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TrajectorySentinel

Struct TrajectorySentinel 

Source
pub struct TrajectorySentinel { /* private fields */ }
Expand description

Cross-turn risk accumulator for the advisory trajectory governance layer.

§Usage

use zeph_core::agent::trajectory::{TrajectorySentinel, RiskSignal, RiskLevel, VigilRiskLevel};
use zeph_config::TrajectorySentinelConfig;

let mut sentinel = TrajectorySentinel::new(TrajectorySentinelConfig::default());

// Call advance_turn once per turn, BEFORE gate evaluation.
let _ = sentinel.advance_turn();
sentinel.record(RiskSignal::VigilFlagged(VigilRiskLevel::High));
sentinel.record(RiskSignal::PolicyDeny);

let level = sentinel.current_risk();
assert!(level >= RiskLevel::Calm);

Implementations§

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impl TrajectorySentinel

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pub fn new(cfg: TrajectorySentinelConfig) -> Self

Create a fresh sentinel with the given configuration.

§Examples
use zeph_core::agent::trajectory::TrajectorySentinel;
use zeph_config::TrajectorySentinelConfig;

let sentinel = TrajectorySentinel::new(TrajectorySentinelConfig::default());
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pub fn spawn_child(&self) -> TrajectorySentinel

Initialise a child sentinel for a spawned subagent per FR-CG-011.

When the parent is at >= Elevated, the child starts with a damped copy of the parent’s score (parent_score * subagent_inheritance_factor). This prevents a subagent spawn from acting as a free risk reset.

§Examples
use zeph_core::agent::trajectory::{TrajectorySentinel, RiskSignal, RiskLevel, VigilRiskLevel};
use zeph_config::TrajectorySentinelConfig;

let mut parent = TrajectorySentinel::new(TrajectorySentinelConfig::default());
let _ = parent.advance_turn();
parent.record(RiskSignal::VigilFlagged(VigilRiskLevel::High));
parent.record(RiskSignal::PolicyDeny);

let child = parent.spawn_child();
// Child starts with some inherited score when parent is >= Elevated.
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pub fn advance_turn(&mut self) -> bool

Advance the turn counter and apply multiplicative decay.

MUST be called once per turn, before any PolicyGateExecutor::check_policy runs. Also handles the FR-CG-010 auto-recover cap: after auto_recover_after_turns consecutive turns at Critical with no new high-weight signal, the score is hard-reset to 0.0 and the buffer is cleared.

Returns true when auto-recover fired this turn — the caller MUST write an audit entry with error_category = "trajectory_auto_recover" (F5 requirement).

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pub fn record(&mut self, sig: RiskSignal)

Record a risk signal for the current turn.

§Examples
use zeph_core::agent::trajectory::{TrajectorySentinel, RiskSignal};
use zeph_config::TrajectorySentinelConfig;

let mut sentinel = TrajectorySentinel::new(TrajectorySentinelConfig::default());
let _ = sentinel.advance_turn();
sentinel.record(RiskSignal::PolicyDeny);
assert!(sentinel.score_now() > 0.0);
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pub fn current_risk(&self) -> RiskLevel

Return the current risk level bucket for the accumulated score.

§Examples
use zeph_core::agent::trajectory::{TrajectorySentinel, RiskLevel};
use zeph_config::TrajectorySentinelConfig;

let sentinel = TrajectorySentinel::new(TrajectorySentinelConfig::default());
assert_eq!(sentinel.current_risk(), RiskLevel::Calm);
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pub fn poll_alert(&self) -> Option<RiskAlert>

Return a RiskAlert when the score crosses alert_threshold, None otherwise.

Consumed by PolicyGateExecutor. Never expose to LLM-callable surfaces.

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pub fn score_now(&self) -> f32

Compute the decayed score from the signal buffer without mutating state.

Score formula: Σ_k decay_per_turn^(current_turn - signal_turn_k) * weight(signal_k)

Guaranteed to be finite and non-negative (upholds NEVER-negative invariant).

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pub fn reset(&mut self)

Hard reset: clear all state. Called on /clear, /trajectory reset, or session restart.

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pub fn current_turn(&self) -> u64

The current turn counter (for diagnostics and audit logging only).

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pub fn signal_count(&self) -> usize

Number of signals in the current window (for diagnostics only).

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fn and<P, B, E>(self, other: P) -> And<T, P>
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Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
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