pub struct LoaderContext<'a> { /* private fields */ }Expand description
A context where an Asset is processed
The load context is created by the AssetManager to process an asset after loading its
raw data into memory. It is then passed to the appropriate AssetLoader based on the file
extension of the asset’s path.
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impl<'a> Freeze for LoaderContext<'a>
impl<'a> !RefUnwindSafe for LoaderContext<'a>
impl<'a> Send for LoaderContext<'a>
impl<'a> Sync for LoaderContext<'a>
impl<'a> Unpin for LoaderContext<'a>
impl<'a> !UnwindSafe for LoaderContext<'a>
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