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MeshNode

Struct MeshNode 

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pub struct MeshNode {
Show 23 fields pub id: String, pub name: Option<String>, pub role: Option<String>, pub kind: Option<String>, pub x: Option<PropertyValue>, pub y: Option<PropertyValue>, pub w: Option<PropertyValue>, pub h: Option<PropertyValue>, pub columns: Option<u32>, pub rows: Option<u32>, pub vanishing_x: Option<PropertyValue>, pub vanishing_y: Option<PropertyValue>, pub extend: Option<PropertyValue>, pub stroke: Option<PropertyValue>, pub stroke_width: Option<PropertyValue>, pub stroke_dash: Option<PropertyValue>, pub stroke_gap: Option<PropertyValue>, pub stroke_linecap: Option<String>, pub opacity: Option<f64>, pub visible: Option<bool>, pub locked: Option<bool>, pub source_span: Option<Span>, pub unknown_props: BTreeMap<String, UnknownProperty>,
}
Expand description

A procedural grid/perspective mesh rendered as generated stroke ink.

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§id: String§name: Option<String>§role: Option<String>§kind: Option<String>

Mesh family. None is interpreted as orthographic.

§x: Option<PropertyValue>§y: Option<PropertyValue>§w: Option<PropertyValue>§h: Option<PropertyValue>§columns: Option<u32>

Number of cells on the horizontal axis. Emits columns + 1 vertical lines.

§rows: Option<u32>

Number of cells on the vertical axis. Emits rows + 1 horizontal lines.

§vanishing_x: Option<PropertyValue>

One-point perspective vanishing point X. Required when kind is perspective.

§vanishing_y: Option<PropertyValue>

One-point perspective vanishing point Y. Required when kind is perspective.

§extend: Option<PropertyValue>

Intentional extension beyond the authored bbox for bleed/overscan.

§stroke: Option<PropertyValue>§stroke_width: Option<PropertyValue>§stroke_dash: Option<PropertyValue>§stroke_gap: Option<PropertyValue>§stroke_linecap: Option<String>§opacity: Option<f64>§visible: Option<bool>§locked: Option<bool>§source_span: Option<Span>§unknown_props: BTreeMap<String, UnknownProperty>

Trait Implementations§

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impl Clone for MeshNode

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fn clone(&self) -> MeshNode

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MeshNode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for MeshNode

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fn eq(&self, other: &MeshNode) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for MeshNode

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.