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GpuSpec

Struct GpuSpec 

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pub struct GpuSpec {
    pub count: u32,
    pub vendor: String,
    pub mode: Option<String>,
    pub model: Option<String>,
    pub scheduling: Option<SchedulingPolicy>,
    pub distributed: Option<DistributedConfig>,
    pub sharing: Option<GpuSharingMode>,
}
Expand description

GPU resource specification

Supported vendors:

  • nvidia - NVIDIA GPUs via NVIDIA Container Toolkit (default)
  • amd - AMD GPUs via ROCm (/dev/kfd + /dev/dri/renderD*)
  • intel - Intel GPUs via VAAPI/i915 (/dev/dri/renderD*)
  • apple - Apple Silicon GPUs via Metal/MPS (macOS only)

Unknown vendors fall back to DRI render node passthrough.

§GPU mode (macOS only)

When vendor is "apple", the mode field controls how GPU access is provided:

  • "native" – Seatbelt sandbox with direct Metal/MPS access (lowest overhead)
  • "vm" – libkrun micro-VM with GPU forwarding (stronger isolation)
  • None (default) – Auto-select based on platform and vendor

On Linux, mode is ignored; GPU passthrough always uses device node binding.

Fields§

§count: u32

Number of GPUs to request

§vendor: String

GPU vendor (nvidia, amd, intel, apple) - defaults to nvidia

§mode: Option<String>

GPU access mode (macOS only): "native", "vm", or None for auto-select

§model: Option<String>

Pin to a specific GPU model (e.g. “A100”, “H100”). Substring match against detected GPU model names.

§scheduling: Option<SchedulingPolicy>

Scheduling policy for GPU workloads.

  • best-effort (default): place what fits
  • gang: all-or-nothing for distributed jobs
  • spread: distribute across nodes
§distributed: Option<DistributedConfig>

Distributed GPU job coordination. When set, injects MASTER_ADDR, WORLD_SIZE, RANK, LOCAL_RANK env vars.

§sharing: Option<GpuSharingMode>

GPU sharing mode: exclusive (default), mps, or time-slice.

Trait Implementations§

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impl Clone for GpuSpec

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fn clone(&self) -> GpuSpec

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GpuSpec

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for GpuSpec

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for GpuSpec

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fn eq(&self, other: &GpuSpec) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for GpuSpec

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Validate for GpuSpec

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impl<'v_a> ValidateArgs<'v_a> for GpuSpec

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impl Eq for GpuSpec

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impl StructuralPartialEq for GpuSpec

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,