pub struct AudioModule;
Expand description
Adds audio support to the engine
Use the AudioDevice
resource to play audio.
Trait Implementations§
Source§impl Default for AudioModule
impl Default for AudioModule
Source§fn default() -> AudioModule
fn default() -> AudioModule
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for AudioModule
impl RefUnwindSafe for AudioModule
impl Send for AudioModule
impl Sync for AudioModule
impl Unpin for AudioModule
impl UnwindSafe for AudioModule
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
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Convert
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where ConcreteType
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