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SqpkAddData

Struct SqpkAddData 

Source
pub struct SqpkAddData {
    pub target_file: SqpackFile,
    pub block_offset: u64,
    pub data_bytes: u64,
    pub block_delete_number: u64,
    pub data: Vec<u8>,
}
Expand description

SQPK A command body: write an inline data payload into a .dat file, then zero a trailing region.

The A command is the primary mechanism for patching game data. It carries its payload inline in the patch file: the bytes at data[0..data_bytes] are written to the resolved .dat file starting at block_offset, and then block_delete_number additional bytes are zeroed out immediately after the payload. This zeroing step logically marks the trailing range of blocks as deleted / available.

§Wire format (all big-endian)

┌────────────────────────────────────────────────────────────────────────┐
│ <padding>              : [u8; 3]  (reserved, always zero)              │  bytes 0–2
│ main_id                : u16 BE                                        │  bytes 3–4
│ sub_id                 : u16 BE                                        │  bytes 5–6
│ file_id                : u32 BE                                        │  bytes 7–10
│ block_offset_raw       : u32 BE  multiply by 128 to get byte offset    │  bytes 11–14
│ data_bytes_raw         : u32 BE  multiply by 128 to get payload size   │  bytes 15–18
│ block_delete_number_raw: u32 BE  multiply by 128 to get zero length    │  bytes 19–22
│ data                   : [u8; data_bytes]  inline payload              │  bytes 23–…
└────────────────────────────────────────────────────────────────────────┘

All three raw u32 size/offset fields are in 128-byte SqPack block units and are multiplied by 128 (<< 7) during parsing; the decoded fields (block_offset, data_bytes, block_delete_number) are already in bytes.

§Reference

See SqpkAddData.cs in the XIVLauncher reference implementation.

§Errors

Parsing returns crate::ZiPatchError::BinrwError if the body is too short to contain the fixed header or the declared data_bytes payload.

Fields§

§target_file: SqpackFile

SqPack file to write into.

Preceded by 3 bytes of alignment padding in the wire format.

§block_offset: u64

Byte offset within the target .dat file at which to begin writing.

Decoded from a raw big-endian u32 by multiplying by 128 (raw << 7). The raw value is in 128-byte SqPack block units.

§data_bytes: u64

Length in bytes of the inline data payload.

Decoded from a raw big-endian u32 by multiplying by 128 (raw << 7). Used to determine how many bytes to read into data.

§block_delete_number: u64

Number of bytes to zero immediately after writing data.

Decoded from a raw big-endian u32 by multiplying by 128 (raw << 7). If non-zero, the apply layer writes this many zero bytes starting at block_offset + data_bytes, logically marking those blocks as freed.

§data: Vec<u8>

Inline data payload of exactly data_bytes bytes.

Written verbatim to the target .dat file at block_offset. The content is raw SqPack block data — compressed game assets, index tables, etc. — as the game engine expects them.

Implementations§

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impl SqpkAddData

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pub const DATA_SOURCE_OFFSET: u64 = SQPK_ADDDATA_HEADER_SIZE

Byte offset of the data field within the SQPK command body slice (i.e. the byte slice starting after the SQPK inner_size + sub-command tag).

This constant (23) is the size of the fixed header preceding the inline payload: 3 bytes padding + 8 bytes SqpackFile + 4 + 4 + 4 bytes for the three raw size/offset u32s.

Adding this constant to the chunk’s absolute position in the patch file gives the patch-file offset where data begins — the value needed for IndexedZiPatch random-access reads that skip decompressing the full patch stream.

Trait Implementations§

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impl BinRead for SqpkAddData

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type Args<'__binrw_generated_args_lifetime> = ()

The type used for the args parameter of read_args() and read_options(). Read more
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fn read_options<R: Read + Seek>( __binrw_generated_var_reader: &mut R, __binrw_generated_var_endian: Endian, __binrw_generated_var_arguments: Self::Args<'_>, ) -> BinResult<Self>

Read Self from the reader using the given Endian and arguments. Read more
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fn read<R>(reader: &mut R) -> Result<Self, Error>
where R: Read + Seek, Self: ReadEndian, Self::Args<'a>: for<'a> Required,

Read Self from the reader using default arguments. Read more
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fn read_be<R>(reader: &mut R) -> Result<Self, Error>
where R: Read + Seek, Self::Args<'a>: for<'a> Required,

Read Self from the reader using default arguments and assuming big-endian byte order. Read more
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fn read_le<R>(reader: &mut R) -> Result<Self, Error>
where R: Read + Seek, Self::Args<'a>: for<'a> Required,

Read Self from the reader using default arguments and assuming little-endian byte order. Read more
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fn read_ne<R>(reader: &mut R) -> Result<Self, Error>
where R: Read + Seek, Self::Args<'a>: for<'a> Required,

Read T from the reader assuming native-endian byte order. Read more
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fn read_args<R>(reader: &mut R, args: Self::Args<'_>) -> Result<Self, Error>
where R: Read + Seek, Self: ReadEndian,

Read Self from the reader using the given arguments. Read more
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fn read_be_args<R>(reader: &mut R, args: Self::Args<'_>) -> Result<Self, Error>
where R: Read + Seek,

Read Self from the reader, assuming big-endian byte order, using the given arguments. Read more
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fn read_le_args<R>(reader: &mut R, args: Self::Args<'_>) -> Result<Self, Error>
where R: Read + Seek,

Read Self from the reader, assuming little-endian byte order, using the given arguments. Read more
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fn read_ne_args<R>(reader: &mut R, args: Self::Args<'_>) -> Result<Self, Error>
where R: Read + Seek,

Read T from the reader, assuming native-endian byte order, using the given arguments. Read more
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impl Clone for SqpkAddData

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fn clone(&self) -> SqpkAddData

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SqpkAddData

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for SqpkAddData

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fn eq(&self, other: &SqpkAddData) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl ReadEndian for SqpkAddData

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const ENDIAN: EndianKind

The endianness of the type.
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impl Eq for SqpkAddData

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impl StructuralPartialEq for SqpkAddData

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