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SkillsConfig

Struct SkillsConfig 

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pub struct SkillsConfig {
Show 22 fields pub paths: Vec<String>, pub max_active_skills: NonZeroUsize, pub disambiguation_threshold: f32, pub min_injection_score: f32, pub cosine_weight: f32, pub hybrid_search: bool, pub learning: LearningConfig, pub trust: TrustConfig, pub prompt_mode: SkillPromptMode, pub two_stage_matching: bool, pub confusability_threshold: f32, pub rl_routing_enabled: bool, pub rl_learning_rate: f32, pub rl_weight: f32, pub rl_persist_interval: u32, pub rl_warmup_updates: u32, pub rl_embed_dim: Option<usize>, pub generation_provider: ProviderName, pub generation_output_dir: Option<String>, pub mining: SkillMiningConfig, pub evaluation: SkillEvaluationConfig, pub proactive_exploration: ProactiveExplorationConfig,
}
Expand description

Skill discovery and matching configuration, nested under [skills] in TOML.

Controls where skills are loaded from, how they are ranked during retrieval, the RL re-ranking head, NL skill generation, and automated skill mining.

§Example (TOML)

[skills]
paths = ["~/.config/zeph/skills"]
max_active_skills = 5
disambiguation_threshold = 0.20
hybrid_search = true

Fields§

§paths: Vec<String>

Directories to scan for *.skill.md / SKILL.md files.

§max_active_skills: NonZeroUsize§disambiguation_threshold: f32§min_injection_score: f32§cosine_weight: f32§hybrid_search: bool§learning: LearningConfig§trust: TrustConfig§prompt_mode: SkillPromptMode§two_stage_matching: bool

Enable two-stage category-first skill matching (requires category set in SKILL.md). Falls back to flat matching when no multi-skill categories are available.

§confusability_threshold: f32

Warn when any two skills have cosine similarity ≥ this threshold. Set to 0.0 (default) to disable the confusability check entirely.

§rl_routing_enabled: bool

Enable RL routing head for skill re-ranking (disabled by default).

§rl_learning_rate: f32

Learning rate for REINFORCE weight updates.

§rl_weight: f32

Blend weight: final_score = (1-rl_weight)*cosine + rl_weight*rl_score.

§rl_persist_interval: u32

Persist weights every N updates (0 = persist every update).

§rl_warmup_updates: u32

Skip RL blending for the first N updates (cold-start warmup).

§rl_embed_dim: Option<usize>

Embedding dimension for the RL routing head. Must match the output dimension of the configured embedding provider. Defaults to None → 1536 (text-embedding-3-small output dimension).

§generation_provider: ProviderName

Provider name for /skill create NL generation. Empty = primary provider.

§generation_output_dir: Option<String>

Directory where generated skills are written. Defaults to first entry in paths.

§mining: SkillMiningConfig

Skill mining configuration.

§evaluation: SkillEvaluationConfig

External-feedback skill evaluator configuration (#3319).

§proactive_exploration: ProactiveExplorationConfig

Proactive world-knowledge exploration configuration (#3320).

Trait Implementations§

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impl Debug for SkillsConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for SkillsConfig

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for SkillsConfig

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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