zng_app/
widget.rs

1//! Widget, UI node API.
2
3pub mod base;
4pub mod border;
5pub mod builder;
6pub mod info;
7pub mod inspector;
8pub mod node;
9
10mod easing;
11pub use easing::*;
12
13use atomic::Atomic;
14use parking_lot::{Mutex, RwLock};
15use std::{
16    borrow::Cow,
17    pin::Pin,
18    sync::{Arc, atomic::Ordering::Relaxed},
19};
20use zng_app_context::context_local;
21use zng_clone_move::clmv;
22use zng_handle::Handle;
23use zng_layout::unit::{DipPoint, DipToPx as _, Layout1d, Layout2d, Px, PxPoint, PxTransform};
24use zng_state_map::{OwnedStateMap, StateId, StateMapMut, StateMapRef, StateValue};
25use zng_task::UiTask;
26use zng_txt::{Txt, formatx};
27use zng_var::{AnyVar, BoxAnyVarValue, ResponseVar, Var, VarHandle, VarHandles, VarValue};
28use zng_view_api::display_list::ReuseRange;
29
30use crate::{
31    event::{Event, EventArgs, EventHandle, EventHandles},
32    handler::{APP_HANDLER, AppWeakHandle, Handler, HandlerExt as _, HandlerResult},
33    update::{LayoutUpdates, RenderUpdates, UPDATES, UpdateFlags, UpdateOp, UpdatesTrace},
34    window::WINDOW,
35};
36
37use self::info::{WidgetBorderInfo, WidgetBoundsInfo, WidgetInfo};
38
39// proc-macros used internally during widget creation.
40#[doc(hidden)]
41pub use zng_app_proc_macros::{property_impl, property_meta, widget_new};
42
43pub use zng_app_proc_macros::{property, widget, widget_mixin};
44
45/// <span data-del-macro-root></span> Sets properties and when condition on a widget builder.
46///
47/// # Examples
48///
49/// ```
50/// # use zng_app::{*, widget::{base::*, node::*, widget, property}};
51/// # use zng_var::*;
52/// # #[property(CONTEXT)] pub fn enabled(child: impl IntoUiNode, enabled: impl IntoVar<bool>) -> UiNode { child.into_node() }
53/// # #[widget($crate::Wgt)]
54/// # pub struct Wgt(WidgetBase);
55/// # fn main() {
56/// # let flag = true;
57/// #
58/// let mut wgt = Wgt::widget_new();
59///
60/// if flag {
61///     widget_set! {
62///         &mut wgt;
63///         enabled = false;
64///     }
65/// }
66///
67/// widget_set! {
68///     &mut wgt;
69///     id = "wgt";
70/// }
71///
72/// let wgt = wgt.widget_build();
73/// # }
74/// ```
75///
76/// In the example above the widget will always build with custom `id`, but only will set `enabled = false` when `flag` is `true`.
77///
78/// Note that properties are designed to have a default *neutral* value that behaves as if unset, in the example case you could more easily write:
79///
80/// ```
81/// # zng_app::enable_widget_macros!();
82/// # use zng_app::{*, widget::{node::*, base::*, widget, property}};
83/// # use zng_color::*;
84/// # use zng_var::*;
85/// # #[widget($crate::Wgt)] pub struct Wgt(WidgetBase);
86/// # #[property(CONTEXT)] pub fn enabled(child: impl IntoUiNode, enabled: impl IntoVar<bool>) -> UiNode { child.into_node() }
87/// # fn main() {
88/// # let flag = true;
89/// let wgt = Wgt! {
90///     enabled = !flag;
91///     id = "wgt";
92/// };
93/// # }
94/// ```
95///
96/// You should use this macro only in contexts where a widget will be build in steps, or in very hot code paths where a widget
97/// has many properties and only some will be non-default per instance.
98///
99/// # Property Assign
100///
101/// Properties can be assigned using the `property = value;` syntax, this expands to a call to the property method, either
102/// directly implemented on the widget or from a trait.
103///
104/// ```
105/// # use zng_app::{*, widget::{node::*, property}};
106/// # use zng_color::*;
107/// # use zng_var::*;
108/// # use zng_layout::unit::*;
109/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
110/// # fn main() {
111/// # let wgt = zng_app::widget::base::WidgetBase! {
112/// id = "name";
113/// background_color = colors::BLUE;
114/// # }; }
115/// ```
116///
117/// The example above is equivalent to:
118///
119/// ```
120/// # use zng_app::{*, widget::{node::*, property}};
121/// # use zng_color::*;
122/// # use zng_var::*;
123/// # use zng_layout::unit::*;
124/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
125/// # fn main() {
126/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
127/// wgt.id("name");
128/// wgt.background_color(colors::BLUE);
129/// # }
130/// ```
131///
132/// Note that `id` is an intrinsic property inherited from [`WidgetBase`], but `background_color` is an extension property declared
133/// by a [`property`] function. Extension properties require `&mut self` access to the widget, intrinsic properties only require `&self`,
134/// this is done so that IDEs that use a different style for mutable methods highlight the properties that are not intrinsic to the widget.
135///
136/// ## Path Assign
137///
138/// A full or partial path can be used to specify exactly what extension property will be set:
139///
140/// ```
141/// # use zng_app::{*, widget::{node::*, property}};
142/// # use zng_color::*;
143/// # use zng_var::*;
144/// # use zng_layout::unit::*;
145/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
146/// # fn main() {
147/// # let wgt = zng_app::widget::base::WidgetBase! {
148/// self::background_color = colors::BLUE;
149/// # }; }
150/// ```
151///
152/// In the example above `self::background_color` specify that an extension property that is imported in the `self` module must be set,
153/// even if the widget gets an intrinsic `background_color` property the extension property will still be used.
154///
155/// The example above is equivalent to:
156///
157/// ```
158/// # use zng_app::{*, widget::{node::*, property}};
159/// # use zng_color::*;
160/// # use zng_var::*;
161/// # use zng_layout::unit::*;
162/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
163/// # fn main() {
164/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
165/// self::background_color::background_color(&mut wgt, colors::BLUE);
166/// # }
167/// ```
168///
169/// ## Named Assign
170///
171/// Properties can have multiple parameters, multiple parameters can be set using the struct init syntax:
172///
173/// ```rust,no_fmt
174/// # use zng_app::{*, widget::{node::*, property}};
175/// # use zng_color::*;
176/// # use zng_var::*;
177/// # use zng_layout::unit::*;
178/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
179/// # fn main() {
180/// # let wgt = zng_app::widget::base::WidgetBase! {
181/// border = {
182///     widths: 1,
183///     sides: colors::RED,
184/// };
185/// # }; }
186/// ```
187///
188/// Note that just like in struct init the parameters don't need to be in order:
189///
190/// ```rust,no_fmt
191/// # use zng_app::{*, widget::{node::*, property}};
192/// # use zng_color::*;
193/// # use zng_var::*;
194/// # use zng_layout::unit::*;
195/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
196/// # fn main() {
197/// # let wgt = zng_app::widget::base::WidgetBase! {
198/// border = {
199///     sides: colors::RED,
200///     widths: 1,
201/// };
202/// # }; }
203/// ```
204///
205/// Internally each property method has auxiliary methods that validate the member names and construct the property using sorted params, therefore
206/// accepting any parameter order. Note each parameter is evaluated in the order they appear, even if they are assigned in a different order after.
207///
208/// ```rust,no_fmt
209/// # use zng_app::{*, widget::{node::*, property}};
210/// # use zng_color::*;
211/// # use zng_var::*;
212/// # use zng_layout::unit::*;
213/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
214/// # fn main() {
215/// let mut eval_order = vec![];
216///
217/// # let wgt = zng_app::widget::base::WidgetBase! {
218/// border = {
219///     sides: {
220///         eval_order.push("sides");
221///         colors::RED
222///     },
223///     widths: {
224///         eval_order.push("widths");
225///         1
226///     },
227/// };
228/// # };
229///
230/// assert_eq!(eval_order, vec!["sides", "widths"]);
231/// # }
232/// ```
233///
234/// ## Unnamed Assign Multiple
235///
236/// Properties with multiple parameters don't need to be set using the named syntax:
237///
238/// ```rust,no_fmt
239/// # use zng_app::{*, widget::{node::*, property}};
240/// # use zng_color::*;
241/// # use zng_var::*;
242/// # use zng_layout::unit::*;
243/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
244/// # fn main() {
245/// # let wgt = zng_app::widget::base::WidgetBase! {
246/// border = 1, colors::RED;
247/// # }; }
248/// ```
249///
250/// The example above is equivalent to:
251///
252/// ```
253/// # use zng_app::{*, widget::{node::*, property}};
254/// # use zng_color::*;
255/// # use zng_var::*;
256/// # use zng_layout::unit::*;
257/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
258/// # fn main() {
259/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
260/// wgt.border(1, colors::RED);
261/// # }
262/// ```
263///
264/// ## Shorthand Assign
265///
266/// Is a variable with the same name as a property is in context the `= name` can be omitted:
267///
268/// ```
269/// # use zng_app::{*, widget::{node::*, property}};
270/// # use zng_color::*;
271/// # use zng_var::*;
272/// # use zng_layout::unit::*;
273/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
274/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
275/// # fn main() {
276/// let id = "name";
277/// let background_color = colors::BLUE;
278/// let widths = 1;
279///
280/// let wgt = zng_app::widget::base::WidgetBase! {
281///     id;
282///     self::background_color;
283///     border = {
284///         widths,
285///         sides: colors::RED,
286///     };
287/// };
288/// # }
289/// ```
290///
291/// Note that the shorthand syntax also works for path properties and parameter names.
292///
293/// The above is equivalent to:
294///
295/// ```
296/// # use zng_app::{*, widget::{node::*, property}};
297/// # use zng_color::*;
298/// # use zng_var::*;
299/// # use zng_layout::unit::*;
300/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
301/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
302/// # fn main() {
303/// let id = "name";
304/// let background_color = colors::BLUE;
305/// let widths = 1;
306///
307/// let wgt = zng_app::widget::base::WidgetBase! {
308///     id = id;
309///     self::background_color = background_color;
310///     border = {
311///         widths: widths,
312///         sides: colors::RED,
313///     };
314/// };
315/// # }
316/// ```
317///
318/// # Property Unset
319///
320/// All properties can be assigned to an special value `unset!`, that *removes* a property, when the widget is build the
321/// unset property will not be instantiated:
322///
323/// ```rust,no_fmt
324/// # use zng_app::{*, widget::{node::*, property}};
325/// # use zng_color::*;
326/// # use zng_var::*;
327/// # use zng_layout::unit::*;
328/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
329/// # fn main() {
330/// # let wgt = zng_app::widget::base::WidgetBase! {
331/// border = unset!;
332/// # }; }
333/// ```
334///
335/// The example above is equivalent to:
336///
337/// ```
338/// # use zng_app::{*, widget::{node::*, property}};
339/// # use zng_color::*;
340/// # use zng_var::*;
341/// # use zng_layout::unit::*;
342/// # #[property(CONTEXT)] pub fn border(child: impl IntoUiNode, widths: impl IntoVar<SideOffsets>, sides: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
343/// # fn main() {
344/// # let mut wgt = zng_app::widget::base::WidgetBase::widget_new();
345/// wgt.unset_border();
346/// # }
347/// ```
348///
349/// Each property method generates an auxiliary `unset_property` method, the unset is registered in the widget builder using the current
350/// importance, in `widget_intrinsic` they only unset already inherited default assigns, in instances it unsets all inherited or
351/// previous assigns, see [`WidgetBuilder::push_unset`] for more details.
352///
353/// # Generic Properties
354///
355/// Generic properties need a *turbofish* annotation on assign:
356///
357/// ```rust,no_fmt
358/// # use zng_app::{*, widget::{node::*, property}};
359/// # use zng_color::*;
360/// # use zng_var::*;
361/// # use zng_layout::unit::*;
362/// # #[property(CONTEXT)] pub fn value<T: VarValue>(child: impl IntoUiNode, value: impl IntoVar<T>) -> UiNode { child.into_node() }
363/// #
364/// # fn main() {
365/// # let wgt = zng_app::widget::base::WidgetBase! {
366/// value::<f32> = 1.0;
367/// # };}
368/// ```
369///
370/// # When
371///
372/// Conditional property assigns can be setup using `when` blocks. A `when` block has a `bool` expression and property assigns,
373/// when the expression is `true` each property has the assigned value, unless it is overridden by a later `when` block.
374///
375/// ```rust,no_fmt
376/// # use zng_app::{*, widget::{node::*, property}};
377/// # use zng_color::*;
378/// # use zng_var::*;
379/// # use zng_layout::unit::*;
380/// # #[property(CONTEXT)] pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode { child.into_node() }
381/// # #[property(EVENT)] pub fn is_pressed(child: impl IntoUiNode, state: impl IntoVar<bool>) -> UiNode { child.into_node() }
382/// # fn main() {
383/// # let _scope = APP.minimal();
384/// # let wgt = zng_app::widget::base::WidgetBase! {
385/// background_color = colors::RED;
386///
387/// when *#is_pressed {
388///     background_color = colors::GREEN;
389/// }
390/// # }; }
391/// ```
392///
393/// ## When Condition
394///
395/// The `when` block defines a condition expression, in the example above this is `*#is_pressed`. The expression can be any Rust expression
396/// that results in a [`bool`] value, you can reference properties in it using the `#` token followed by the property name or path and you
397/// can reference variables in it using the `#{var}` syntax. If a property or var is referenced the `when` block is dynamic, updating all
398/// assigned properties when the expression result changes.
399///
400/// ### Property Reference
401///
402/// The most common `when` expression reference is a property, in the example above the `is_pressed` property is instantiated for the widget
403/// and it controls when the background is set to green. Note that a reference to the value is inserted in the expression
404/// so an extra deref `*` is required. A property can also be referenced with a path, `#properties::is_pressed` also works.
405///
406/// The syntax seen so far is actually a shorthand way to reference the first input of a property, the full syntax is `#is_pressed.0` or
407/// `#is_pressed.state`. You can use the extended syntax to reference inputs of properties with more than one input, the input can be
408/// reference by tuple-style index or by name. Note that if the value it self is a tuple or `struct` you need to use the extended syntax
409/// to reference a member of the value, `#foo.0.0` or `#foo.0.name`. Methods have no ambiguity, `#foo.name()` is the same as `#foo.0.name()`.
410///
411/// Not all properties can be referenced in `when` conditions, only inputs of type `impl IntoVar<T>` and `impl IntoValue<T>` are
412/// allowed, attempting to reference a different kind of input generates a compile error.
413///
414/// ### Variable Reference
415///
416/// Other variable can also be referenced, context variables or any locally declared variable can be referenced. Like with properties
417/// the variable value is inserted in the expression as a reference so you may need to deref in case the var is a simple [`Copy`] value.
418///
419/// ```rust,no_fmt
420/// # use zng_app::{*, widget::{node::*, property, self}};
421/// # use zng_color::*;
422/// # use zng_var::*;
423/// # use zng_layout::unit::*;
424/// #
425/// # #[property(FILL)]
426/// # pub fn background_color(child: impl IntoUiNode, color: impl IntoVar<Rgba>) -> UiNode {
427/// #   let _ = color;
428/// #   child.into_node()
429/// # }
430/// #
431/// context_var! {
432///     pub static FOO_VAR: Vec<&'static str> = vec![];
433///     pub static BAR_VAR: bool = false;
434/// }
435///
436/// # fn main() {
437/// # let _scope = APP.minimal();
438/// # let wgt = widget::base::WidgetBase! {
439/// background_color = colors::RED;
440/// when !*#{BAR_VAR} && #{FOO_VAR}.contains(&"green") {
441///     background_color = colors::GREEN;
442/// }
443/// # };}
444/// ```
445///
446/// ## When Assigns
447///
448/// Inside the `when` block a list of property assigns is expected, most properties can be assigned, but `impl IntoValue<T>` properties cannot,
449/// you also cannot `unset!` in when assigns, a compile time error happens if the property cannot be assigned.
450///
451/// On instantiation a single instance of the property will be generated, the parameters will track the when expression state and update
452/// to the value assigned when it is `true`. When no block is `true` the value assigned to the property outside `when` blocks is used, or the property default value. When more then one block is `true` the *last* one sets the value.
453///
454/// ### Default Values
455///
456/// A when assign can be defined by a property without setting a default value, during instantiation if the property declaration has
457/// a default value it is used, or if the property was later assigned a value it is used as *default*, if it is not possible to generate
458/// a default value the property is not instantiated and the when assign is not used.
459///
460/// The same apply for properties referenced in the condition expression, note that all `is_state` properties have a default value so
461/// it is more rare that a default value is not available. If a condition property cannot be generated the entire when block is ignored.
462///
463/// # Attributes
464///
465/// Property assigns can be annotated with attributes, the `cfg` and lint attributes (`allow`, `warn`, etc.) are copied to the expanded
466/// code. Other attributes are transferred to a special token stream with metadata about the property assign, with the expectation they
467/// are custom proc-macro attributes that operate on property assigns.
468///
469/// An example of custom attribute is `#[easing]`, it provides animation transitions between the default and `when` assigns. Custom
470/// attribute implementers must parse data in a specific format, see `PropertyAssignAttributeData` in the `zng-app-proc-macros` crate.
471///
472/// [`WidgetBase`]: struct@crate::widget::base::WidgetBase
473/// [`WidgetBuilder::push_unset`]: crate::widget::builder::WidgetBuilder::push_unset
474#[macro_export]
475macro_rules! widget_set {
476    (
477        $(#[$skip:meta])*
478        $($invalid:ident)::+ = $($tt:tt)*
479    ) => {
480        compile_error!{
481            "expected `&mut <wgt>;` at the beginning"
482        }
483    };
484    (
485        $(#[$skip:meta])*
486        when = $($invalid:tt)*
487    ) => {
488        compile_error!{
489            "expected `&mut <wgt>;` at the beginning"
490        }
491    };
492    (
493        $wgt_mut:ident;
494        $($tt:tt)*
495    ) => {
496        $crate::widget::widget_set! {
497            &mut *$wgt_mut;
498            $($tt)*
499        }
500    };
501    (
502        $wgt_borrow_mut:expr;
503        $($tt:tt)*
504    ) => {
505        $crate::widget::widget_new! {
506            new {
507                let wgt__ = $wgt_borrow_mut;
508            }
509            build { }
510            set { $($tt)* }
511        }
512    };
513}
514#[doc(inline)]
515pub use widget_set;
516
517/// <span data-del-macro-root></span> Implement a property on the widget to strongly associate it with the widget.
518///
519/// Widget implemented properties can be used on the widget without needing to be imported, they also show in
520/// the widget documentation page. As a general rule only properties that are captured by the widget, or only work with the widget,
521/// or have an special meaning in the widget are implemented like this, standalone properties that can be used in
522/// any widget are not implemented.
523///
524/// Note that you can also implement a property for a widget in the property declaration using the
525/// `impl(Widget)` directive in the [`property`] macro.
526///
527/// # Syntax
528///
529/// The macro syntax is one or more impl declarations, each declaration can have docs followed by the implementation
530/// visibility, usually `pub`, followed by the path to the property function, followed by a parenthesized list of
531/// the function input arguments, terminated by semicolon.
532///
533/// `pub path::to::property(input: impl IntoVar<bool>);`
534///
535/// # Examples
536///
537/// The example below declares a widget and uses this macro to implements the `align` property for the widget.
538///
539/// ```
540/// # fn main() { }
541/// # use zng_app::widget::{*, node::{UiNode, IntoUiNode}, base::WidgetBase};
542/// # use zng_layout::unit::Align;
543/// # use zng_var::IntoVar;
544/// # mod zng { use super::*; pub mod widget { use super::*; #[zng_app::widget::property(LAYOUT)] pub fn align(child: impl IntoUiNode, align: impl IntoVar<Align>) -> UiNode { child.into_node() } } }
545/// #
546/// #[widget($crate::MyWgt)]
547/// pub struct MyWgt(WidgetBase);
548///
549/// impl MyWgt {
550///     widget_impl! {
551///         /// Docs for the property in the widget.
552///         pub zng::widget::align(align: impl IntoVar<Align>);
553///     }
554/// }
555/// ```
556#[macro_export]
557macro_rules! widget_impl {
558    (
559        $(
560            $(#[$attr:meta])*
561            $vis:vis $($property:ident)::+ ($($arg:ident : $arg_ty:ty)*);
562        )+
563    ) => {
564        $(
565            $crate::widget::property_impl! {
566                attrs { $(#[$attr])* }
567                vis { $vis }
568                path { $($property)::* }
569                args { $($arg:$arg_ty),* }
570            }
571        )+
572    }
573}
574#[doc(inline)]
575pub use widget_impl;
576
577zng_unique_id::unique_id_64! {
578    /// Unique ID of a widget.
579    ///
580    /// # Name
581    ///
582    /// IDs are only unique for the same process.
583    /// You can associate a [`name`] with an ID to give it a persistent identifier.
584    ///
585    /// [`name`]: WidgetId::name
586    pub struct WidgetId;
587}
588zng_unique_id::impl_unique_id_name!(WidgetId);
589zng_unique_id::impl_unique_id_fmt!(WidgetId);
590zng_unique_id::impl_unique_id_bytemuck!(WidgetId);
591
592zng_var::impl_from_and_into_var! {
593    /// Calls [`WidgetId::named`].
594    fn from(name: &'static str) -> WidgetId {
595        WidgetId::named(name)
596    }
597    /// Calls [`WidgetId::named`].
598    fn from(name: String) -> WidgetId {
599        WidgetId::named(name)
600    }
601    /// Calls [`WidgetId::named`].
602    fn from(name: Cow<'static, str>) -> WidgetId {
603        WidgetId::named(name)
604    }
605    /// Calls [`WidgetId::named`].
606    fn from(name: char) -> WidgetId {
607        WidgetId::named(name)
608    }
609    /// Calls [`WidgetId::named`].
610    fn from(name: Txt) -> WidgetId {
611        WidgetId::named(name)
612    }
613    fn from(id: WidgetId) -> zng_view_api::access::AccessNodeId {
614        zng_view_api::access::AccessNodeId(id.get())
615    }
616
617    fn from(some: WidgetId) -> Option<WidgetId>;
618}
619impl serde::Serialize for WidgetId {
620    fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
621    where
622        S: serde::Serializer,
623    {
624        let name = self.name();
625        if name.is_empty() {
626            use serde::ser::Error;
627            return Err(S::Error::custom("cannot serialize unnamed `WidgetId`"));
628        }
629        name.serialize(serializer)
630    }
631}
632impl<'de> serde::Deserialize<'de> for WidgetId {
633    fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
634    where
635        D: serde::Deserializer<'de>,
636    {
637        let name = Txt::deserialize(deserializer)?;
638        Ok(WidgetId::named(name))
639    }
640}
641
642/// Defines how widget update requests inside [`WIDGET::with_context`] are handled.
643#[derive(Debug, Clone, Copy, PartialEq, Eq)]
644pub enum WidgetUpdateMode {
645    /// All updates flagged during the closure call are discarded, previous pending
646    /// requests are retained.
647    ///
648    /// This mode is used by [`UiNodeOp::Measure`].
649    ///
650    /// [`UiNodeOp::Measure`]: crate::widget::node::UiNodeOp::Measure
651    Ignore,
652    /// All updates flagged after the closure call are retained and propagate to the parent widget flags.
653    ///
654    /// This is the mode is used for all [`UiNodeOp`] delegation, except measure.
655    ///
656    /// [`UiNodeOp`]: crate::widget::node::UiNodeOp
657    Bubble,
658}
659
660/// Current context widget.
661///
662/// # Panics
663///
664/// Most of the methods on this service panic if not called inside a widget context.
665pub struct WIDGET;
666impl WIDGET {
667    /// Returns `true` if called inside a widget.
668    pub fn is_in_widget(&self) -> bool {
669        !WIDGET_CTX.is_default()
670    }
671
672    /// Get the widget ID, if called inside a widget.
673    pub fn try_id(&self) -> Option<WidgetId> {
674        if self.is_in_widget() { Some(WIDGET_CTX.get().id) } else { None }
675    }
676
677    /// Gets a text with detailed path to the current widget.
678    ///
679    /// This can be used to quickly identify the current widget during debug, the path printout will contain
680    /// the widget types if the inspector metadata is found for the widget.
681    ///
682    /// This method does not panic if called outside of a widget.
683    pub fn trace_path(&self) -> Txt {
684        if let Some(w_id) = WINDOW.try_id() {
685            if let Some(id) = self.try_id() {
686                let tree = WINDOW.info();
687                if let Some(wgt) = tree.get(id) {
688                    wgt.trace_path()
689                } else {
690                    formatx!("{w_id:?}//<no-info>/{id:?}")
691                }
692            } else {
693                formatx!("{w_id:?}//<no-widget>")
694            }
695        } else if let Some(id) = self.try_id() {
696            formatx!("<no-window>//{id:?}")
697        } else {
698            Txt::from_str("<no-widget>")
699        }
700    }
701
702    /// Gets a text with a detailed widget id.
703    ///
704    /// This can be used to quickly identify the current widget during debug, the printout will contain the widget
705    /// type if the inspector metadata is found for the widget.
706    ///
707    /// This method does not panic if called outside of a widget.
708    pub fn trace_id(&self) -> Txt {
709        if let Some(id) = self.try_id() {
710            if WINDOW.try_id().is_some() {
711                let tree = WINDOW.info();
712                if let Some(wgt) = tree.get(id) {
713                    wgt.trace_id()
714                } else {
715                    formatx!("{id:?}")
716                }
717            } else {
718                formatx!("{id:?}")
719            }
720        } else {
721            Txt::from("<no-widget>")
722        }
723    }
724
725    /// Get the widget ID.
726    pub fn id(&self) -> WidgetId {
727        WIDGET_CTX.get().id
728    }
729
730    /// Gets the widget info.
731    pub fn info(&self) -> WidgetInfo {
732        WINDOW.info().get(WIDGET.id()).expect("widget info not init")
733    }
734
735    /// Widget bounds, updated every layout.
736    pub fn bounds(&self) -> WidgetBoundsInfo {
737        WIDGET_CTX.get().bounds.lock().clone()
738    }
739
740    /// Widget border, updated every layout.
741    pub fn border(&self) -> WidgetBorderInfo {
742        WIDGET_CTX.get().border.lock().clone()
743    }
744
745    /// Gets the parent widget or `None` if is root.
746    ///
747    /// Panics if not called inside a widget.
748    pub fn parent_id(&self) -> Option<WidgetId> {
749        WIDGET_CTX.get().parent_id.load(Relaxed)
750    }
751
752    /// Schedule an [`UpdateOp`] for the current widget.
753    pub fn update_op(&self, op: UpdateOp) -> &Self {
754        match op {
755            UpdateOp::Update => self.update(),
756            UpdateOp::Info => self.update_info(),
757            UpdateOp::Layout => self.layout(),
758            UpdateOp::Render => self.render(),
759            UpdateOp::RenderUpdate => self.render_update(),
760        }
761    }
762
763    fn update_impl(&self, flag: UpdateFlags) -> &Self {
764        let _ = WIDGET_CTX.get().flags.fetch_update(Relaxed, Relaxed, |mut f| {
765            if !f.contains(flag) {
766                f.insert(flag);
767                Some(f)
768            } else {
769                None
770            }
771        });
772        self
773    }
774
775    /// Schedule an update for the current widget.
776    ///
777    /// After the current update the app-extensions, parent window and widgets will update again.
778    pub fn update(&self) -> &Self {
779        UpdatesTrace::log_update();
780        self.update_impl(UpdateFlags::UPDATE)
781    }
782
783    /// Schedule an info rebuild for the current widget.
784    ///
785    /// After all requested updates apply the parent window and widgets will re-build the info tree.
786    pub fn update_info(&self) -> &Self {
787        UpdatesTrace::log_info();
788        self.update_impl(UpdateFlags::INFO)
789    }
790
791    /// Schedule a re-layout for the current widget.
792    ///
793    /// After all requested updates apply the parent window and widgets will re-layout.
794    pub fn layout(&self) -> &Self {
795        UpdatesTrace::log_layout();
796        self.update_impl(UpdateFlags::LAYOUT)
797    }
798
799    /// Schedule a re-render for the current widget.
800    ///
801    /// After all requested updates and layouts apply the parent window and widgets will re-render.
802    ///
803    /// This also overrides any pending [`render_update`] request.
804    ///
805    /// [`render_update`]: Self::render_update
806    pub fn render(&self) -> &Self {
807        UpdatesTrace::log_render();
808        self.update_impl(UpdateFlags::RENDER)
809    }
810
811    /// Schedule a frame update for the current widget.
812    ///
813    /// After all requested updates and layouts apply the parent window and widgets will update the frame.
814    ///
815    /// This request is supplanted by any [`render`] request.
816    ///
817    /// [`render`]: Self::render
818    pub fn render_update(&self) -> &Self {
819        UpdatesTrace::log_render();
820        self.update_impl(UpdateFlags::RENDER_UPDATE)
821    }
822
823    /// Flags the widget to re-init after the current update returns.
824    ///
825    /// The widget responds to this request differently depending on the node method that calls it:
826    ///
827    /// * [`UiNode::init`] and [`UiNode::deinit`]: Request is ignored, removed.
828    /// * [`UiNode::event`]: If the widget is pending a reinit, it is reinited first, then the event is propagated to child nodes.
829    ///   If a reinit is requested during event handling the widget is reinited immediately after the event handler.
830    /// * [`UiNode::update`]: If the widget is pending a reinit, it is reinited and the update ignored.
831    ///   If a reinit is requested during update the widget is reinited immediately after the update.
832    /// * Other methods: Reinit request is flagged and an [`UiNode::update`] is requested for the widget.
833    ///
834    /// [`UiNode::init`]: crate::widget::node::UiNode::init
835    /// [`UiNode::deinit`]: crate::widget::node::UiNode::deinit
836    /// [`UiNode::event`]: crate::widget::node::UiNode::event
837    /// [`UiNode::update`]: crate::widget::node::UiNode::update
838    pub fn reinit(&self) {
839        let _ = WIDGET_CTX.get().flags.fetch_update(Relaxed, Relaxed, |mut f| {
840            if !f.contains(UpdateFlags::REINIT) {
841                f.insert(UpdateFlags::REINIT);
842                Some(f)
843            } else {
844                None
845            }
846        });
847    }
848
849    /// Calls `f` with a read lock on the current widget state map.
850    pub fn with_state<R>(&self, f: impl FnOnce(StateMapRef<WIDGET>) -> R) -> R {
851        f(WIDGET_CTX.get().state.read().borrow())
852    }
853
854    /// Calls `f` with a write lock on the current widget state map.
855    pub fn with_state_mut<R>(&self, f: impl FnOnce(StateMapMut<WIDGET>) -> R) -> R {
856        f(WIDGET_CTX.get().state.write().borrow_mut())
857    }
858
859    /// Get the widget state `id`, if it is set.
860    pub fn get_state<T: StateValue + Clone>(&self, id: impl Into<StateId<T>>) -> Option<T> {
861        let id = id.into();
862        self.with_state(|s| s.get_clone(id))
863    }
864
865    /// Require the widget state `id`.
866    ///
867    /// Panics if the `id` is not set.
868    pub fn req_state<T: StateValue + Clone>(&self, id: impl Into<StateId<T>>) -> T {
869        let id = id.into();
870        self.with_state(|s| s.req(id).clone())
871    }
872
873    /// Set the widget state `id` to `value`.
874    ///
875    /// Returns the previous set value.
876    pub fn set_state<T: StateValue>(&self, id: impl Into<StateId<T>>, value: impl Into<T>) -> Option<T> {
877        let id = id.into();
878        let value = value.into();
879        self.with_state_mut(|mut s| s.set(id, value))
880    }
881
882    /// Sets the widget state `id` without value.
883    ///
884    /// Returns if the state `id` was already flagged.
885    pub fn flag_state(&self, id: impl Into<StateId<()>>) -> bool {
886        let id = id.into();
887        self.with_state_mut(|mut s| s.flag(id))
888    }
889
890    /// Calls `init` and sets `id` if it is not already set in the widget.
891    pub fn init_state<T: StateValue>(&self, id: impl Into<StateId<T>>, init: impl FnOnce() -> T) {
892        let id = id.into();
893        self.with_state_mut(|mut s| {
894            s.entry(id).or_insert_with(init);
895        });
896    }
897
898    /// Sets the `id` to the default value if it is not already set.
899    pub fn init_state_default<T: StateValue + Default>(&self, id: impl Into<StateId<T>>) {
900        self.init_state(id.into(), Default::default)
901    }
902
903    /// Returns `true` if the `id` is set or flagged in the widget.
904    pub fn contains_state<T: StateValue>(&self, id: impl Into<StateId<T>>) -> bool {
905        let id = id.into();
906        self.with_state(|s| s.contains(id))
907    }
908
909    /// Subscribe to receive [`UpdateOp`] when the `var` changes.
910    pub fn sub_var_op(&self, op: UpdateOp, var: &AnyVar) -> &Self {
911        let w = WIDGET_CTX.get();
912        let s = var.subscribe(op, w.id);
913
914        // function to avoid generics code bloat
915        fn push(w: Arc<WidgetCtxData>, s: VarHandle) {
916            if WIDGET_HANDLES_CTX.is_default() {
917                w.handles.var_handles.lock().push(s);
918            } else {
919                WIDGET_HANDLES_CTX.get().var_handles.lock().push(s);
920            }
921        }
922        push(w, s);
923
924        self
925    }
926
927    /// Subscribe to receive [`UpdateOp`] when the `var` changes and `predicate` approves the new value.
928    ///
929    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
930    pub fn sub_var_op_when<T: VarValue>(
931        &self,
932        op: UpdateOp,
933        var: &Var<T>,
934        predicate: impl Fn(&T) -> bool + Send + Sync + 'static,
935    ) -> &Self {
936        let w = WIDGET_CTX.get();
937        let s = var.subscribe_when(op, w.id, predicate);
938
939        // function to avoid generics code bloat
940        fn push(w: Arc<WidgetCtxData>, s: VarHandle) {
941            if WIDGET_HANDLES_CTX.is_default() {
942                w.handles.var_handles.lock().push(s);
943            } else {
944                WIDGET_HANDLES_CTX.get().var_handles.lock().push(s);
945            }
946        }
947        push(w, s);
948
949        self
950    }
951
952    /// Subscribe to receive updates when the `var` changes.
953    pub fn sub_var(&self, var: &AnyVar) -> &Self {
954        self.sub_var_op(UpdateOp::Update, var)
955    }
956    /// Subscribe to receive updates when the `var` changes and the `predicate` approves the new value.
957    ///
958    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
959    pub fn sub_var_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
960        self.sub_var_op_when(UpdateOp::Update, var, predicate)
961    }
962
963    /// Subscribe to receive info rebuild requests when the `var` changes.
964    pub fn sub_var_info(&self, var: &AnyVar) -> &Self {
965        self.sub_var_op(UpdateOp::Info, var)
966    }
967    /// Subscribe to receive info rebuild requests when the `var` changes and the `predicate` approves the new value.
968    ///
969    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
970    pub fn sub_var_info_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
971        self.sub_var_op_when(UpdateOp::Info, var, predicate)
972    }
973
974    /// Subscribe to receive layout requests when the `var` changes.
975    pub fn sub_var_layout(&self, var: &AnyVar) -> &Self {
976        self.sub_var_op(UpdateOp::Layout, var)
977    }
978    /// Subscribe to receive layout requests when the `var` changes and the `predicate` approves the new value.
979    ///
980    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
981    pub fn sub_var_layout_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
982        self.sub_var_op_when(UpdateOp::Layout, var, predicate)
983    }
984
985    /// Subscribe to receive render requests when the `var` changes.
986    pub fn sub_var_render(&self, var: &AnyVar) -> &Self {
987        self.sub_var_op(UpdateOp::Render, var)
988    }
989    /// Subscribe to receive render requests when the `var` changes and the `predicate` approves the new value.
990    ///
991    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
992    pub fn sub_var_render_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
993        self.sub_var_op_when(UpdateOp::Render, var, predicate)
994    }
995
996    /// Subscribe to receive render update requests when the `var` changes.
997    pub fn sub_var_render_update(&self, var: &AnyVar) -> &Self {
998        self.sub_var_op(UpdateOp::RenderUpdate, var)
999    }
1000    /// Subscribe to receive render update requests when the `var` changes and the `predicate` approves the new value.
1001    ///
1002    /// Note that the `predicate` does not run in the widget context, it runs on the app context.
1003    pub fn sub_var_render_update_when<T: VarValue>(&self, var: &Var<T>, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> &Self {
1004        self.sub_var_op_when(UpdateOp::RenderUpdate, var, predicate)
1005    }
1006
1007    /// Subscribe to receive events from `event` when the event targets this widget.
1008    pub fn sub_event<A: EventArgs>(&self, event: &Event<A>) -> &Self {
1009        let w = WIDGET_CTX.get();
1010        let s = event.subscribe(w.id);
1011
1012        // function to avoid generics code bloat
1013        fn push(w: Arc<WidgetCtxData>, s: EventHandle) {
1014            if WIDGET_HANDLES_CTX.is_default() {
1015                w.handles.event_handles.lock().push(s);
1016            } else {
1017                WIDGET_HANDLES_CTX.get().event_handles.lock().push(s);
1018            }
1019        }
1020        push(w, s);
1021
1022        self
1023    }
1024
1025    /// Hold the event `handle` until the widget is deinited.
1026    pub fn push_event_handle(&self, handle: EventHandle) {
1027        if WIDGET_HANDLES_CTX.is_default() {
1028            WIDGET_CTX.get().handles.event_handles.lock().push(handle);
1029        } else {
1030            WIDGET_HANDLES_CTX.get().event_handles.lock().push(handle);
1031        }
1032    }
1033
1034    /// Hold the event `handles` until the widget is deinited.
1035    pub fn push_event_handles(&self, handles: EventHandles) {
1036        if WIDGET_HANDLES_CTX.is_default() {
1037            WIDGET_CTX.get().handles.event_handles.lock().extend(handles);
1038        } else {
1039            WIDGET_HANDLES_CTX.get().event_handles.lock().extend(handles);
1040        }
1041    }
1042
1043    /// Hold the var `handle` until the widget is deinited.
1044    pub fn push_var_handle(&self, handle: VarHandle) {
1045        if WIDGET_HANDLES_CTX.is_default() {
1046            WIDGET_CTX.get().handles.var_handles.lock().push(handle);
1047        } else {
1048            WIDGET_HANDLES_CTX.get().var_handles.lock().push(handle);
1049        }
1050    }
1051
1052    /// Hold the var `handles` until the widget is deinited.
1053    pub fn push_var_handles(&self, handles: VarHandles) {
1054        if WIDGET_HANDLES_CTX.is_default() {
1055            WIDGET_CTX.get().handles.var_handles.lock().extend(handles);
1056        } else {
1057            WIDGET_HANDLES_CTX.get().var_handles.lock().extend(handles);
1058        }
1059    }
1060
1061    /// Transform point in the window space to the widget inner bounds.
1062    pub fn win_point_to_wgt(&self, point: DipPoint) -> Option<PxPoint> {
1063        let wgt_info = WIDGET.info();
1064        wgt_info
1065            .inner_transform()
1066            .inverse()?
1067            .transform_point(point.to_px(wgt_info.tree().scale_factor()))
1068    }
1069
1070    /// Gets the transform from the window space to the widget inner bounds.
1071    pub fn win_to_wgt(&self) -> Option<PxTransform> {
1072        WIDGET.info().inner_transform().inverse()
1073    }
1074
1075    /// Calls `f` with an override target for var and event subscription handles.
1076    ///
1077    /// By default when vars and events are subscribed using the methods of this service the
1078    /// subscriptions live until the widget is deinited. This method intersects these
1079    /// subscriptions, registering then in `handles` instead.
1080    pub fn with_handles<R>(&self, handles: &mut WidgetHandlesCtx, f: impl FnOnce() -> R) -> R {
1081        WIDGET_HANDLES_CTX.with_context(&mut handles.0, f)
1082    }
1083
1084    /// Calls `f` while the widget is set to `ctx`.
1085    ///
1086    /// If `update_mode` is [`WidgetUpdateMode::Bubble`] the update flags requested for the `ctx` after `f` will be copied to the
1087    /// caller widget context, otherwise they are ignored.
1088    ///
1089    /// This method can be used to manually define a widget context, note that widgets already define their own context.
1090    #[inline(always)]
1091    pub fn with_context<R>(&self, ctx: &mut WidgetCtx, update_mode: WidgetUpdateMode, f: impl FnOnce() -> R) -> R {
1092        struct Restore<'a> {
1093            update_mode: WidgetUpdateMode,
1094            parent_id: Option<WidgetId>,
1095            prev_flags: UpdateFlags,
1096            ctx: &'a mut WidgetCtx,
1097        }
1098        impl<'a> Restore<'a> {
1099            fn new(ctx: &'a mut WidgetCtx, update_mode: WidgetUpdateMode) -> Self {
1100                let parent_id = WIDGET.try_id();
1101
1102                if let Some(ctx) = ctx.0.as_mut() {
1103                    ctx.parent_id.store(parent_id, Relaxed);
1104                } else {
1105                    unreachable!()
1106                }
1107
1108                let prev_flags = match update_mode {
1109                    WidgetUpdateMode::Ignore => ctx.0.as_mut().unwrap().flags.load(Relaxed),
1110                    WidgetUpdateMode::Bubble => UpdateFlags::empty(),
1111                };
1112
1113                Self {
1114                    update_mode,
1115                    parent_id,
1116                    prev_flags,
1117                    ctx,
1118                }
1119            }
1120        }
1121        impl<'a> Drop for Restore<'a> {
1122            fn drop(&mut self) {
1123                let ctx = match self.ctx.0.as_mut() {
1124                    Some(c) => c,
1125                    None => return, // can happen in case of panic
1126                };
1127
1128                match self.update_mode {
1129                    WidgetUpdateMode::Ignore => {
1130                        ctx.flags.store(self.prev_flags, Relaxed);
1131                    }
1132                    WidgetUpdateMode::Bubble => {
1133                        let wgt_flags = ctx.flags.load(Relaxed);
1134
1135                        if let Some(parent) = self.parent_id.map(|_| WIDGET_CTX.get()) {
1136                            let propagate = wgt_flags
1137                                & (UpdateFlags::UPDATE
1138                                    | UpdateFlags::INFO
1139                                    | UpdateFlags::LAYOUT
1140                                    | UpdateFlags::RENDER
1141                                    | UpdateFlags::RENDER_UPDATE);
1142
1143                            let _ = parent.flags.fetch_update(Relaxed, Relaxed, |mut u| {
1144                                if !u.contains(propagate) {
1145                                    u.insert(propagate);
1146                                    Some(u)
1147                                } else {
1148                                    None
1149                                }
1150                            });
1151                            ctx.parent_id.store(None, Relaxed);
1152                        } else if let Some(window_id) = WINDOW.try_id() {
1153                            // is at root, register `UPDATES`
1154                            UPDATES.update_flags_root(wgt_flags, window_id, ctx.id);
1155                            // some builders don't clear the root widget flags like they do for other widgets.
1156                            ctx.flags.store(wgt_flags & UpdateFlags::REINIT, Relaxed);
1157                        } else {
1158                            // used outside window
1159                            UPDATES.update_flags(wgt_flags, ctx.id);
1160                            ctx.flags.store(UpdateFlags::empty(), Relaxed);
1161                        }
1162                    }
1163                }
1164            }
1165        }
1166
1167        let mut _restore = Restore::new(ctx, update_mode);
1168        WIDGET_CTX.with_context(&mut _restore.ctx.0, f)
1169    }
1170    /// Calls `f` while no widget is available in the context.
1171    #[inline(always)]
1172    pub fn with_no_context<R>(&self, f: impl FnOnce() -> R) -> R {
1173        WIDGET_CTX.with_default(f)
1174    }
1175
1176    #[cfg(any(test, doc, feature = "test_util"))]
1177    pub(crate) fn test_root_updates(&self) {
1178        let ctx = WIDGET_CTX.get();
1179        // is at root, register `UPDATES`
1180        UPDATES.update_flags_root(ctx.flags.load(Relaxed), WINDOW.id(), ctx.id);
1181        // some builders don't clear the root widget flags like they do for other widgets.
1182        ctx.flags.store(UpdateFlags::empty(), Relaxed);
1183    }
1184
1185    pub(crate) fn layout_is_pending(&self, layout_widgets: &LayoutUpdates) -> bool {
1186        let ctx = WIDGET_CTX.get();
1187        ctx.flags.load(Relaxed).contains(UpdateFlags::LAYOUT) || layout_widgets.delivery_list().enter_widget(ctx.id)
1188    }
1189
1190    /// Remove update flag and returns if it intersected.
1191    pub(crate) fn take_update(&self, flag: UpdateFlags) -> bool {
1192        let mut r = false;
1193        let _ = WIDGET_CTX.get().flags.fetch_update(Relaxed, Relaxed, |mut f| {
1194            if f.intersects(flag) {
1195                r = true;
1196                f.remove(flag);
1197                Some(f)
1198            } else {
1199                None
1200            }
1201        });
1202        r
1203    }
1204
1205    /// Current pending updates.
1206    #[cfg(debug_assertions)]
1207    pub(crate) fn pending_update(&self) -> UpdateFlags {
1208        WIDGET_CTX.get().flags.load(Relaxed)
1209    }
1210
1211    /// Remove the render reuse range if render was not invalidated on this widget.
1212    pub(crate) fn take_render_reuse(&self, render_widgets: &RenderUpdates, render_update_widgets: &RenderUpdates) -> Option<ReuseRange> {
1213        let ctx = WIDGET_CTX.get();
1214        let mut try_reuse = true;
1215
1216        // take RENDER, RENDER_UPDATE
1217        let _ = ctx.flags.fetch_update(Relaxed, Relaxed, |mut f| {
1218            if f.intersects(UpdateFlags::RENDER | UpdateFlags::RENDER_UPDATE) {
1219                try_reuse = false;
1220                f.remove(UpdateFlags::RENDER | UpdateFlags::RENDER_UPDATE);
1221                Some(f)
1222            } else {
1223                None
1224            }
1225        });
1226
1227        if try_reuse && !render_widgets.delivery_list().enter_widget(ctx.id) && !render_update_widgets.delivery_list().enter_widget(ctx.id)
1228        {
1229            ctx.render_reuse.lock().take()
1230        } else {
1231            None
1232        }
1233    }
1234
1235    pub(crate) fn set_render_reuse(&self, range: Option<ReuseRange>) {
1236        *WIDGET_CTX.get().render_reuse.lock() = range;
1237    }
1238}
1239
1240context_local! {
1241    pub(crate) static WIDGET_CTX: WidgetCtxData = WidgetCtxData::no_context();
1242    static WIDGET_HANDLES_CTX: WidgetHandlesCtxData = WidgetHandlesCtxData::dummy();
1243}
1244
1245/// Defines the backing data of [`WIDGET`].
1246///
1247/// Each widget owns this data and calls [`WIDGET.with_context`] to delegate to it's child node.
1248///
1249/// [`WIDGET.with_context`]: WIDGET::with_context
1250pub struct WidgetCtx(Option<Arc<WidgetCtxData>>);
1251impl WidgetCtx {
1252    /// New widget context.
1253    pub fn new(id: WidgetId) -> Self {
1254        Self(Some(Arc::new(WidgetCtxData {
1255            parent_id: Atomic::new(None),
1256            id,
1257            flags: Atomic::new(UpdateFlags::empty()),
1258            state: RwLock::new(OwnedStateMap::default()),
1259            handles: WidgetHandlesCtxData::dummy(),
1260            bounds: Mutex::new(WidgetBoundsInfo::default()),
1261            border: Mutex::new(WidgetBorderInfo::default()),
1262            render_reuse: Mutex::new(None),
1263        })))
1264    }
1265
1266    /// Drops all var and event handles, clears all state.
1267    ///
1268    /// If `retain_state` is enabled the state will not be cleared and can still read.
1269    pub fn deinit(&mut self, retain_state: bool) {
1270        let ctx = self.0.as_mut().unwrap();
1271        ctx.handles.var_handles.lock().clear();
1272        ctx.handles.event_handles.lock().clear();
1273        ctx.flags.store(UpdateFlags::empty(), Relaxed);
1274        *ctx.render_reuse.lock() = None;
1275
1276        if !retain_state {
1277            ctx.state.write().clear();
1278        }
1279    }
1280
1281    /// Returns `true` if reinit was requested for the widget.
1282    ///
1283    /// Note that widget implementers must use [`take_reinit`] to fulfill the request.
1284    ///
1285    /// [`take_reinit`]: Self::take_reinit
1286    pub fn is_pending_reinit(&self) -> bool {
1287        self.0.as_ref().unwrap().flags.load(Relaxed).contains(UpdateFlags::REINIT)
1288    }
1289
1290    /// Returns `true` if an [`WIDGET.reinit`] request was made.
1291    ///
1292    /// Unlike other requests, the widget implement must re-init immediately.
1293    ///
1294    /// [`WIDGET.reinit`]: WIDGET::reinit
1295    pub fn take_reinit(&mut self) -> bool {
1296        let ctx = self.0.as_mut().unwrap();
1297
1298        let mut flags = ctx.flags.load(Relaxed);
1299        let r = flags.contains(UpdateFlags::REINIT);
1300        if r {
1301            flags.remove(UpdateFlags::REINIT);
1302            ctx.flags.store(flags, Relaxed);
1303        }
1304
1305        r
1306    }
1307
1308    /// Gets the widget id.
1309    pub fn id(&self) -> WidgetId {
1310        self.0.as_ref().unwrap().id
1311    }
1312    /// Gets the widget bounds.
1313    pub fn bounds(&self) -> WidgetBoundsInfo {
1314        self.0.as_ref().unwrap().bounds.lock().clone()
1315    }
1316
1317    /// Gets the widget borders.
1318    pub fn border(&self) -> WidgetBorderInfo {
1319        self.0.as_ref().unwrap().border.lock().clone()
1320    }
1321
1322    /// Call `f` with an exclusive lock to the widget state.
1323    pub fn with_state<R>(&mut self, f: impl FnOnce(&mut OwnedStateMap<WIDGET>) -> R) -> R {
1324        f(&mut self.0.as_mut().unwrap().state.write())
1325    }
1326
1327    /// Clone a reference to the widget context.
1328    ///
1329    /// This must be used only if the widget implementation is split.
1330    pub fn share(&mut self) -> Self {
1331        Self(self.0.clone())
1332    }
1333}
1334
1335pub(crate) struct WidgetCtxData {
1336    parent_id: Atomic<Option<WidgetId>>,
1337    pub(crate) id: WidgetId,
1338    flags: Atomic<UpdateFlags>,
1339    state: RwLock<OwnedStateMap<WIDGET>>,
1340    handles: WidgetHandlesCtxData,
1341    pub(crate) bounds: Mutex<WidgetBoundsInfo>,
1342    border: Mutex<WidgetBorderInfo>,
1343    render_reuse: Mutex<Option<ReuseRange>>,
1344}
1345impl WidgetCtxData {
1346    #[track_caller]
1347    fn no_context() -> Self {
1348        panic!("no widget in context")
1349    }
1350}
1351
1352struct WidgetHandlesCtxData {
1353    var_handles: Mutex<VarHandles>,
1354    event_handles: Mutex<EventHandles>,
1355}
1356
1357impl WidgetHandlesCtxData {
1358    const fn dummy() -> Self {
1359        Self {
1360            var_handles: Mutex::new(VarHandles::dummy()),
1361            event_handles: Mutex::new(EventHandles::dummy()),
1362        }
1363    }
1364}
1365
1366/// Defines the backing data for [`WIDGET.with_handles`].
1367///
1368/// [`WIDGET.with_handles`]: WIDGET::with_handles
1369pub struct WidgetHandlesCtx(Option<Arc<WidgetHandlesCtxData>>);
1370impl WidgetHandlesCtx {
1371    /// New empty.
1372    pub fn new() -> Self {
1373        Self(Some(Arc::new(WidgetHandlesCtxData::dummy())))
1374    }
1375
1376    /// Drop all handles.
1377    pub fn clear(&mut self) {
1378        let h = self.0.as_ref().unwrap();
1379        h.var_handles.lock().clear();
1380        h.event_handles.lock().clear();
1381    }
1382}
1383impl Default for WidgetHandlesCtx {
1384    fn default() -> Self {
1385        Self::new()
1386    }
1387}
1388
1389/// Extension method to subscribe any widget to a variable.
1390///
1391/// Also see [`WIDGET`] methods for the primary way to subscribe from inside a widget.
1392pub trait AnyVarSubscribe {
1393    /// Register the widget to receive an [`UpdateOp`] when this variable is new.
1394    ///
1395    /// Variables without the [`NEW`] capability return [`VarHandle::dummy`].
1396    ///
1397    /// [`NEW`]: zng_var::VarCapability::NEW
1398    /// [`VarHandle::dummy`]: zng_var::VarHandle
1399    fn subscribe(&self, op: UpdateOp, widget_id: WidgetId) -> VarHandle;
1400}
1401impl AnyVarSubscribe for AnyVar {
1402    fn subscribe(&self, op: UpdateOp, widget_id: WidgetId) -> VarHandle {
1403        if !self.capabilities().is_const() {
1404            self.hook(move |_| {
1405                UPDATES.update_op(op, widget_id);
1406                true
1407            })
1408        } else {
1409            VarHandle::dummy()
1410        }
1411    }
1412}
1413
1414/// Extension methods to subscribe any widget to a variable or app handlers to a variable.
1415///
1416/// Also see [`WIDGET`] methods for the primary way to subscribe from inside a widget.
1417pub trait VarSubscribe<T: VarValue>: AnyVarSubscribe {
1418    /// Register the widget to receive an [`UpdateOp`] when this variable is new and the `predicate` approves the new value.
1419    ///
1420    /// Variables without the [`NEW`] capability return [`VarHandle::dummy`].
1421    ///
1422    /// [`NEW`]: zng_var::VarCapability::NEW
1423    /// [`VarHandle::dummy`]: zng_var::VarHandle
1424    fn subscribe_when(&self, op: UpdateOp, widget_id: WidgetId, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> VarHandle;
1425
1426    /// Add a preview `handler` that is called every time this variable updates,
1427    /// the handler is called before UI update.
1428    ///
1429    /// Note that the handler runs on the app context, all [`ContextVar<T>`] used inside will have the default value.
1430    ///
1431    /// [`ContextVar<T>`]: zng_var::ContextVar
1432    fn on_pre_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1433
1434    /// Add a `handler` that is called every time this variable updates,
1435    /// the handler is called after UI update.
1436    ///
1437    /// Note that the handler runs on the app context, all [`ContextVar<T>`] used inside will have the default value.
1438    ///
1439    /// [`ContextVar<T>`]: zng_var::ContextVar
1440    fn on_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1441}
1442impl<T: VarValue> AnyVarSubscribe for Var<T> {
1443    fn subscribe(&self, op: UpdateOp, widget_id: WidgetId) -> VarHandle {
1444        self.as_any().subscribe(op, widget_id)
1445    }
1446}
1447impl<T: VarValue> VarSubscribe<T> for Var<T> {
1448    fn subscribe_when(&self, op: UpdateOp, widget_id: WidgetId, predicate: impl Fn(&T) -> bool + Send + Sync + 'static) -> VarHandle {
1449        self.hook(move |a| {
1450            if let Some(a) = a.downcast_value::<T>() {
1451                if predicate(a) {
1452                    UPDATES.update_op(op, widget_id);
1453                }
1454                true
1455            } else {
1456                false
1457            }
1458        })
1459    }
1460
1461    fn on_pre_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle {
1462        var_on_new(self, handler, true)
1463    }
1464
1465    fn on_new(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle {
1466        var_on_new(self, handler, false)
1467    }
1468}
1469
1470/// Extension methods to subscribe app handlers to a response variable.
1471pub trait ResponseVarSubscribe<T: VarValue> {
1472    /// Add a `handler` that is called once when the response is received,
1473    /// the handler is called before all other UI updates.
1474    ///
1475    /// The handler is not called if already [`is_done`], in this case a dummy handle is returned.
1476    ///
1477    /// [`is_done`]: ResponseVar::is_done
1478    fn on_pre_rsp(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1479
1480    /// Add a `handler` that is called once when the response is received,
1481    /// the handler is called after all other UI updates.
1482    ///
1483    /// The handler is not called if already [`is_done`], in this case a dummy handle is returned.
1484    ///
1485    /// [`is_done`]: ResponseVar::is_done
1486    fn on_rsp(&self, handler: Handler<OnVarArgs<T>>) -> VarHandle;
1487}
1488impl<T: VarValue> ResponseVarSubscribe<T> for ResponseVar<T> {
1489    fn on_pre_rsp(&self, mut handler: Handler<OnVarArgs<T>>) -> VarHandle {
1490        if self.is_done() {
1491            return VarHandle::dummy();
1492        }
1493
1494        self.on_pre_new(Box::new(move |args| {
1495            if let zng_var::Response::Done(value) = &args.value {
1496                APP_HANDLER.unsubscribe();
1497                handler(&OnVarArgs::new(value.clone(), args.tags.clone()))
1498            } else {
1499                HandlerResult::Done
1500            }
1501        }))
1502    }
1503
1504    fn on_rsp(&self, mut handler: Handler<OnVarArgs<T>>) -> VarHandle {
1505        if self.is_done() {
1506            return VarHandle::dummy();
1507        }
1508
1509        self.on_new(Box::new(move |args| {
1510            if let zng_var::Response::Done(value) = &args.value {
1511                APP_HANDLER.unsubscribe();
1512                handler(&OnVarArgs::new(value.clone(), args.tags.clone()))
1513            } else {
1514                HandlerResult::Done
1515            }
1516        }))
1517    }
1518}
1519
1520fn var_on_new<T>(var: &Var<T>, handler: Handler<OnVarArgs<T>>, is_preview: bool) -> VarHandle
1521where
1522    T: VarValue,
1523{
1524    if var.capabilities().is_const() {
1525        return VarHandle::dummy();
1526    }
1527
1528    let handler = handler.into_arc();
1529    let (inner_handle_owner, inner_handle) = Handle::new(());
1530    var.hook(move |args| {
1531        if inner_handle_owner.is_dropped() {
1532            return false;
1533        }
1534
1535        let handle = inner_handle.downgrade();
1536        let value = args.value().clone();
1537        let tags: Vec<_> = args.tags().to_vec();
1538
1539        let update_once: Handler<crate::update::UpdateArgs> = Box::new(clmv!(handler, |_| {
1540            APP_HANDLER.unsubscribe(); // once
1541            APP_HANDLER.with(handle.clone_boxed(), is_preview, || {
1542                handler.call(&OnVarArgs::new(value.clone(), tags.clone()))
1543            })
1544        }));
1545
1546        if is_preview {
1547            UPDATES.on_pre_update(update_once).perm();
1548        } else {
1549            UPDATES.on_update(update_once).perm();
1550        }
1551        true
1552    })
1553}
1554
1555/// Arguments for a var event handler.
1556#[non_exhaustive]
1557pub struct OnVarArgs<T: VarValue> {
1558    /// The new value.
1559    pub value: T,
1560    /// Custom tag objects that where set when the value was modified.
1561    pub tags: Vec<BoxAnyVarValue>,
1562}
1563impl<T: VarValue> OnVarArgs<T> {
1564    /// New from value and custom modify tags.
1565    pub fn new(value: T, tags: Vec<BoxAnyVarValue>) -> Self {
1566        Self { value, tags }
1567    }
1568
1569    /// Reference all custom tag values of type `T`.
1570    pub fn downcast_tags<Ta: VarValue>(&self) -> impl Iterator<Item = &Ta> + '_ {
1571        self.tags.iter().filter_map(|t| (*t).downcast_ref::<Ta>())
1572    }
1573}
1574impl<T: VarValue> Clone for OnVarArgs<T> {
1575    fn clone(&self) -> Self {
1576        Self {
1577            value: self.value.clone(),
1578            tags: self.tags.iter().map(|t| (*t).clone_boxed()).collect(),
1579        }
1580    }
1581}
1582
1583/// Extension methods to layout var values.
1584pub trait VarLayout<T: VarValue> {
1585    /// Compute the pixel value in the current [`LAYOUT`] context.
1586    ///
1587    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1588    fn layout(&self) -> T::Px
1589    where
1590        T: Layout2d;
1591
1592    /// Compute the pixel value in the current [`LAYOUT`] context with `default`.
1593    ///
1594    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1595    fn layout_dft(&self, default: T::Px) -> T::Px
1596    where
1597        T: Layout2d;
1598
1599    /// Compute the pixel value in the current [`LAYOUT`] context ***x*** axis.
1600    ///
1601    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1602    fn layout_x(&self) -> Px
1603    where
1604        T: Layout1d;
1605
1606    /// Compute the pixel value in the current [`LAYOUT`] context ***y*** axis.
1607    ///
1608    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1609    fn layout_y(&self) -> Px
1610    where
1611        T: Layout1d;
1612
1613    /// Compute the pixel value in the current [`LAYOUT`] context ***z*** axis.
1614    ///
1615    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1616    fn layout_z(&self) -> Px
1617    where
1618        T: Layout1d;
1619
1620    /// Compute the pixel value in the current [`LAYOUT`] context ***x*** axis with `default`.
1621    ///
1622    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1623    fn layout_dft_x(&self, default: Px) -> Px
1624    where
1625        T: Layout1d;
1626
1627    /// Compute the pixel value in the current [`LAYOUT`] context ***y*** axis with `default`.
1628    ///
1629    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1630    fn layout_dft_y(&self, default: Px) -> Px
1631    where
1632        T: Layout1d;
1633
1634    /// Compute the pixel value in the current [`LAYOUT`] context ***z*** axis with `default`.
1635    ///
1636    /// [`LAYOUT`]: zng_layout::context::LAYOUT
1637    fn layout_dft_z(&self, default: Px) -> Px
1638    where
1639        T: Layout1d;
1640}
1641impl<T: VarValue> VarLayout<T> for Var<T> {
1642    fn layout(&self) -> <T>::Px
1643    where
1644        T: Layout2d,
1645    {
1646        self.with(|s| s.layout())
1647    }
1648
1649    fn layout_dft(&self, default: <T>::Px) -> <T>::Px
1650    where
1651        T: Layout2d,
1652    {
1653        self.with(move |s| s.layout_dft(default))
1654    }
1655
1656    fn layout_x(&self) -> Px
1657    where
1658        T: Layout1d,
1659    {
1660        self.with(|s| s.layout_x())
1661    }
1662
1663    fn layout_y(&self) -> Px
1664    where
1665        T: Layout1d,
1666    {
1667        self.with(|s| s.layout_y())
1668    }
1669
1670    fn layout_z(&self) -> Px
1671    where
1672        T: Layout1d,
1673    {
1674        self.with(|s| s.layout_z())
1675    }
1676
1677    fn layout_dft_x(&self, default: Px) -> Px
1678    where
1679        T: Layout1d,
1680    {
1681        self.with(move |s| s.layout_dft_x(default))
1682    }
1683
1684    fn layout_dft_y(&self, default: Px) -> Px
1685    where
1686        T: Layout1d,
1687    {
1688        self.with(move |s| s.layout_dft_y(default))
1689    }
1690
1691    fn layout_dft_z(&self, default: Px) -> Px
1692    where
1693        T: Layout1d,
1694    {
1695        self.with(move |s| s.layout_dft_z(default))
1696    }
1697}
1698
1699/// Integrate [`UiTask`] with widget updates.
1700pub trait UiTaskWidget<R> {
1701    /// Create a UI bound future executor.
1702    ///
1703    /// The `task` is inert and must be polled using [`update`] to start, and it must be polled every
1704    /// [`UiNode::update`] after that, in widgets the `target` can be set so that the update requests are received.
1705    ///
1706    /// [`update`]: UiTask::update
1707    /// [`UiNode::update`]: crate::widget::node::UiNode::update
1708    /// [`UiNode::info`]: crate::widget::node::UiNode::info
1709    fn new<F>(target: Option<WidgetId>, task: impl IntoFuture<IntoFuture = F>) -> Self
1710    where
1711        F: Future<Output = R> + Send + 'static;
1712
1713    /// Like [`new`], from an already boxed and pinned future.
1714    ///
1715    /// [`new`]: UiTaskWidget::new
1716    fn new_boxed(target: Option<WidgetId>, task: Pin<Box<dyn Future<Output = R> + Send + 'static>>) -> Self;
1717}
1718impl<R> UiTaskWidget<R> for UiTask<R> {
1719    fn new<F>(target: Option<WidgetId>, task: impl IntoFuture<IntoFuture = F>) -> Self
1720    where
1721        F: Future<Output = R> + Send + 'static,
1722    {
1723        UiTask::new_raw(UPDATES.waker(target), task)
1724    }
1725
1726    fn new_boxed(target: Option<WidgetId>, task: Pin<Box<dyn Future<Output = R> + Send + 'static>>) -> Self {
1727        UiTask::new_raw_boxed(UPDATES.waker(target), task)
1728    }
1729}