Struct SystemModel

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pub struct SystemModel {
    pub color_ram: usize,
    pub cpu_freq: u32,
    pub cycles_per_frame: u16,
    pub frame_buffer_size: (u32, u32),
    pub memory_size: usize,
    pub refresh_rate: f32,
    pub sid_model: SidModel,
    pub vic_model: VicModel,
    pub viewport_offset: (u32, u32),
    pub viewport_size: (u32, u32),
}

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§color_ram: usize§cpu_freq: u32§cycles_per_frame: u16§frame_buffer_size: (u32, u32)§memory_size: usize§refresh_rate: f32§sid_model: SidModel§vic_model: VicModel§viewport_offset: (u32, u32)§viewport_size: (u32, u32)

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