Trait zenu_matrix::blas::Blas
source · pub trait Blas<T: Num> {
// Required methods
fn swap(n: usize, x: *mut T, incx: usize, y: *mut T, incy: usize);
fn scal(n: usize, alpha: T, x: *mut T, incx: usize);
fn axpy(
n: usize,
alpha: T,
x: *const T,
incx: usize,
y: *mut T,
incy: usize
);
fn copy(n: usize, x: *const T, incx: usize, y: *mut T, incy: usize);
fn dot(n: usize, x: *const T, incx: usize, y: *const T, incy: usize) -> T;
fn norm2(n: usize, x: *mut T, incx: usize) -> T;
fn asum(n: usize, x: *const T, incx: usize) -> T;
fn amax(n: usize, x: *const T, incx: usize) -> usize;
fn gemv(
layout: BlasLayout,
trans: BlasTrans,
m: usize,
n: usize,
alpha: T,
a: *const T,
lda: usize,
x: *const T,
incx: usize,
beta: T,
y: *mut T,
incy: usize
);
fn ger(
layout: BlasLayout,
m: usize,
n: usize,
alpha: T,
x: *mut T,
incx: usize,
y: *mut T,
incy: usize,
a: *mut T,
lda: usize
);
fn gemm(
layout: BlasLayout,
transa: BlasTrans,
transb: BlasTrans,
m: usize,
n: usize,
k: usize,
alpha: T,
a: *const T,
lda: usize,
b: *const T,
ldb: usize,
beta: T,
c: *mut T,
ldc: usize
);
}
Required Methods§
fn swap(n: usize, x: *mut T, incx: usize, y: *mut T, incy: usize)
fn axpy(n: usize, alpha: T, x: *const T, incx: usize, y: *mut T, incy: usize)
fn copy(n: usize, x: *const T, incx: usize, y: *mut T, incy: usize)
fn dot(n: usize, x: *const T, incx: usize, y: *const T, incy: usize) -> T
fn norm2(n: usize, x: *mut T, incx: usize) -> T
fn asum(n: usize, x: *const T, incx: usize) -> T
fn amax(n: usize, x: *const T, incx: usize) -> usize
fn gemv( layout: BlasLayout, trans: BlasTrans, m: usize, n: usize, alpha: T, a: *const T, lda: usize, x: *const T, incx: usize, beta: T, y: *mut T, incy: usize )
fn ger( layout: BlasLayout, m: usize, n: usize, alpha: T, x: *mut T, incx: usize, y: *mut T, incy: usize, a: *mut T, lda: usize )
fn gemm( layout: BlasLayout, transa: BlasTrans, transb: BlasTrans, m: usize, n: usize, k: usize, alpha: T, a: *const T, lda: usize, b: *const T, ldb: usize, beta: T, c: *mut T, ldc: usize )
Object Safety§
This trait is not object safe.