Skip to main content

ScrollState

Struct ScrollState 

Source
pub struct ScrollState {
Show 13 fields pub offset: Point, pub accum: (f32, f32), pub phase: GesturePhase, pub press_origin: Point, pub offset_at_press: Point, pub last_point: Point, pub velocity: (f32, f32), pub last_sample_point: Point, pub last_sample_ms: u64, pub spring_target: Point, pub max_offset: Point, pub content: Size, pub viewport: Size,
}
Expand description

Cross-frame scroll/gesture/velocity state owned by the host screen.

Copy so the scroll_core engine can take it by value (see this module’s header for why).

Fields§

§offset: Point

Current committed scroll offset in pixels (subtracted from children).

§accum: (f32, f32)

Sub-pixel integrator for smooth fling/spring motion.

§phase: GesturePhase

Current gesture/animation phase.

§press_origin: Point

Screen point where the active press began.

§offset_at_press: Point

offset captured at the moment of press (drag is relative to this).

§last_point: Point

Most recent point seen during the gesture.

§velocity: (f32, f32)

Current velocity in px/s, sampled at release.

§last_sample_point: Point

Point of the last velocity sample.

§last_sample_ms: u64

Millisecond timestamp of the last velocity sample.

§spring_target: Point

Spring destination while GesturePhase::Springing.

§max_offset: Point

Cached maximum scrollable offset (max(content - viewport, 0)).

§content: Size

Cached content size from the last layout pass.

§viewport: Size

Cached viewport size from the last layout pass.

Implementations§

Source§

impl ScrollState

Source

pub const fn new() -> Self

A fresh, idle scroll state at offset zero.

Source

pub fn is_animating(&self) -> bool

True while coasting (GesturePhase::Flinging) or settling (GesturePhase::Springing) — i.e. the host should keep ticking.

Source

pub fn is_active(&self) -> bool

True while any interaction is in progress (phase is not idle).

Source

pub fn clamp_offset(&self, offset: Point) -> Point

Clamp offset into the valid [0, max_offset] range on both axes.

Source

pub fn rubber_band(&self, offset: Point) -> Point

Apply rubber-band resistance to a raw drag offset: any overshoot past [0, max_offset] is compressed by resist(o, dim) = o*dim/(dim+o*C).

Source

pub fn nearest_snap( &self, offset: Point, snap: SnapMode, snap_lines: &[i32], ) -> Point

Nearest snap line to offset among lines, clamped to range. Empty lines (or SnapMode::None) returns the clamped offset.

Source

pub fn apply(&mut self, msg: ScrollMsg, now_ms: u64)

Single dispatch over a ScrollMsg; now_ms is the caller’s millisecond clock (from embassy_time::Instant) used for velocity sampling. Mutates the state in place.

Source

pub fn tick(&mut self, dt_ms: u32, snap: SnapMode, snap_lines: &[i32])

Advance one animation frame. dt_ms is elapsed milliseconds since the last tick; snap/snap_lines describe the settle target. Transitions Flinging → Springing → Idle and updates offset in place.

Trait Implementations§

Source§

impl Clone for ScrollState

Source§

fn clone(&self) -> ScrollState

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for ScrollState

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for ScrollState

Source§

fn default() -> Self

Returns the “default value” for a type. Read more
Source§

impl Copy for ScrollState

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Az for T

Source§

fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<Src, Dst> CastFrom<Src> for Dst
where Src: Cast<Dst>,

Source§

fn cast_from(src: Src) -> Dst

Casts the value.
Source§

impl<T> CheckedAs for T

Source§

fn checked_as<Dst>(self) -> Option<Dst>
where T: CheckedCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> CheckedCastFrom<Src> for Dst
where Src: CheckedCast<Dst>,

Source§

fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> OverflowingAs for T

Source§

fn overflowing_as<Dst>(self) -> (Dst, bool)
where T: OverflowingCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> OverflowingCastFrom<Src> for Dst
where Src: OverflowingCast<Dst>,

Source§

fn overflowing_cast_from(src: Src) -> (Dst, bool)

Casts the value.
Source§

impl<T> SaturatingAs for T

Source§

fn saturating_as<Dst>(self) -> Dst
where T: SaturatingCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> SaturatingCastFrom<Src> for Dst
where Src: SaturatingCast<Dst>,

Source§

fn saturating_cast_from(src: Src) -> Dst

Casts the value.
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> UnwrappedAs for T

Source§

fn unwrapped_as<Dst>(self) -> Dst
where T: UnwrappedCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> UnwrappedCastFrom<Src> for Dst
where Src: UnwrappedCast<Dst>,

Source§

fn unwrapped_cast_from(src: Src) -> Dst

Casts the value.
Source§

impl<T> WrappingAs for T

Source§

fn wrapping_as<Dst>(self) -> Dst
where T: WrappingCast<Dst>,

Casts the value.
Source§

impl<Src, Dst> WrappingCastFrom<Src> for Dst
where Src: WrappingCast<Dst>,

Source§

fn wrapping_cast_from(src: Src) -> Dst

Casts the value.