `= name` can be omitted:
267///
268/// ```
269/// # use zng_app::{*, widget::{node::*, property}};
270/// # use zng_color::*;
271/// # use zng_var::*;
272/// # use zng_layout::unit::*;
273/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
274/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
275/// # fn main() {
276/// let id = "name";
277/// let background_color = colors::BLUE;
278/// let widths = 1;
279///
280/// let wgt = zng_app::widget::base::WidgetBase! {
281/// id;
282/// self::background_color;
283/// border = {
284/// widths,
285/// sides: colors::RED,
286/// };
287/// };
288/// # }
289/// ```
290///
291/// Note that the shorthand syntax also works for path properties and parameter names.
292///
293/// The above is equivalent to:
294///
295/// ```
296/// # use zng_app::{*, widget::{node::*, property}};
297/// # use zng_color::*;
298/// # use zng_var::*;
299/// # use zng_layout::unit::*;
300/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
301/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
302/// # fn main() {
303/// let id = "name";
304/// let background_color = colors::BLUE;
305/// let widths = 1;
306///
307/// let wgt = zng_app::widget::base::WidgetBase! {
308/// id = id;
309/// self::background_color = background_color;
310/// border = {
311/// widths: widths,
312/// sides: colors::RED,
313/// };
314/// };
315/// # }
316/// ```
317///
318/// # Property Unset
319///
320/// All properties can be assigned to an special value `unset!`, that *removes* a property, when the widget is build the
321/// unset property will not be instantiated:
322///
323/// ```rust,no_fmt
324/// # use zng_app::{*, widget::{node::*, property}};
325/// # use zng_color::*;
326/// # use zng_var::*;
327/// # use zng_layout::unit::*;
328/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
329/// # fn main() {
330/// # let wgt = zng_app::widget::base::WidgetBase! {
331/// border = unset!;
332/// # }; }
333/// ```
334///
335/// The example above is equivalent to:
336///
337/// ```
338/// # use zng_app::{*, widget::{node::*, property}};
339/// # use zng_color::*;
340/// # use zng_var::*;
341/// # use zng_layout::unit::*;
342/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
343/// # fn main() {
344/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
345/// wgt.unset_border();
346/// # }
347/// ```
348///
349/// Each property method generates an auxiliary `unset_property` method, the unset is registered in the widget builder using the current
350/// importance, in `widget_intrinsic` they only unset already inherited default assigns, in instances it unsets all inherited or
351/// previous assigns, see [`WidgetBuilder::push_unset`] for more details.
352///
353/// # Generic Properties
354///
355/// Generic properties need a *turbofish* annotation on assign:
356///
357/// ```rust,no_fmt
358/// # use zng_app::{*, widget::{node::*, property}};
359/// # use zng_color::*;
360/// # use zng_var::*;
361/// # use zng_layout::unit::*;
362/// # #[property(CONTEXT)] pub fn value<T: VarValue>(child: impl IntoUiNode, value: impl IntoVar<T>) -> UiNode { child.into_node() }
363/// #
364/// # fn main() {
365/// # let wgt = zng_app::widget::base::WidgetBase! {
366/// value::<f32> = 1.0;
367/// # };}
368/// ```
369///
370/// # When
371///
372/// Conditional property assigns can be setup using `when` blocks. A `when` block has a `bool` expression and property assigns,
373/// when the expression is `true` each property has the assigned value, unless it is overridden by a later `when` block.
374///
375/// ```rust,no_fmt
376/// # use zng_app::{*, widget::{node::*, property}};
377/// # use zng_color::*;
378/// # use zng_var::*;
379/// # use zng_layout::unit::*;
380/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
381/// # #[property(EVENT)] pub fn is_pressed(child: impl IntoUiNode, state: impl IntoVar<bool>) -> UiNode { child.into_node() }
382/// # fn main() {
383/// # let _scope = APP.minimal();
384/// # let wgt = zng_app::widget::base::WidgetBase! {
385/// background_color = colors::RED;
386///
387/// when *#is_pressed {
388/// background_color = colors::GREEN;
389/// }
390/// # }; }
391/// ```
392///
393/// ## When Condition
394///
395/// The `when` block defines a condition expression, in the example above this is `*#is_pressed`. The expression can be any Rust expression
396/// that results in a [`bool`] value, you can reference properties in it using the `#` token followed by the property name or path and you
397/// can reference variables in it using the `#{var}` syntax. If a property or var is referenced the `when` block is dynamic, updating all
398/// assigned properties when the expression result changes.
399///
400/// ### Property Reference
401///
402/// The most common `when` expression reference is a property, in the example above the `is_pressed` property is instantiated for the widget
403/// and it controls when the background is set to green. Note that a reference to the value is inserted in the expression
404/// so an extra deref `*` is required. A property can also be referenced with a path, `#properties::is_pressed` also works.
405///
406/// The syntax seen so far is actually a shorthand way to reference the first input of a property, the full syntax is `#is_pressed.0` or
407/// `#is_pressed.state`. You can use the extended syntax to reference inputs of properties with more than one input, the input can be
408/// reference by tuple-style index or by name. Note that if the value it self is a tuple or `struct` you need to use the extended syntax
409/// to reference a member of the value, `#foo.0.0` or `#foo.0.name`. Methods have no ambiguity, `#foo.name()` is the same as `#foo.0.name()`.
410///
411/// Not all properties can be referenced in `when` conditions, only inputs of type `impl IntoVar<T>` and `impl IntoValue<T>` are
412/// allowed, attempting to reference a different kind of input generates a compile error.
413///
414/// ### Variable Reference
415///
416/// Other variable can also be referenced, context variables or any locally declared variable can be referenced. Like with properties
417/// the variable value is inserted in the expression as a reference so you may need to deref in case the var is a simple [`Copy`] value.
418///
419/// ```rust,no_fmt
420/// # use zng_app::{*, widget::{node::*, property, self}};
421/// # use zng_color::*;
422/// # use zng_var::*;
423/// # use zng_layout::unit::*;
424/// #
425/// # #[property(FILL)]
426/// # pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode {
427/// # let _ = color;
428/// # child.into_node()
429/// # }
430/// #
431/// context_var! {
432/// pub static FOO_VAR: Vec<&'static str> = vec![];
433/// pub static BAR_VAR: bool = false;
434/// }
435///
436/// # fn main() {
437/// # let _scope = APP.minimal();
438/// # let wgt = widget::base::WidgetBase! {
439/// background_color = colors::RED;
440/// when !*#{BAR_VAR} && #{FOO_VAR}.contains(&"green") {
441/// background_color = colors::GREEN;
442/// }
443/// # };}
444/// ```
445///
446/// ## When Assigns
447///
448/// Inside the `when` block a list of property assigns is expected, most properties can be assigned, but `impl IntoValue<T>` properties cannot,
449/// you also cannot `unset!` in when assigns, a compile time error happens if the property cannot be assigned.
450///
451/// On instantiation a single instance of the property will be generated, the parameters will track the when expression state and update
452/// to the value assigned when it is `true`. When no block is `true` the value assigned to the property outside `when` blocks is used, or the property default value. When more then one block is `true` the *last* one sets the value.
453///
454/// ### Default Values
455///
456/// A when assign can be defined by a property without setting a default value, during instantiation if the property declaration has
457/// a default value it is used, or if the property was later assigned a value it is used as *default*, if it is not possible to generate
458/// a default value the property is not instantiated and the when assign is not used.
459///
460/// The same apply for properties referenced in the condition expression, note that all `is_state` properties have a default value so
461/// it is more rare that a default value is not available. If a condition property cannot be generated the entire when block is ignored.
462///
463/// # Attributes
464///
465/// Property assigns can be annotated with attributes, the `cfg` and lint attributes (`allow`, `warn`, etc.) are copied to the expanded
466/// code. Other attributes are transferred to a special token stream with metadata about the property assign, with the expectation they
467/// are custom proc-macro attributes that operate on property assigns.
468///
469/// An example of custom attribute is `#[easing]`, it provides animation transitions between the default and `when` assigns. Custom
470/// attribute implementers must parse data in a specific format, see `PropertyAssignAttributeData` in the `zng-app-proc-macros` crate.
471///
472/// [`WidgetBase`]: struct@crate::widget::base::WidgetBase
473/// [`WidgetBuilder::push_unset`]: crate::widget::builder::WidgetBuilder::push_unset
474#[macro_export]
475macro_rules! widget_set {
476 (
477 $(#[$skip:meta])*
478 $($invalid:ident)::+ = $($tt:tt)*
479 ) => {
480 compile_error!{
481 "expected `&mut <wgt>;` at the beginning"
482 }
483 };
484 (
485 $(#[$skip:meta])*
486 when = $($invalid:tt)*
487 ) => {
488 compile_error!{
489 "expected `&mut <wgt>;` at the beginning"
490 }
491 };
492 (
493 $wgt_mut:ident;
494 $($tt:tt)*
495 ) => {
496 $crate::widget::widget_set! {
497 &mut *$wgt_mut;
498 $($tt)*
499 }
500 };
501 (
502 $wgt_borrow_mut:expr;
503 $($tt:tt)*
504 ) => {
505 $crate::widget::widget_new! {
506 new {
507 let wgt__ = $wgt_borrow_mut;
508 }
509 build { }
510 set { $($tt)* }
511 }
512 };
513}
514#[doc(inline)]
515pub use widget_set;
516
517/// <span data-del-macro-root></span> Implement a property on the widget to strongly associate it with the widget.
518///
519/// Widget implemented properties can be used on the widget without needing to be imported, they also show in
520/// the widget documentation page. As a general rule only properties that are captured by the widget, or only work with the widget,
521/// or have an special meaning in the widget are implemented like this, standalone properties that can be used in
522/// any widget are not implemented.
523///
524/// Note that you can also implement a property for a widget in the property declaration using the
525/// `impl(Widget)` directive in the [`property`] macro.
526///
527/// # Syntax
528///
529/// The macro syntax is one or more impl declarations, each declaration can have docs followed by the implementation
530/// visibility, usually `pub`, followed by the path to the property function, followed by a parenthesized list of
531/// the function input arguments, terminated by semicolon.
532///
533/// `pub path::to::property(input: impl IntoVar<bool>);`
534///
535/// # Examples
536///
537/// The example below declares a widget and uses this macro to implements the `align` property for the widget.
538///
539/// ```
540/// # fn main() { }
541/// # use zng_app::widget::{*, node::{UiNode, IntoUiNode}, base::WidgetBase};
542/// # use zng_layout::unit::Align;
543/// # use zng_var::IntoVar;
544/// # mod zng { use super::*; pub mod widget { use super::*; #[zng_app::widget::property(LAYOUT)] pub fn align(child: impl IntoUiNode, align: impl IntoVar<Align>) -> UiNode { child.into_node() } } }
545/// #
546/// #[widget($crate::MyWgt)]
547/// pub struct MyWgt(WidgetBase);
548///
549/// impl MyWgt {
550/// widget_impl! {
551/// /// Docs for the property in the widget.
552/// pub zng::widget::align(align: impl IntoVar<Align>);
553/// }
554/// }
555/// ```
556#[macro_export]
557macro_rules! widget_impl {
558 (
559 $(
560 $(#[$attr:meta])*
561 $vis:vis $($property:ident)::+ ($($arg:ident : $arg_ty:ty)*);
562 )+
563 ) => {
564 $(
565 $crate::widget::property_impl! {
566 attrs { $(#[$attr])* }
567 vis { $vis }
568 path { $($property)::* }
569 args { $($arg:$arg_ty),* }
570 }
571 )+
572 }
573}
574#[doc(inline)]
575pub use widget_impl;
576
577zng_unique_id::unique_id_64! {
578 /// Unique ID of a widget.
579 ///
580 /// # Name
581 ///
582 /// IDs are only unique for the same process.
583 /// You can associate a [`name`] with an ID to give it a persistent identifier.
584 ///
585 /// [`name`]: WidgetId::name
586 pub struct WidgetId;
587}
588zng_unique_id::impl_unique_id_name!(WidgetId);
589zng_unique_id::impl_unique_id_fmt!(WidgetId);
590zng_unique_id::impl_unique_id_bytemuck!(WidgetId);
591
592zng_var::impl_from_and_into_var! {
593 /// Calls [`WidgetId::named`].
594 fn from(name: &'static str) -> WidgetId {
595 WidgetId::named(name)
596 }
597 /// Calls [`WidgetId::named`].
598 fn from(name: String) -> WidgetId {
599 WidgetId::named(name)
600 }
601 /// Calls [`WidgetId::named`].
602 fn from(name: Cow<'static, str>) -> WidgetId {
603 WidgetId::named(name)
604 }
605 /// Calls [`WidgetId::named`].
606 fn from(name: char) -> WidgetId {
607 WidgetId::named(name)
608 }
609 /// Calls [`WidgetId::named`].
610 fn from(name: Txt) -> WidgetId {
611 WidgetId::named(name)
612 }
613 fn from(id: WidgetId) -> zng_view_api::access::AccessNodeId {
614 zng_view_api::access::AccessNodeId(id.get())
615 }
616
617 fn from(some: WidgetId) -> Option<WidgetId>;
618}
619impl serde::Serialize for WidgetId {
620 fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
621 where
622 S: serde::Serializer,
623 {
624 let name = self.name();
625 if name.is_empty() {
626 use serde::ser::Error;
627 return Err(S::Error::custom("cannot serialize unnamed `WidgetId`"));
628 }
629 name.serialize(serializer)
630 }
631}
632impl<'de> serde::Deserialize<'de> for WidgetId {
633 fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
634 where
635 D: serde::Deserializer<'de>,
636 {
637 let name = Txt::deserialize(deserializer)?;
638 Ok(WidgetId::named(name))
639 }
640}
641
642/// Defines how widget update requests inside [`WIDGET::with_context`] are handled.
643#[derive(Debug, Clone, Copy, PartialEq, Eq)]
644pub enum WidgetUpdateMode {
645 /// All updates flagged during the closure call are discarded, previous pending
646 /// requests are retained.
647 ///
648 /// This mode is used by [`UiNodeOp::Measure`].
649 ///
650 /// [`UiNodeOp::Measure`]: crate::widget::node::UiNodeOp::Measure
651 Ignore,
652 /// All updates flagged after the closure call are retained and propagate to the parent widget flags.
653 ///
654 /// This is the mode is used for all [`UiNodeOp`] delegation, except measure.
655 ///
656 /// [`UiNodeOp`]: crate::widget::node::UiNodeOp
657 Bubble,
658}
659
660/// Current context widget.
661///
662/// # Panics
663///
664/// Most of the methods on this service panic if not called inside a widget context.
665pub struct WIDGET;
666impl WIDGET {
667 /// Returns `true` if called inside a widget.
668 pub fn is_in_widget(&self) -> bool {
669 !WIDGET_CTX.is_default()
670 }
671
672 /// Get the widget ID, if called inside a widget.
673 pub fn try_id(&self) -> Option<WidgetId> {
674 if self.is_in_widget() { Some(WIDGET_CTX.get().id) } else { None }
675 }
676
677 /// Gets a text with detailed path to the current widget.
678 ///
679 /// This can be used to quickly identify the current widget during debug, the path printout will contain
680 /// the widget types if the inspector metadata is found for the widget.
681 ///
682 /// This method does not panic if called outside of a widget.
683 pub fn trace_path(&self) -> Txt {
684 if let Some(w_id) = WINDOW.try_id() {
685 if let Some(id) = self.try_id() {
686 let tree = WINDOW.info();
687 if let Some(wgt) = tree.get(id) {
688 wgt.trace_path()
689 } else {
690 formatx!("{w_id:?}//<no-info>/{id:?}")
691 }
692 } else {
693 formatx!("{w_id:?}//<no-widget>")
694 }
695 } else if let Some(id) = self.try_id() {
696 formatx!("<no-window>//{id:?}")
697 } else {
698 Txt::from_str("<no-widget>")
699 }
700 }
701
702 /// Gets a text with a detailed widget id.
703 ///
704 /// This can be used to quickly identify the current widget during debug, the printout will contain the widget
705 /// type if the inspector metadata is found for the widget.
706 ///
707 /// This method does not panic if called outside of a widget.
708 pub fn trace_id(&self) -> Txt {
709 if let Some(id) = self.try_id() {
710 if WINDOW.try_id().is_some() {
711 let tree = WINDOW.info();
712 if let Some(wgt) = tree.get(id) {
713 wgt.trace_id()
714 } else {
715 formatx!("{id:?}")
716 }
717 } else {
718 formatx!("{id:?}")
719 }
720 } else {
721 Txt::from("<no-widget>")
722 }
723 }
724
725 /// Get the widget ID.
726 pub fn id(&self) -> WidgetId {
727 WIDGET_CTX.get().id
728 }
729
730 /// Gets the widget info.
731 pub fn info(&self) -> WidgetInfo {
732 WINDOW.info().get(WIDGET.id()).expect("widget info not init")
733 }
734
735 /// Widget bounds, updated every layout.
736 pub fn bounds(&self) -> WidgetBoundsInfo {
737 WIDGET_CTX.get().bounds.lock().clone()
738 }
739
740 /// Widget border, updated every layout.
741 pub fn border(&self) -> WidgetBorderInfo {
742 WIDGET_CTX.get().border.lock().clone()
743 }
744
745 /// Gets the parent widget or `None` if is root.
746 ///
747 /// Panics if not called inside a widget.
748 pub fn parent_id(&self) -> Option<WidgetId> {
749 WIDGET_CTX.get().parent_id.load(Relaxed)
750 }
751
752 /// Schedule an [`UpdateOp`] for the current widget.
753 pub fn update_op(&self, op: UpdateOp) -> &Self {
754 match op {
755 UpdateOp::Update => self.update(),
756 UpdateOp::Info => self.update_info(),
757 UpdateOp::Layout => self.layout(),
758 UpdateOp::Render => self.render(),
759 UpdateOp::RenderUpdate => self.render_update(),
760 }
761 }
762
763 fn update_impl(&self, flag: UpdateFlags) -> &Self {
764 let _ = WIDGET_CTX.get().flags.fetch_update(Relaxed, Relaxed, |mut f| {
765 if !f.contains(flag) {
766 f.insert(flag);
767 Some(f)
768 } else {
769 None
770 }
771 });
772 self
773 }
774
775 /// Schedule an update for the current widget.
776 ///
777 /// After the current update the app-extensions, parent window and widgets will update again.
778 pub fn update(&self) -> &Self {
779 UpdatesTrace::log_update();
780 self.update_impl(UpdateFlags::UPDATE)
781 }
782
783 /// Schedule an info rebuild for the current widget.
784 ///
785 /// After all requested updates apply the parent window and widgets will re-build the info tree.
786 pub fn update_info(&self) -> &Self {
787 UpdatesTrace::log_info();
788 self.update_impl(UpdateFlags::INFO)
789 }
790
791 /// Schedule a re-layout for the current widget.
792 ///
793 /// After all requested updates apply the parent window and widgets will re-layout.
794 pub fn layout(&self) -> &Self {
795 UpdatesTrace::log_layout();
796 self.update_impl(UpdateFlags::LAYOUT)
797 }
798
799 /// Schedule a re-render for the current widget.
800 ///
801 /// After all requested updates and layouts apply the parent window and widgets will re-render.
802 ///
803 /// This also overrides any pending [`render_update`] request.
804 ///
805 /// [`render_update`]: Self::render_update
806 pub fn render(&self) -> &Self {
807 UpdatesTrace::log_render();
808 self.update_impl(UpdateFlags::RENDER)
809 }
810
811 /// Schedule a frame update for the current widget.
812 ///
813 /// After all requested updates and layouts apply the parent window and widgets will update the frame.
814 ///
815 /// This request is supplanted by any [`render`] request.
816 ///
817 /// [`render`]: Self::render
818 pub fn render_update(&self) -> &Self {
819 UpdatesTrace::log_render();
820 self.update_impl(UpdateFlags::RENDER_UPDATE)
821 }
822
823 /// Flags the widget to re-init after the current update returns.
824 ///
825 /// The widget responds to this request differently depending on the node method that calls it:
826 ///
827 /// * [`UiNode::init`] and [`UiNode::deinit`]: Request is ignored, removed.
828 /// * [`UiNode::event`]: If the widget is pending a reinit, it is reinited first, then the event is propagated to child nodes.
829 /// If a reinit is requested during event handling the widget is reinited immediately after the event handler.
830 /// * [`UiNode::update`]: If the widget is pending a reinit, it is reinited and the update ignored.
831 /// If a reinit is requested during update the widget is reinited immediately after the update.
832 /// * Other methods: Reinit request is flagged and an [`UiNode::update`] is requested for the widget.
833 ///
834 /// [`UiNode::init`]: crate::widget::node::UiNode::init
835 /// [`UiNode::deinit`]: crate::widget::node::UiNode::deinit
836 /// [`UiNode::event`]: crate::widget::node::UiNode::event
837 /// [`UiNode::update`]: crate::widget::node::UiNode::update
838 pub fn reinit(&self) {
839 let _ = WIDGET_CTX.get().flags.fetch_update(Relaxed, Relaxed, |mut f| {
840 if !f.contains(UpdateFlags::REINIT) {
841 f.insert(UpdateFlags::REINIT);
842 Some(f)
843 } else {
844 None
845 }
846 });
847 }
848
849 /// Calls `f` with a read lock on the current widget state map.
850 pub fn with_state<R>(&self, f: impl FnOnce(StateMapRef<WIDGET>) -> R) -> R {
851 f(WIDGET_CTX.get().state.read().borrow())
852 }
853
854 /// Calls `f` with a write lock on the current widget state map.
855 pub fn with_state_mut<R>(&self, f: impl FnOnce(StateMapMut<WIDGET>) -> R) -> R {
856 f(WIDGET_CTX.get().state.write().borrow_mut())
857 }
858
859 /// Get the widget state `id`, if it is set.
860 pub fn get_state<T: StateValue + Clone>(&self, id: impl Into<StateId<T>>) -> Option<T> {
861 let id = id.into();
862 self.with_state(|s| s.get_clone(id))
863 }
864
865 /// Require the widget state `id`.
866 ///
867 /// Panics if the `id` is not set.
868 pub fn req_state<T: StateValue + Clone>(&self, id: impl Into<StateId<T>>) -> T {
869 let id = id.into();
870 self.with_state(|s| s.req(id).clone())
871 }
872
873 /// Set the widget state `id` to `value`.
874 ///
875 /// Returns the previous set value.
876 pub fn set_state<T: StateValue>(&self, id: impl Into<StateId<T>>, value: impl Into<T>) -> Option<T> {
877 let id = id.into();
878 let value = value.into();
879 self.with_state_mut(|mut s| s.set(id, value))
880 }
881
882 /// Sets the widget state `id` without value.
883 ///
884 /// Returns if the state `id` was already flagged.
885 pub fn flag_state(&self, id: impl Into<StateId<()>>) -> bool {
886 let id = id.into();
887 self.with_state_mut(|mut s| s.flag(id))
888 }
889
890 /// Calls `init` and sets `id` if it is not already set in the widget.
891 pub fn init_state<T: StateValue>(&self, id: impl Into<StateId<T>>, init: impl FnOnce() -> T) {
892 let id = id.into();
893 self.with_state_mut(|mut s| {
894 s.entry(id).or_insert_with(init);
895 });
896 }
897
898 /// Sets the `id` to the default value if it is not already set.
899 pub fn init_state_default<T: StateValue + Default>(&self, id: impl Into<StateId<T>>) {
900 self.init_state(id.into(), Default::default)
901 }
902
903 /// Returns `true` if the `id` is set or flagged in the widget.
904 pub fn contains_state<T: StateValue>(&self, id: impl Into<StateId<T>>) -> bool {
905 let id = id.into();
906 self.with_state(|s| s.contains(id))
907 }
908
909 /// Subscribe to receive [`UpdateOp`] when the `var` changes.
910 pub fn sub_var_op(&self, op: UpdateOp, var: &AnyVar) -> &Self {
911 let w = WIDGET_CTX.get();
912 let s = var.subscribe(op, w.id);
913
914 // function to avoid generics code bloat
915 fn push(w: Arc<WidgetCtxData>, s: VarHandle) {
916 if WIDGET_HANDLES_CTX.is_default() {
917 w.handles.var_handles.lock().push(s);
918 } else {
919 WIDGET_HANDLES_CTX.get().var_handles.lock().push(s);
920 }
921 }
922 push(w, s);
923
924 self
925 }
926
927 /// Subscribe to receive [`UpdateOp`] when the `var` changes and `predicate` approves the new value.
928 ///
929 /// Note that the `predicate` does not run in the widget context, it runs on the app context.
930 pub fn sub_var_op_when<T: VarValue>(
931 &self,
932 op: UpdateOp,
933 var: &Var<T>,
934 predicate: impl Fn(&T) -> bool + Send + Sync + 'static,
935 ) -> &Self {
936 let w = WIDGET_CTX.get();
937 let s = var.subscribe_when(op, w.id, predicate);
938
939 // function to avoid generics code bloat
940 fn push(w: Arc<WidgetCtxData>, s: VarHandle) {
941 if WIDGET_HANDLES_CTX.is_default() {
942 w.handles.var_handles.lock().push(s);
943 } else {
944 WIDGET_HANDLES_CTX.get().var_handles.lock().push(s);
945 }
946 }
947 push(w, s);
948
949 self
950 }
951
952 /// Subscribe to receive updates when the `var` changes.
953 pub fn sub_var(&self, var: &AnyVar) -> &Self {
954 self.sub_var_op(UpdateOp::Update, var)
955 }
956 /// Subscribe to receive updates when the `var` changes and the `predicate` approves the new value.
957 ///
958 /// Note that the `predicate` does not run in the widget context, it runs on the app context.
959 pub fn sub_var_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
960 self.sub_var_op_when(UpdateOp::Update, var, predicate)
961 }
962
963 /// Subscribe to receive info rebuild requests when the `var` changes.
964 pub fn sub_var_info(&self, var: &AnyVar) -> &Self {
965 self.sub_var_op(UpdateOp::Info, var)
966 }
967 /// Subscribe to receive info rebuild requests when the `var` changes and the `predicate` approves the new value.
968 ///
969 /// Note that the `predicate` does not run in the widget context, it runs on the app context.
970 pub fn sub_var_info_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
971 self.sub_var_op_when(UpdateOp::Info, var, predicate)
972 }
973
974 /// Subscribe to receive layout requests when the `var` changes.
975 pub fn sub_var_layout(&self, var: &AnyVar) -> &Self {
976 self.sub_var_op(UpdateOp::Layout, var)
977 }
978 /// Subscribe to receive layout requests when the `var` changes and the `predicate` approves the new value.
979 ///
980 /// Note that the `predicate` does not run in the widget context, it runs on the app context.
981 pub fn sub_var_layout_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
982 self.sub_var_op_when(UpdateOp::Layout, var, predicate)
983 }
984
985 /// Subscribe to receive render requests when the `var` changes.
986 pub fn sub_var_render(&self, var: &AnyVar) -> &Self {
987 self.sub_var_op(UpdateOp::Render, var)
988 }
989 /// Subscribe to receive render requests when the `var` changes and the `predicate` approves the new value.
990 ///
991 /// Note that the `predicate` does not run in the widget context, it runs on the app context.
992 pub fn sub_var_render_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
993 self.sub_var_op_when(UpdateOp::Render, var, predicate)
994 }
995
996 /// Subscribe to receive render update requests when the `var` changes.
997 pub fn sub_var_render_update(&self, var: &AnyVar) -> &Self {
998 self.sub_var_op(UpdateOp::RenderUpdate, var)
999 }
1000 /// Subscribe to receive render update requests when the `var` changes and the `predicate` approves the new value.
1001 ///
1002 /// Note that the `predicate` does not run in the widget context, it runs on the app context.
1003 pub fn sub_var_render_update_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
1004 self.sub_var_op_when(UpdateOp::RenderUpdate, var, predicate)
1005 }
1006
1007 /// Subscribe to receive events from `event` when the event targets this widget.
1008 pub fn sub_event<A: EventArgs>(&self, event: &Event<A>) -> &Self {
1009 let w = WIDGET_CTX.get();
1010 let s = event.subscribe(w.id);
1011
1012 // function to avoid generics code bloat
1013 fn push(w: Arc<WidgetCtxData>, s: EventHandle) {
1014 if WIDGET_HANDLES_CTX.is_default() {
1015 w.handles.event_handles.lock().push(s);
1016 } else {
1017 WIDGET_HANDLES_CTX.get().event_handles.lock().push(s);
1018 }
1019 }
1020 push(w, s);
1021
1022 self
1023 }
1024
1025 /// Hold the event `handle` until the widget is deinited.
1026 pub fn push_event_handle(&self, handle: EventHandle) {
1027 if WIDGET_HANDLES_CTX.is_default() {
1028 WIDGET_CTX.get().handles.event_handles.lock().push(handle);
1029 } else {
1030 WIDGET_HANDLES_CTX.get().event_handles.lock().push(handle);
1031 }
1032 }
1033
1034 /// Hold the event `handles` until the widget is deinited.
1035 pub fn push_event_handles(&self, handles: EventHandles) {
1036 if WIDGET_HANDLES_CTX.is_default() {
1037 WIDGET_CTX.get().handles.event_handles.lock().extend(handles);
1038 } else {
1039 WIDGET_HANDLES_CTX.get().event_handles.lock().extend(handles);
1040 }
1041 }
1042
1043 /// Hold the var `handle` until the widget is deinited.
1044 pub fn push_var_handle(&self, handle: VarHandle) {
1045 if WIDGET_HANDLES_CTX.is_default() {
1046 WIDGET_CTX.get().handles.var_handles.lock().push(handle);
1047 } else {
1048 WIDGET_HANDLES_CTX.get().var_handles.lock().push(handle);
1049 }
1050 }
1051
1052 /// Hold the var `handles` until the widget is deinited.
1053 pub fn push_var_handles(&self, handles: VarHandles) {
1054 if WIDGET_HANDLES_CTX.is_default() {
1055 WIDGET_CTX.get().handles.var_handles.lock().extend(handles);
1056 } else {
1057 WIDGET_HANDLES_CTX.get().var_handles.lock().extend(handles);
1058 }
1059 }
1060
1061 /// Transform point in the window space to the widget inner bounds.
1062 pub fn win_point_to_wgt(&self, point: DipPoint) -> Option<PxPoint> {
1063 let wgt_info = WIDGET.info();
1064 wgt_info
1065 .inner_transform()
1066 .inverse()?
1067 .transform_point(point.to_px(wgt_info.tree().scale_factor()))
1068 }
1069
1070 /// Gets the transform from the window space to the widget inner bounds.
1071 pub fn win_to_wgt(&self) -> Option<PxTransform> {
1072 WIDGET.info().inner_transform().inverse()
1073 }
1074
1075 /// Calls `f` with an override target for var and event subscription handles.
1076 ///
1077 /// By default when vars and events are subscribed using the methods of this service the
1078 /// subscriptions live until the widget is deinited. This method intersects these
1079 /// subscriptions, registering then in `handles` instead.
1080 pub fn with_handles<R>(&self, handles: &mut WidgetHandlesCtx, f: impl FnOnce() -> R) -> R {
1081 WIDGET_HANDLES_CTX.with_context(&mut handles.0, f)
1082 }
1083
1084 /// Calls `f` while the widget is set to `ctx`.
1085 ///
1086 /// If `update_mode` is [`WidgetUpdateMode::Bubble`] the update flags requested for the `ctx` after `f` will be copied to the
1087 /// caller widget context, otherwise they are ignored.
1088 ///
1089 /// This method can be used to manually define a widget context, note that widgets already define their own context.
1090 #[inline(always)]
1091 pub fn with_context<R>(&self, ctx: &mut WidgetCtx, update_mode: WidgetUpdateMode, f: impl FnOnce() -> R) -> R {
1092 struct Restore<'a> {
1093 update_mode: WidgetUpdateMode,
1094 parent_id: Option<WidgetId>,
1095 prev_flags: UpdateFlags,
1096 ctx: &'a mut WidgetCtx,
1097 }
1098 impl<'a> Restore<'a> {
1099 fn new(ctx: &'a mut WidgetCtx, update_mode: WidgetUpdateMode) -> Self {
1100 let parent_id = WIDGET.try_id();
1101
1102 if let Some(ctx) = ctx.0.as_mut() {
1103 ctx.parent_id.store(parent_id, Relaxed);
1104 } else {
1105 unreachable!()
1106 }
1107
1108 let prev_flags = match update_mode {
1109 WidgetUpdateMode::Ignore => ctx.0.as_mut().unwrap().flags.load(Relaxed),
1110 WidgetUpdateMode::Bubble => UpdateFlags::empty(),
1111 };
1112
1113 Self {
1114 update_mode,
1115 parent_id,
1116 prev_flags,
1117 ctx,
1118 }
1119 }
1120 }
1121 impl<'a> Drop for Restore<'a> {
1122 fn drop(&mut self) {
1123 let ctx = match self.ctx.0.as_mut() {
1124 Some(c) => c,
1125 None => return, // can happen in case of panic
1126 };
1127
1128 match self.update_mode {
1129 WidgetUpdateMode::Ignore => {
1130 ctx.flags.store(self.prev_flags, Relaxed);
1131 }
1132 WidgetUpdateMode::Bubble => {
1133 let wgt_flags = ctx.flags.load(Relaxed);
1134
1135 if let Some(parent) = self.parent_id.map(|_| WIDGET_CTX.get()) {
1136 let propagate = wgt_flags
1137 & (UpdateFlags::UPDATE
1138 | UpdateFlags::INFO
1139 | UpdateFlags::LAYOUT
1140 | UpdateFlags::RENDER
1141 | UpdateFlags::RENDER_UPDATE);
1142
1143 let _ = parent.flags.fetch_update(Relaxed, Relaxed, |mut u| {
1144 if !u.contains(propagate) {
1145 u.insert(propagate);
1146 Some(u)
1147 } else {
1148 None
1149 }
1150 });
1151 ctx.parent_id.store(None, Relaxed);
1152 } else if let Some(window_id) = WINDOW.try_id() {
1153 // is at root, register `UPDATES`
1154 UPDATES.update_flags_root(wgt_flags, window_id, ctx.id);
1155 // some builders don't clear the root widget flags like they do for other widgets.
1156 ctx.flags.store(wgt_flags & UpdateFlags::REINIT, Relaxed);
1157 } else {
1158 // used outside window
1159 UPDATES.update_flags(wgt_flags, ctx.id);
1160 ctx.flags.store(UpdateFlags::empty(), Relaxed);
1161 }
1162 }
1163 }
1164 }
1165 }
1166
1167 let mut _restore = Restore::new(ctx, update_mode);
1168 WIDGET_CTX.with_context(&mut _restore.ctx.0, f)
1169 }
1170 /// Calls `f` while no widget is available in the context.
1171 #[inline(always)]
1172 pub fn with_no_context<R>(&self, f: impl FnOnce() -> R) -> R {
1173 WIDGET_CTX.with_default(f)
1174 }
1175
1176 #[cfg(any(test, doc, feature = "test_util"))]
1177 pub(crate) fn test_root_updates(&self) {
1178 let ctx = WIDGET_CTX.get();
1179 // is at root, register `UPDATES`
1180 UPDATES.update_flags_root(ctx.flags.load(Relaxed), WINDOW.id(), ctx.id);
1181 // some builders don't clear the root widget flags like they do for other widgets.
1182 ctx.flags.store(UpdateFlags::empty(), Relaxed);
1183 }
1184
1185 pub(crate) fn layout_is_pending(&self, layout_widgets: &LayoutUpdates) -> bool {
1186 let ctx = WIDGET_CTX.get();
1187 ctx.flags.load(Relaxed).contains(UpdateFlags::LAYOUT) || layout_widgets.delivery_list().enter_widget(ctx.id)
1188 }
1189
1190 /// Remove update flag and returns if it intersected.
1191 pub(crate) fn take_update(&self, flag: UpdateFlags) -> bool {
1192 let mut r = false;
1193 let _ = WIDGET_CTX.get().flags.fetch_update(Relaxed, Relaxed, |mut f| {
1194 if f.intersects(flag) {
1195 r = true;
1196 f.remove(flag);
1197 Some(f)
1198 } else {
1199 None
1200 }
1201 });
1202 r
1203 }
1204
1205 /// Current pending updates.
1206 #[cfg(debug_assertions)]
1207 pub(crate) fn pending_update(&self) -> UpdateFlags {
1208 WIDGET_CTX.get().flags.load(Relaxed)
1209 }
1210
1211 /// Remove the render reuse range if render was not invalidated on this widget.
1212 pub(crate) fn take_render_reuse(&self, render_widgets: &RenderUpdates, render_update_widgets: &RenderUpdates) -> Option<ReuseRange> {
1213 let ctx = WIDGET_CTX.get();
1214 let mut try_reuse = true;
1215
1216 // take RENDER, RENDER_UPDATE
1217 let _ = ctx.flags.fetch_update(Relaxed, Relaxed, |mut f| {
1218 if f.intersects(UpdateFlags::RENDER | UpdateFlags::RENDER_UPDATE) {
1219 try_reuse = false;
1220 f.remove(UpdateFlags::RENDER | UpdateFlags::RENDER_UPDATE);
1221 Some(f)
1222 } else {
1223 None
1224 }
1225 });
1226
1227 if try_reuse && !render_widgets.delivery_list().enter_widget(ctx.id) && !render_update_widgets.delivery_list().enter_widget(ctx.id)
1228 {
1229 ctx.render_reuse.lock().take()
1230 } else {
1231 None
1232 }
1233 }
1234
1235 pub(crate) fn set_render_reuse(&self, range: Option<ReuseRange>) {
1236 *WIDGET_CTX.get().render_reuse.lock() = range;
1237 }
1238}
1239
1240context_local! {
1241 pub(crate) static WIDGET_CTX: WidgetCtxData = WidgetCtxData::no_context();
1242 static WIDGET_HANDLES_CTX: WidgetHandlesCtxData = WidgetHandlesCtxData::dummy();
1243}
1244
1245/// Defines the backing data of [`WIDGET`].
1246///
1247/// Each widget owns this data and calls [`WIDGET.with_context`] to delegate to it's child node.
1248///
1249/// [`WIDGET.with_context`]: WIDGET::with_context
1250pub struct WidgetCtx(Option<Arc<WidgetCtxData>>);
1251impl WidgetCtx {
1252 /// New widget context.
1253 pub fn new(id: WidgetId) -> Self {
1254 Self(Some(Arc::new(WidgetCtxData {
1255 parent_id: Atomic::new(None),
1256 id,
1257 flags: Atomic::new(UpdateFlags::empty()),
1258 state: RwLock::new(OwnedStateMap::default()),
1259 handles: WidgetHandlesCtxData::dummy(),
1260 bounds: Mutex::new(WidgetBoundsInfo::default()),
1261 border: Mutex::new(WidgetBorderInfo::default()),
1262 render_reuse: Mutex::new(None),
1263 })))
1264 }
1265
1266 /// Drops all var and event handles, clears all state.
1267 ///
1268 /// If `retain_state` is enabled the state will not be cleared and can still read.
1269 pub fn deinit(&mut self, retain_state: bool) {
1270 let ctx = self.0.as_mut().unwrap();
1271 ctx.handles.var_handles.lock().clear();
1272 ctx.handles.event_handles.lock().clear();
1273 ctx.flags.store(UpdateFlags::empty(), Relaxed);
1274 *ctx.render_reuse.lock() = None;
1275
1276 if !retain_state {
1277 ctx.state.write().clear();
1278 }
1279 }
1280
1281 /// Returns `true` if reinit was requested for the widget.
1282 ///
1283 /// Note that widget implementers must use [`take_reinit`] to fulfill the request.
1284 ///
1285 /// [`take_reinit`]: Self::take_reinit
1286 pub fn is_pending_reinit(&self) -> bool {
1287 self.0.as_ref().unwrap().flags.load(Relaxed).contains(UpdateFlags::REINIT)
1288 }
1289
1290 /// Returns `true` if an [`WIDGET.reinit`] request was made.
1291 ///
1292 /// Unlike other requests, the widget implement must re-init immediately.
1293 ///
1294 /// [`WIDGET.reinit`]: WIDGET::reinit
1295 pub fn take_reinit(&mut self) -> bool {
1296 let ctx = self.0.as_mut().unwrap();
1297
1298 let mut flags = ctx.flags.load(Relaxed);
1299 let r = flags.contains(UpdateFlags::REINIT);
1300 if r {
1301 flags.remove(UpdateFlags::REINIT);
1302 ctx.flags.store(flags, Relaxed);
1303 }
1304
1305 r
1306 }
1307
1308 /// Gets the widget id.
1309 pub fn id(&self) -> WidgetId {
1310 self.0.as_ref().unwrap().id
1311 }
1312 /// Gets the widget bounds.
1313 pub fn bounds(&self) -> WidgetBoundsInfo {
1314 self.0.as_ref().unwrap().bounds.lock().clone()
1315 }
1316
1317 /// Gets the widget borders.
1318 pub fn border(&self) -> WidgetBorderInfo {
1319 self.0.as_ref().unwrap().border.lock().clone()
1320 }
1321
1322 /// Call `f` with an exclusive lock to the widget state.
1323 pub fn with_state<R>(&mut self, f: impl FnOnce(&mut OwnedStateMap<WIDGET>) -> R) -> R {
1324 f(&mut self.0.as_mut().unwrap().state.write())
1325 }
1326
1327 /// Clone a reference to the widget context.
1328 ///
1329 /// This must be used only if the widget implementation is split.
1330 pub fn share(&mut self) -> Self {
1331 Self(self.0.clone())
1332 }
1333}
1334
1335pub(crate) struct WidgetCtxData {
1336 parent_id: Atomic<Option<WidgetId>>,
1337 pub(crate) id: WidgetId,
1338 flags: Atomic<UpdateFlags>,
1339 state: RwLock<OwnedStateMap<WIDGET>>,
1340 handles: WidgetHandlesCtxData,
1341 pub(crate) bounds: Mutex<WidgetBoundsInfo>,
1342 border: Mutex<WidgetBorderInfo>,
1343 render_reuse: Mutex<Option<ReuseRange>>,
1344}
1345impl WidgetCtxData {
1346 #[track_caller]
1347 fn no_context() -> Self {
1348 panic!("no widget in context")
1349 }
1350}
1351
1352struct WidgetHandlesCtxData {
1353 var_handles: Mutex<VarHandles>,
1354 event_handles: Mutex<EventHandles>,
1355}
1356
1357impl WidgetHandlesCtxData {
1358 const fn dummy() -> Self {
1359 Self {
1360 var_handles: Mutex::new(VarHandles::dummy()),
1361 event_handles: Mutex::new(EventHandles::dummy()),
1362 }
1363 }
1364}
1365
1366/// Defines the backing data for [`WIDGET.with_handles`].
1367///
1368/// [`WIDGET.with_handles`]: WIDGET::with_handles
1369pub struct WidgetHandlesCtx(Option<Arc<WidgetHandlesCtxData>>);
1370impl WidgetHandlesCtx {
1371 /// New empty.
1372 pub fn new() -> Self {
1373 Self(Some(Arc::new(WidgetHandlesCtxData::dummy())))
1374 }
1375
1376 /// Drop all handles.
1377 pub fn clear(&mut self) {
1378 let h = self.0.as_ref().unwrap();
1379 h.var_handles.lock().clear();
1380 h.event_handles.lock().clear();
1381 }
1382}
1383impl Default for WidgetHandlesCtx {
1384 fn default() -> Self {
1385 Self::new()
1386 }
1387}
1388
1389/// Extension method to subscribe any widget to a variable.
1390///
1391/// Also see [`WIDGET`] methods for the primary way to subscribe from inside a widget.
1392pub trait AnyVarSubscribe {
1393 /// Register the widget to receive an [`UpdateOp`] when this variable is new.
1394 ///
1395 /// Variables without the [`NEW`] capability return [`VarHandle::dummy`].
1396 ///
1397 /// [`NEW`]: zng_var::VarCapability::NEW
1398 /// [`VarHandle::dummy`]: zng_var::VarHandle
1399 fn subscribe(&self, op: UpdateOp, widget_id: WidgetId) -> VarHandle;
1400}
1401impl AnyVarSubscribe for AnyVar {
1402 fn subscribe(&self, op: UpdateOp, widget_id: WidgetId) -> VarHandle {
1403 if !self.capabilities().is_const() {
1404 self.hook(move |_| {
1405 UPDATES.update_op(op, widget_id);
1406 true
1407 })
1408 } else {
1409 VarHandle::dummy()
1410 }
1411 }
1412}
1413
1414/// Extension methods to subscribe any widget to a variable or app handlers to a variable.
1415///
1416/// Also see [`WIDGET`] methods for the primary way to subscribe from inside a widget.
1417pub trait VarSubscribe<T: VarValue>: AnyVarSubscribe {
1418 /// Register the widget to receive an [`UpdateOp`] when this variable is new and the `predicate` approves the new value.
1419 ///
1420 /// Variables without the [`NEW`] capability return [`VarHandle::dummy`].
1421 ///
1422 /// [`NEW`]: zng_var::VarCapability::NEW
1423 /// [`VarHandle::dummy`]: zng_var::VarHandle
1424 fn subscribe_when(&self, op: UpdateOp, widget_id: WidgetId, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> VarHandle;
1425
1426 /// Add a preview `handler` that is called every time this variable updates,
1427 /// the handler is called before UI update.
1428 ///
1429 /// Note that the handler runs on the app context, all [`ContextVar<T>`] used inside will have the default value.
1430 ///
1431 /// [`ContextVar<T>`]: zng_var::ContextVar
1432 fn on_pre_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1433
1434 /// Add a `handler` that is called every time this variable updates,
1435 /// the handler is called after UI update.
1436 ///
1437 /// Note that the handler runs on the app context, all [`ContextVar<T>`] used inside will have the default value.
1438 ///
1439 /// [`ContextVar<T>`]: zng_var::ContextVar
1440 fn on_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1441}
1442impl<T: VarValue> AnyVarSubscribe for Var<T> {
1443 fn subscribe(&self, op: UpdateOp, widget_id: WidgetId) -> VarHandle {
1444 self.as_any().subscribe(op, widget_id)
1445 }
1446}
1447impl<T: VarValue> VarSubscribe<T> for Var<T> {
1448 fn subscribe_when(&self, op: UpdateOp, widget_id: WidgetId, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> VarHandle {
1449 self.hook(move |a| {
1450 if let Some(a) = a.downcast_value::<T>() {
1451 if predicate(a) {
1452 UPDATES.update_op(op, widget_id);
1453 }
1454 true
1455 } else {
1456 false
1457 }
1458 })
1459 }
1460
1461 fn on_pre_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle {
1462 var_on_new(self, handler, true)
1463 }
1464
1465 fn on_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle {
1466 var_on_new(self, handler, false)
1467 }
1468}
1469
1470/// Extension methods to subscribe app handlers to a response variable.
1471pub trait ResponseVarSubscribe<T: VarValue> {
1472 /// Add a `handler` that is called once when the response is received,
1473 /// the handler is called before all other UI updates.
1474 ///
1475 /// The handler is not called if already [`is_done`], in this case a dummy handle is returned.
1476 ///
1477 /// [`is_done`]: ResponseVar::is_done
1478 fn on_pre_rsp(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1479
1480 /// Add a `handler` that is called once when the response is received,
1481 /// the handler is called after all other UI updates.
1482 ///
1483 /// The handler is not called if already [`is_done`], in this case a dummy handle is returned.
1484 ///
1485 /// [`is_done`]: ResponseVar::is_done
1486 fn on_rsp(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1487}
1488impl<T: VarValue> ResponseVarSubscribe<T> for ResponseVar<T> {
1489 fn on_pre_rsp(&self, mut handler: Handler<OnVarArgs<T>>) -> VarHandle {
1490 if self.is_done() {
1491 return VarHandle::dummy();
1492 }
1493
1494 self.on_pre_new(Box::new(move |args| {
1495 if let zng_var::Response::Done(value) = &args.value {
1496 APP_HANDLER.unsubscribe();
1497 handler(&OnVarArgs::new(value.clone(), args.tags.clone()))
1498 } else {
1499 HandlerResult::Done
1500 }
1501 }))
1502 }
1503
1504 fn on_rsp(&self, mut handler: Handler<OnVarArgs<T>>) -> VarHandle {
1505 if self.is_done() {
1506 return VarHandle::dummy();
1507 }
1508
1509 self.on_new(Box::new(move |args| {
1510 if let zng_var::Response::Done(value) = &args.value {
1511 APP_HANDLER.unsubscribe();
1512 handler(&OnVarArgs::new(value.clone(), args.tags.clone()))
1513 } else {
1514 HandlerResult::Done
1515 }
1516 }))
1517 }
1518}
1519
1520fn var_on_new<T>(var: &Var<T>, handler: Handler<OnVarArgs<T>>, is_preview: bool) -> VarHandle
1521where
1522 T: VarValue,
1523{
1524 if var.capabilities().is_const() {
1525 return VarHandle::dummy();
1526 }
1527
1528 let handler = handler.into_arc();
1529 let (inner_handle_owner, inner_handle) = Handle::new(());
1530 var.hook(move |args| {
1531 if inner_handle_owner.is_dropped() {
1532 return false;
1533 }
1534
1535 let handle = inner_handle.downgrade();
1536 let value = args.value().clone();
1537 let tags: Vec<_> = args.tags().to_vec();
1538
1539 let update_once: Handler<crate::update::UpdateArgs> = Box::new(clmv!(handler, |_| {
1540 APP_HANDLER.unsubscribe(); // once
1541 APP_HANDLER.with(handle.clone_boxed(), is_preview, || {
1542 handler.call(&OnVarArgs::new(value.clone(), tags.clone()))
1543 })
1544 }));
1545
1546 if is_preview {
1547 UPDATES.on_pre_update(update_once).perm();
1548 } else {
1549 UPDATES.on_update(update_once).perm();
1550 }
1551 true
1552 })
1553}
1554
1555/// Arguments for a var event handler.
1556#[non_exhaustive]
1557pub struct OnVarArgs<T: VarValue> {
1558 /// The new value.
1559 pub value: T,
1560 /// Custom tag objects that where set when the value was modified.
1561 pub tags: Vec<BoxAnyVarValue>,
1562}
1563impl<T: VarValue> OnVarArgs<T> {
1564 /// New from value and custom modify tags.
1565 pub fn new(value: T, tags: Vec<BoxAnyVarValue>) -> Self {
1566 Self { value, tags }
1567 }
1568
1569 /// Reference all custom tag values of type `T`.
1570 pub fn downcast_tags<Ta: VarValue>(&self) -> impl Iterator<Item = &Ta> + '_ {
1571 self.tags.iter().filter_map(|t| (*t).downcast_ref::<Ta>())
1572 }
1573}
1574impl<T: VarValue> Clone for OnVarArgs<T> {
1575 fn clone(&self) -> Self {
1576 Self {
1577 value: self.value.clone(),
1578 tags: self.tags.iter().map(|t| (*t).clone_boxed()).collect(),
1579 }
1580 }
1581}
1582
1583/// Extension methods to layout var values.
1584pub trait VarLayout<T: VarValue> {
1585 /// Compute the pixel value in the current [`LAYOUT`] context.
1586 ///
1587 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1588 fn layout(&self) -> T::Px
1589 where
1590 T: Layout2d;
1591
1592 /// Compute the pixel value in the current [`LAYOUT`] context with `default`.
1593 ///
1594 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1595 fn layout_dft(&self, default: T::Px) -> T::Px
1596 where
1597 T: Layout2d;
1598
1599 /// Compute the pixel value in the current [`LAYOUT`] context ***x*** axis.
1600 ///
1601 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1602 fn layout_x(&self) -> Px
1603 where
1604 T: Layout1d;
1605
1606 /// Compute the pixel value in the current [`LAYOUT`] context ***y*** axis.
1607 ///
1608 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1609 fn layout_y(&self) -> Px
1610 where
1611 T: Layout1d;
1612
1613 /// Compute the pixel value in the current [`LAYOUT`] context ***z*** axis.
1614 ///
1615 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1616 fn layout_z(&self) -> Px
1617 where
1618 T: Layout1d;
1619
1620 /// Compute the pixel value in the current [`LAYOUT`] context ***x*** axis with `default`.
1621 ///
1622 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1623 fn layout_dft_x(&self, default: Px) -> Px
1624 where
1625 T: Layout1d;
1626
1627 /// Compute the pixel value in the current [`LAYOUT`] context ***y*** axis with `default`.
1628 ///
1629 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1630 fn layout_dft_y(&self, default: Px) -> Px
1631 where
1632 T: Layout1d;
1633
1634 /// Compute the pixel value in the current [`LAYOUT`] context ***z*** axis with `default`.
1635 ///
1636 /// [`LAYOUT`]: zng_layout::context::LAYOUT
1637 fn layout_dft_z(&self, default: Px) -> Px
1638 where
1639 T: Layout1d;
1640}
1641impl<T: VarValue> VarLayout<T> for Var<T> {
1642 fn layout(&self) -> <T>::Px
1643 where
1644 T: Layout2d,
1645 {
1646 self.with(|s| s.layout())
1647 }
1648
1649 fn layout_dft(&self, default: <T>::Px) -> <T>::Px
1650 where
1651 T: Layout2d,
1652 {
1653 self.with(move |s| s.layout_dft(default))
1654 }
1655
1656 fn layout_x(&self) -> Px
1657 where
1658 T: Layout1d,
1659 {
1660 self.with(|s| s.layout_x())
1661 }
1662
1663 fn layout_y(&self) -> Px
1664 where
1665 T: Layout1d,
1666 {
1667 self.with(|s| s.layout_y())
1668 }
1669
1670 fn layout_z(&self) -> Px
1671 where
1672 T: Layout1d,
1673 {
1674 self.with(|s| s.layout_z())
1675 }
1676
1677 fn layout_dft_x(&self, default: Px) -> Px
1678 where
1679 T: Layout1d,
1680 {
1681 self.with(move |s| s.layout_dft_x(default))
1682 }
1683
1684 fn layout_dft_y(&self, default: Px) -> Px
1685 where
1686 T: Layout1d,
1687 {
1688 self.with(move |s| s.layout_dft_y(default))
1689 }
1690
1691 fn layout_dft_z(&self, default: Px) -> Px
1692 where
1693 T: Layout1d,
1694 {
1695 self.with(move |s| s.layout_dft_z(default))
1696 }
1697}
1698
1699/// Integrate [`UiTask`] with widget updates.
1700pub trait UiTaskWidget<R> {
1701 /// Create a UI bound future executor.
1702 ///
1703 /// The `task` is inert and must be polled using [`update`] to start, and it must be polled every
1704 /// [`UiNode::update`] after that, in widgets the `target` can be set so that the update requests are received.
1705 ///
1706 /// [`update`]: UiTask::update
1707 /// [`UiNode::update`]: crate::widget::node::UiNode::update
1708 /// [`UiNode::info`]: crate::widget::node::UiNode::info
1709 fn new<F>(target: Option<WidgetId>, task: impl IntoFuture<IntoFuture = F>) -> Self
1710 where
1711 F: Future<Output = R> + Send + 'static;
1712
1713 /// Like [`new`], from an already boxed and pinned future.
1714 ///
1715 /// [`new`]: UiTaskWidget::new
1716 fn new_boxed(target: Option<WidgetId>, task: Pin<Box<dyn Future<Output = R> + Send + 'static>>) -> Self;
1717}
1718impl<R> UiTaskWidget<R> for UiTask<R> {
1719 fn new<F>(target: Option<WidgetId>, task: impl IntoFuture<IntoFuture = F>) -> Self
1720 where
1721 F: Future<Output = R> + Send + 'static,
1722 {
1723 UiTask::new_raw(UPDATES.waker(target), task)
1724 }
1725
1726 fn new_boxed(target: Option<WidgetId>, task: Pin<Box<dyn Future<Output = R> + Send + 'static>>) -> Self {
1727 UiTask::new_raw_boxed(UPDATES.waker(target), task)
1728 }
1729}