#[repr(C)]pub struct GlyphInstance {
pub pos: [f32; 2],
pub size: [f32; 2],
pub uv_pos: [f32; 2],
pub uv_size: [f32; 2],
pub color: [f32; 4],
pub bg_color: [f32; 4],
pub clip_rect: [f32; 4],
}Expand description
A single instance of a glyph (or a solid background block) to be rendered on the GPU. This is the common “language” between the text engine and the main renderer.
Fields§
§pos: [f32; 2]Screen position [x, y].
size: [f32; 2]Screen size [width, height].
uv_pos: [f32; 2]UV position [u, v].
uv_size: [f32; 2]UV size [u_width, v_height].
color: [f32; 4]Text color [r, g, b, a].
bg_color: [f32; 4]Background color [r, g, b, a].
clip_rect: [f32; 4]Clip rectangle [x, y, width, height].
Implementations§
Source§impl GlyphInstance
impl GlyphInstance
Sourcepub fn desc() -> VertexBufferLayout<'static>
pub fn desc() -> VertexBufferLayout<'static>
Returns the vertex buffer layout for this struct.
Trait Implementations§
Source§impl Clone for GlyphInstance
impl Clone for GlyphInstance
Source§fn clone(&self) -> GlyphInstance
fn clone(&self) -> GlyphInstance
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GlyphInstance
Source§impl Debug for GlyphInstance
impl Debug for GlyphInstance
impl Pod for GlyphInstance
Auto Trait Implementations§
impl Freeze for GlyphInstance
impl RefUnwindSafe for GlyphInstance
impl Send for GlyphInstance
impl Sync for GlyphInstance
impl Unpin for GlyphInstance
impl UnsafeUnpin for GlyphInstance
impl UnwindSafe for GlyphInstance
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