pub struct ShaderAst {
pub debug: bool,
pub decls: Vec<Decl>,
}
Fields§
§debug: bool
§decls: Vec<Decl>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ShaderAst
impl !RefUnwindSafe for ShaderAst
impl !Send for ShaderAst
impl !Sync for ShaderAst
impl Unpin for ShaderAst
impl UnwindSafe for ShaderAst
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more