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SemanticNode

Struct SemanticNode 

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pub struct SemanticNode {
    pub id: Id,
    pub role: Role,
    pub label: Option<String>,
    pub rect: Rect,
    pub children: Vec<Id>,
    pub focused: bool,
    pub disabled: bool,
    pub value: Option<f32>,
    pub min_value: Option<f32>,
    pub max_value: Option<f32>,
}
Expand description

A node in the semantic/accessibility tree. This exists independently of the draw order and describes the “meaning” of the UI.

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§id: Id

The unique, persistent ID of the widget.

§role: Role

The semantic role of the widget.

§label: Option<String>

The human-readable label or description (e.g. Button text).

§rect: Rect

The screen-space bounding box.

§children: Vec<Id>

The IDs of children nodes in the semantic hierarchy.

§focused: bool

Whether this node is currently focused by the keyboard.

§disabled: bool

Whether this node is currently disabled (non-interactive).

§value: Option<f32>

Current numeric value (for sliders, progress bars, etc).

§min_value: Option<f32>

Minimum numeric value.

§max_value: Option<f32>

Maximum numeric value.

Implementations§

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impl SemanticNode

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pub fn new(id: Id, role: Role, rect: Rect) -> Self

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pub fn with_label(self, label: impl Into<String>) -> Self

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pub fn with_focus(self, focused: bool) -> Self

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pub fn with_value(self, value: f32) -> Self

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pub fn with_min_value(self, min: f32) -> Self

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pub fn with_max_value(self, max: f32) -> Self

Trait Implementations§

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impl Clone for SemanticNode

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fn clone(&self) -> SemanticNode

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SemanticNode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for SemanticNode

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fn eq(&self, other: &SemanticNode) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for SemanticNode

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,