#[repr(u8)]pub enum Priority {
Control = 0,
RealTime = 1,
InteractiveHigh = 2,
InteractiveLow = 3,
DataHigh = 4,
Data = 5,
DataLow = 6,
Background = 7,
}Variants§
Control = 0
RealTime = 1
InteractiveHigh = 2
InteractiveLow = 3
DataHigh = 4
Data = 5
DataLow = 6
Background = 7
Implementations§
Trait Implementations§
Source§impl Ord for Priority
impl Ord for Priority
Source§impl PartialOrd for Priority
impl PartialOrd for Priority
impl Copy for Priority
impl Eq for Priority
impl StructuralPartialEq for Priority
Auto Trait Implementations§
impl Freeze for Priority
impl RefUnwindSafe for Priority
impl Send for Priority
impl Sync for Priority
impl Unpin for Priority
impl UnwindSafe for Priority
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more