pub struct AssetModule { /* private fields */ }
Expand description
Adds assets support to the engine
Assets are typed collections, which are added as Resources.
Implementations§
Source§impl AssetModule
impl AssetModule
Sourcepub fn new<P: AsRef<Path>>(asset_base_path: P) -> Self
pub fn new<P: AsRef<Path>>(asset_base_path: P) -> Self
Configure the AssetModule specifying the asset_base_path
Note: The Android platform doesn’t take in cosideration the
asset_base_path
Trait Implementations§
Source§impl Default for AssetModule
impl Default for AssetModule
Source§fn default() -> AssetModule
fn default() -> AssetModule
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for AssetModule
impl RefUnwindSafe for AssetModule
impl Send for AssetModule
impl Sync for AssetModule
impl Unpin for AssetModule
impl UnwindSafe for AssetModule
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
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