pub struct CheckboxBuilder<'u, 'a, 'b> { /* private fields */ }Implementations§
Source§impl<'u, 'a, 'b> CheckboxBuilder<'u, 'a, 'b>
impl<'u, 'a, 'b> CheckboxBuilder<'u, 'a, 'b>
pub fn new(ui: &'u mut Ui<'a>, value: &'b mut bool, label: &str) -> Self
pub fn size(self, size: f32) -> Self
pub fn radius(self, tl: f32, tr: f32, br: f32, bl: f32) -> Self
pub fn radius_all(self, r: f32) -> Self
pub fn radius_top(self, r: f32) -> Self
pub fn radius_bottom(self, r: f32) -> Self
pub fn radius_top_left(self, r: f32) -> Self
pub fn radius_top_right(self, r: f32) -> Self
pub fn radius_bottom_right(self, r: f32) -> Self
pub fn radius_bottom_left(self, r: f32) -> Self
pub fn radius_left(self, r: f32) -> Self
pub fn radius_right(self, r: f32) -> Self
pub fn gap(self, gap: f32) -> Self
pub fn bg(self, color: Color) -> Self
pub fn check_bg(self, color: Color) -> Self
pub fn check_color(self, color: Color) -> Self
pub fn label_size(self, size: f32) -> Self
pub fn label_color(self, color: Color) -> Self
pub fn border(self, color: Color, weight: f32) -> Self
pub fn active_label(self, color: Color) -> Self
pub fn glow(self, enabled: bool) -> Self
pub fn scaling(self, hover: f32, pressed: f32) -> Self
pub fn hover_bg(self, color: Color) -> Self
pub fn active_bg(self, color: Color) -> Self
pub fn hover_brightness(self, b: f32) -> Self
pub fn id(self, id: impl Hash) -> Self
pub fn on_click<F>(self, f: F) -> Selfwhere
F: FnMut() + 'a,
pub fn on_change<F>(self, f: F) -> Self
pub fn on_hover<F>(self, f: F) -> Self
pub fn on_event<F>(self, phase: EventPhase, f: F) -> Self
pub fn show(self) -> Response
Auto Trait Implementations§
impl<'u, 'a, 'b> !RefUnwindSafe for CheckboxBuilder<'u, 'a, 'b>
impl<'u, 'a, 'b> !Send for CheckboxBuilder<'u, 'a, 'b>
impl<'u, 'a, 'b> !Sync for CheckboxBuilder<'u, 'a, 'b>
impl<'u, 'a, 'b> !UnwindSafe for CheckboxBuilder<'u, 'a, 'b>
impl<'u, 'a, 'b> Freeze for CheckboxBuilder<'u, 'a, 'b>
impl<'u, 'a, 'b> Unpin for CheckboxBuilder<'u, 'a, 'b>
impl<'u, 'a, 'b> UnsafeUnpin for CheckboxBuilder<'u, 'a, 'b>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more