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TableNode

Struct TableNode 

Source
pub struct TableNode {
Show 34 fields pub id: String, pub name: Option<String>, pub role: Option<String>, pub x: Option<PropertyValue>, pub y: Option<PropertyValue>, pub w: Option<PropertyValue>, pub h: Option<PropertyValue>, pub columns: Vec<TableColumn>, pub rows: Vec<TableRow>, pub header_rows: Option<u32>, pub flows: Option<String>, pub gap: Option<PropertyValue>, pub cell_padding: Option<PropertyValue>, pub border_collapse: Option<String>, pub fill: Option<PropertyValue>, pub border: Option<PropertyValue>, pub border_width: Option<PropertyValue>, pub header_fill: Option<PropertyValue>, pub header_style: Option<String>, pub h_align: Option<String>, pub v_align: Option<String>, pub style: Option<String>, pub opacity: Option<f64>, pub visible: Option<bool>, pub locked: Option<bool>, pub rotate: Option<Dimension>, pub anchor: Option<String>, pub anchor_zone: Option<String>, pub anchor_sibling: Option<String>, pub anchor_edge: Option<String>, pub anchor_gap: Option<Dimension>, pub anchor_parent: Option<bool>, pub source_span: Option<Span>, pub unknown_props: BTreeMap<String, UnknownProperty>,
}
Expand description

A table node — a grid container of column/row/cell children.

Renders tables with explicit, proportional, or content-based (auto) column widths; separate or collapsed borders; styled header rows; and multi-page flow when a table is taller than its page.

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§id: String§name: Option<String>§role: Option<String>§x: Option<PropertyValue>

Required: table box left edge in page coordinates.

§y: Option<PropertyValue>

Required: table box top edge in page coordinates.

§w: Option<PropertyValue>

Required: table box width.

§h: Option<PropertyValue>

Required: table box height.

§columns: Vec<TableColumn>

Column declarations, order = left→right.

§rows: Vec<TableRow>

Row declarations, order = top→bottom.

§header_rows: Option<u32>

First N rows are headers: styled via header_fill/header_style and repeated atop each page slice in multi-page flow.

§flows: Option<String>

Multi-page flow id. Tables sharing a flows id form ONE logical table: the FIRST member (page-order, then source-order) is the SOURCE carrying all rows + columns; continuation members declare the same id with empty rows and receive the body-row slice that fits their box, with header rows repeated. Mirrors the text-node chain field. None = standalone table.

§gap: Option<PropertyValue>

Uniform gutter between cells in px (token or literal).

§cell_padding: Option<PropertyValue>

Inset inside each cell in px (token or literal).

§border_collapse: Option<String>

Border model: "separate" (default) or "collapse"; both are rendered.

§fill: Option<PropertyValue>

Default cell background (token-required color).

§border: Option<PropertyValue>

Default cell border color (token-required color).

§border_width: Option<PropertyValue>

Default border width (token/dimension).

§header_fill: Option<PropertyValue>

Header-row background override, applied to header cells (precedence: cell.fill > header_fill > table.fill).

§header_style: Option<String>

Header text style ref, applied to header-row cell text.

§h_align: Option<String>

Default horizontal alignment (start(default)/center/end).

§v_align: Option<String>

Default vertical alignment (top(default)/middle/bottom).

§style: Option<String>§opacity: Option<f64>§visible: Option<bool>§locked: Option<bool>§rotate: Option<Dimension>

Rotation — parsed and preserved but not yet applied at render for tables.

§anchor: Option<String>

Page-relative placement anchor (one of the nine named positions, e.g. "bottom-right"). When present and recognized, the compile step derives the node’s x and/or y from the page and node dimensions. An explicitly- authored x or y always wins.

§anchor_zone: Option<String>

Optional safe-zone reference for the anchor. See RectNode::anchor_zone.

§anchor_sibling: Option<String>

Optional sibling node id for sibling-relative anchor positioning. See RectNode::anchor_sibling.

§anchor_edge: Option<String>

Adjacent-placement edge relative to anchor-sibling: above/below/before/after. See RectNode::anchor_edge.

§anchor_gap: Option<Dimension>

Gap (px) between this node and its anchor-sibling edge when anchor-edge is set. See RectNode::anchor_gap.

§anchor_parent: Option<bool>

Parent-relative anchor toggle. See RectNode::anchor_parent.

§source_span: Option<Span>

Source declaration span, when available.

§unknown_props: BTreeMap<String, UnknownProperty>

Unknown properties preserved for forward-compat.

Trait Implementations§

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impl Clone for TableNode

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fn clone(&self) -> TableNode

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TableNode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for TableNode

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fn eq(&self, other: &TableNode) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for TableNode

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.