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FrameBuffer

Struct FrameBuffer 

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pub struct FrameBuffer { /* private fields */ }
Expand description

Per-connection receive buffer.

The 50ms read_timeout on TCP sockets is used to poll multiple peers without blocking forever, but it means a read_exact inside read_frame can be interrupted mid-frame on very slow links (e.g. 3 KB/s). When that happens the partial bytes that were already pulled from the kernel buffer are lost, which shifts every subsequent frame by some number of bytes and breaks the length-prefix framing entirely.

FrameBuffer fixes this by accumulating all received bytes in buf and only returning a complete frame once enough bytes are present. Partial reads due to timeout just leave bytes in the buffer for the next poll cycle.

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impl FrameBuffer

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pub fn new() -> Self

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pub fn try_read_frame( &mut self, stream: &mut impl Read, ) -> ZamResult<Option<Vec<u8>>>

Try to return one complete decoded frame.

Reads as many bytes as the stream offers (stopping on WouldBlock or TimedOut), then checks whether the accumulated buffer contains a full length-prefixed frame.

Returns:

  • Ok(Some(payload)) – a complete, decompressed frame is ready.
  • Ok(None) – not enough bytes yet; call again after the next read opportunity.
  • Err(_) – a real I/O or protocol error occurred.

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impl Default for FrameBuffer

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fn default() -> Self

Returns the “default value” for a type. Read more

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