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ImageBuilder

Struct ImageBuilder 

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pub struct ImageBuilder<'u, 'a> { /* private fields */ }

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impl<'u, 'a> ImageBuilder<'u, 'a>

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pub fn new(ui: &'u mut Ui<'a>, source: ImageSource) -> Self

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pub fn pos(self, x: f32, y: f32) -> Self

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pub fn width(self, w: f32) -> Self

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pub fn height(self, h: f32) -> Self

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pub fn size(self, w: f32, h: f32) -> Self

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pub fn max_width(self, w: f32) -> Self

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pub fn max_height(self, h: f32) -> Self

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pub fn aspect_ratio(self, ratio: f32) -> Self

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pub fn original_size(self) -> Self

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pub fn padding(self, t: f32, r: f32, b: f32, l: f32) -> Self

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pub fn padding_all(self, p: f32) -> Self

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pub fn padding_x(self, p: f32) -> Self

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pub fn padding_y(self, p: f32) -> Self

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pub fn padding_top(self, p: f32) -> Self

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pub fn padding_bottom(self, p: f32) -> Self

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pub fn padding_left(self, p: f32) -> Self

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pub fn padding_right(self, p: f32) -> Self

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pub fn margin(self, t: f32, r: f32, b: f32, l: f32) -> Self

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pub fn margin_x(self, m: f32) -> Self

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pub fn margin_y(self, m: f32) -> Self

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pub fn margin_top(self, m: f32) -> Self

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pub fn margin_bottom(self, m: f32) -> Self

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pub fn margin_left(self, m: f32) -> Self

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pub fn margin_right(self, m: f32) -> Self

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pub fn fit(self, fit: ObjectFit) -> Self

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pub fn border_radius(self, radius: f32) -> Self

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pub fn radius(self, tl: f32, tr: f32, br: f32, bl: f32) -> Self

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pub fn radius_all(self, r: f32) -> Self

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pub fn radius_top(self, r: f32) -> Self

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pub fn radius_bottom(self, r: f32) -> Self

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pub fn radius_top_left(self, r: f32) -> Self

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pub fn radius_top_right(self, r: f32) -> Self

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pub fn radius_bottom_right(self, r: f32) -> Self

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pub fn radius_bottom_left(self, r: f32) -> Self

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pub fn radius_left(self, r: f32) -> Self

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pub fn radius_right(self, r: f32) -> Self

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pub fn border(self, color: Color, width: f32) -> Self

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pub fn bg(self, color: Color) -> Self

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pub fn opacity(self, alpha: f32) -> Self

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pub fn grayscale(self, amount: f32) -> Self

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pub fn shadow(self, color: Color, x: f32, y: f32, blur: f32) -> Self

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pub fn shadow_opacity(self, opacity: f32) -> Self

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pub fn scale(self, s: f32) -> Self

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pub fn scale_x(self, x: f32) -> Self

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pub fn scale_y(self, y: f32) -> Self

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pub fn zoom(self, z: f32) -> Self

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pub fn offset(self, x: f32, y: f32) -> Self

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pub fn rotate(self, x: f32, y: f32, z: f32) -> Self

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pub fn rotate_x(self, x: f32) -> Self

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pub fn rotate_y(self, y: f32) -> Self

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pub fn rotate_z(self, z: f32) -> Self

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pub fn flip_h(self, flip: bool) -> Self

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pub fn flip_v(self, flip: bool) -> Self

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pub fn hover_opacity(self, alpha: f32) -> Self

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pub fn hover_grayscale(self, amount: f32) -> Self

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pub fn hover_border(self, color: Color) -> Self

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pub fn active_opacity(self, alpha: f32) -> Self

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pub fn id(self, id: impl Hash) -> Self

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pub fn cursor(self, c: CursorIcon) -> Self

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pub fn continuous(self) -> Self

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pub fn static_mode(self) -> Self

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pub fn show(self) -> Response

Auto Trait Implementations§

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impl<'u, 'a> !RefUnwindSafe for ImageBuilder<'u, 'a>

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impl<'u, 'a> !Send for ImageBuilder<'u, 'a>

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impl<'u, 'a> !Sync for ImageBuilder<'u, 'a>

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impl<'u, 'a> !UnwindSafe for ImageBuilder<'u, 'a>

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impl<'u, 'a> Freeze for ImageBuilder<'u, 'a>

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impl<'u, 'a> Unpin for ImageBuilder<'u, 'a>

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impl<'u, 'a> UnsafeUnpin for ImageBuilder<'u, 'a>

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where T: 'static + ?Sized,

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