pub struct TraceSpan {
pub name: String,
pub start_time_ms: u64,
pub end_time_ms: u64,
pub duration_us: u64,
pub status: TraceStatus,
pub attributes: Vec<(String, String)>,
pub children: Vec<TraceSpan>,
}Expand description
A single span in the execution trace.
Shaped to be OTel-compatible: each span has a name, timestamps, status, key-value attributes, and children.
Fields§
§name: StringSpan name (e.g. “parse”, “compile”, “execute”, “tool_call”, “suspend”).
start_time_ms: u64When the span started (ms since Unix epoch).
end_time_ms: u64When the span ended (ms since Unix epoch). 0 if still open.
duration_us: u64Duration in microseconds.
status: TraceStatus“ok” or “error”.
attributes: Vec<(String, String)>Structured attributes. Keys use zapcode.* namespace.
children: Vec<TraceSpan>Child spans.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for TraceSpan
impl<'de> Deserialize<'de> for TraceSpan
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for TraceSpan
impl RefUnwindSafe for TraceSpan
impl Send for TraceSpan
impl Sync for TraceSpan
impl Unpin for TraceSpan
impl UnsafeUnpin for TraceSpan
impl UnwindSafe for TraceSpan
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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impl<T> CloneToUninit for Twhere
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Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
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Change the foreground color to purple
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Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
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Change the foreground color to the terminal default
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Change the background color to bright black
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Change the foreground color to bright red
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Change the foreground color to bright green
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fn reversed(&self) -> ReversedDisplay<'_, Self>
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.