Enum zellij_utils::data::PluginCommand
source · pub enum PluginCommand {
Show 76 variants
Subscribe(HashSet<EventType>),
Unsubscribe(HashSet<EventType>),
SetSelectable(bool),
GetPluginIds,
GetZellijVersion,
OpenFile(FileToOpen),
OpenFileFloating(FileToOpen),
OpenTerminal(FileToOpen),
OpenTerminalFloating(FileToOpen),
OpenCommandPane(CommandToRun),
OpenCommandPaneFloating(CommandToRun),
SwitchTabTo(u32),
SetTimeout(f64),
ExecCmd(Vec<String>),
PostMessageTo(PluginMessage),
PostMessageToPlugin(PluginMessage),
HideSelf,
ShowSelf(bool),
SwitchToMode(InputMode),
NewTabsWithLayout(String),
NewTab,
GoToNextTab,
GoToPreviousTab,
Resize(Resize),
ResizeWithDirection(ResizeStrategy),
FocusNextPane,
FocusPreviousPane,
MoveFocus(Direction),
MoveFocusOrTab(Direction),
Detach,
EditScrollback,
Write(Vec<u8>),
WriteChars(String),
ToggleTab,
MovePane,
MovePaneWithDirection(Direction),
ClearScreen,
ScrollUp,
ScrollDown,
ScrollToTop,
ScrollToBottom,
PageScrollUp,
PageScrollDown,
ToggleFocusFullscreen,
TogglePaneFrames,
TogglePaneEmbedOrEject,
UndoRenamePane,
CloseFocus,
ToggleActiveTabSync,
CloseFocusedTab,
UndoRenameTab,
QuitZellij,
PreviousSwapLayout,
NextSwapLayout,
GoToTabName(String),
FocusOrCreateTab(String),
GoToTab(u32),
StartOrReloadPlugin(String),
CloseTerminalPane(u32),
ClosePluginPane(u32),
FocusTerminalPane(u32, bool),
FocusPluginPane(u32, bool),
RenameTerminalPane(u32, String),
RenamePluginPane(u32, String),
RenameTab(u32, String),
ReportPanic(String),
RequestPluginPermissions(Vec<PermissionType>),
SwitchSession(ConnectToSession),
DeleteDeadSession(String),
DeleteAllDeadSessions,
OpenTerminalInPlace(FileToOpen),
OpenFileInPlace(FileToOpen),
OpenCommandPaneInPlace(CommandToRun),
RunCommand(Vec<String>, BTreeMap<String, String>, PathBuf, BTreeMap<String, String>),
WebRequest(String, HttpVerb, BTreeMap<String, String>, Vec<u8>, BTreeMap<String, String>),
RenameSession(String),
}
Variants§
Subscribe(HashSet<EventType>)
Unsubscribe(HashSet<EventType>)
SetSelectable(bool)
GetPluginIds
GetZellijVersion
OpenFile(FileToOpen)
OpenFileFloating(FileToOpen)
OpenTerminal(FileToOpen)
OpenTerminalFloating(FileToOpen)
OpenCommandPane(CommandToRun)
OpenCommandPaneFloating(CommandToRun)
SwitchTabTo(u32)
SetTimeout(f64)
ExecCmd(Vec<String>)
PostMessageTo(PluginMessage)
PostMessageToPlugin(PluginMessage)
HideSelf
ShowSelf(bool)
SwitchToMode(InputMode)
NewTabsWithLayout(String)
NewTab
GoToNextTab
GoToPreviousTab
Resize(Resize)
ResizeWithDirection(ResizeStrategy)
FocusNextPane
FocusPreviousPane
MoveFocus(Direction)
MoveFocusOrTab(Direction)
Detach
EditScrollback
Write(Vec<u8>)
WriteChars(String)
ToggleTab
MovePane
MovePaneWithDirection(Direction)
ClearScreen
ScrollUp
ScrollDown
ScrollToTop
ScrollToBottom
PageScrollUp
PageScrollDown
ToggleFocusFullscreen
TogglePaneFrames
TogglePaneEmbedOrEject
UndoRenamePane
CloseFocus
ToggleActiveTabSync
CloseFocusedTab
UndoRenameTab
QuitZellij
PreviousSwapLayout
NextSwapLayout
GoToTabName(String)
FocusOrCreateTab(String)
GoToTab(u32)
StartOrReloadPlugin(String)
CloseTerminalPane(u32)
ClosePluginPane(u32)
FocusTerminalPane(u32, bool)
FocusPluginPane(u32, bool)
RenameTerminalPane(u32, String)
RenamePluginPane(u32, String)
RenameTab(u32, String)
ReportPanic(String)
RequestPluginPermissions(Vec<PermissionType>)
SwitchSession(ConnectToSession)
DeleteDeadSession(String)
DeleteAllDeadSessions
OpenTerminalInPlace(FileToOpen)
OpenFileInPlace(FileToOpen)
OpenCommandPaneInPlace(CommandToRun)
RunCommand(Vec<String>, BTreeMap<String, String>, PathBuf, BTreeMap<String, String>)
WebRequest(String, HttpVerb, BTreeMap<String, String>, Vec<u8>, BTreeMap<String, String>)
RenameSession(String)
Trait Implementations§
source§impl Clone for PluginCommand
impl Clone for PluginCommand
source§fn clone(&self) -> PluginCommand
fn clone(&self) -> PluginCommand
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for PluginCommand
impl Debug for PluginCommand
source§impl<'_enum> From<&'_enum PluginCommand> for CommandType
impl<'_enum> From<&'_enum PluginCommand> for CommandType
source§fn from(val: &'_enum PluginCommand) -> CommandType
fn from(val: &'_enum PluginCommand) -> CommandType
Converts to this type from the input type.
source§impl From<PluginCommand> for CommandType
impl From<PluginCommand> for CommandType
source§fn from(val: PluginCommand) -> CommandType
fn from(val: PluginCommand) -> CommandType
Converts to this type from the input type.
source§impl ToString for PluginCommand
impl ToString for PluginCommand
source§impl TryFrom<PluginCommand> for PluginCommand
impl TryFrom<PluginCommand> for PluginCommand
source§impl TryFrom<PluginCommand> for ProtobufPluginCommand
impl TryFrom<PluginCommand> for ProtobufPluginCommand
Auto Trait Implementations§
impl RefUnwindSafe for PluginCommand
impl Send for PluginCommand
impl Sync for PluginCommand
impl Unpin for PluginCommand
impl UnwindSafe for PluginCommand
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where C: Color,
Set the background color generically. Read more
§fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the background color to yellow
§fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
§fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
§fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to purple
§fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
§fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the background color to bright black
§fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
§fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast<'a>(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.