pub struct ReplayEvent {
pub kind: ReplayKind,
pub at_ms: i64,
pub text: String,
}Expand description
One replayed event. at_ms is the original wall-clock
timestamp, so “resuming: X prior events, most recent 14m ago”
reads from a truthful clock source rather than a rendered
approximation.
Fields§
§kind: ReplayKind§at_ms: i64§text: StringTrait Implementations§
Source§impl Clone for ReplayEvent
impl Clone for ReplayEvent
Source§fn clone(&self) -> ReplayEvent
fn clone(&self) -> ReplayEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ReplayEvent
impl Debug for ReplayEvent
Source§impl PartialEq for ReplayEvent
impl PartialEq for ReplayEvent
impl Eq for ReplayEvent
impl StructuralPartialEq for ReplayEvent
Auto Trait Implementations§
impl Freeze for ReplayEvent
impl RefUnwindSafe for ReplayEvent
impl Send for ReplayEvent
impl Sync for ReplayEvent
impl Unpin for ReplayEvent
impl UnsafeUnpin for ReplayEvent
impl UnwindSafe for ReplayEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more