pub struct SimpleGame<M>(/* private fields */);
Expand description
Z4 main contracts.
Implementations§
Source§impl<M: Middleware> SimpleGame<M>
impl<M: Middleware> SimpleGame<M>
Sourcepub fn new<T: Into<Address>>(address: T, client: Arc<M>) -> Self
pub fn new<T: Into<Address>>(address: T, client: Arc<M>) -> Self
Creates a new contract instance with the specified ethers
client at
address
. The contract derefs to a ethers::Contract
object.
Sourcepub fn accept_room(&self, room_id: U256, params: Bytes) -> ContractCall<M, ()>
pub fn accept_room(&self, room_id: U256, params: Bytes) -> ContractCall<M, ()>
Calls the contract’s acceptRoom
(0x03e2b051) function
Sourcepub fn claim_room(&self, room_id: U256) -> ContractCall<M, ()>
pub fn claim_room(&self, room_id: U256) -> ContractCall<M, ()>
Calls the contract’s claimRoom
(0x6c078f30) function
Sourcepub fn create_room(
&self,
ticket: U256,
viewable: bool,
peer: Address,
pk: [u8; 32],
salt: [u8; 32],
) -> ContractCall<M, U256>
pub fn create_room( &self, ticket: U256, viewable: bool, peer: Address, pk: [u8; 32], salt: [u8; 32], ) -> ContractCall<M, U256>
Calls the contract’s createRoom
(0x35520a98) function
Sourcepub fn is_sequencer(&self, sequencer: Address) -> ContractCall<M, bool>
pub fn is_sequencer(&self, sequencer: Address) -> ContractCall<M, bool>
Calls the contract’s isSequencer
(0x6d46e987) function
Sourcepub fn join_room(
&self,
room_id: U256,
peer: Address,
pk: [u8; 32],
) -> ContractCall<M, U256>
pub fn join_room( &self, room_id: U256, peer: Address, pk: [u8; 32], ) -> ContractCall<M, U256>
Calls the contract’s joinRoom
(0x69174de2) function
Sourcepub fn min_staking(&self) -> ContractCall<M, U256>
pub fn min_staking(&self) -> ContractCall<M, U256>
Calls the contract’s minStaking
(0x0564534c) function
Sourcepub fn next_room_id(&self) -> ContractCall<M, U256>
pub fn next_room_id(&self) -> ContractCall<M, U256>
Calls the contract’s nextRoomId
(0x07a52cab) function
Sourcepub fn over_room_with_threshold(
&self,
room_id: U256,
data: Bytes,
proof: Bytes,
) -> ContractCall<M, ()>
pub fn over_room_with_threshold( &self, room_id: U256, data: Bytes, proof: Bytes, ) -> ContractCall<M, ()>
Calls the contract’s overRoomWithThreshold
(0xcd93b80c) function
Sourcepub fn over_room_with_zk(
&self,
room_id: U256,
data: Bytes,
proof: Bytes,
) -> ContractCall<M, ()>
pub fn over_room_with_zk( &self, room_id: U256, data: Bytes, proof: Bytes, ) -> ContractCall<M, ()>
Calls the contract’s overRoomWithZk
(0x1a53a56b) function
Sourcepub fn owner(&self) -> ContractCall<M, Address>
pub fn owner(&self) -> ContractCall<M, Address>
Calls the contract’s owner
(0x8da5cb5b) function
Sourcepub fn player_limit(&self) -> ContractCall<M, U256>
pub fn player_limit(&self) -> ContractCall<M, U256>
Calls the contract’s playerLimit
(0xf8bb7ec2) function
Sourcepub fn player_room_lock(&self) -> ContractCall<M, U256>
pub fn player_room_lock(&self) -> ContractCall<M, U256>
Calls the contract’s playerRoomLock
(0xe20f7570) function
Sourcepub fn ranking(&self, p0: Address) -> ContractCall<M, (U256, U256)>
pub fn ranking(&self, p0: Address) -> ContractCall<M, (U256, U256)>
Calls the contract’s ranking
(0xb94b17e9) function
Sourcepub fn renounce_ownership(&self) -> ContractCall<M, ()>
pub fn renounce_ownership(&self) -> ContractCall<M, ()>
Calls the contract’s renounceOwnership
(0x715018a6) function
Sourcepub fn restart_room(&self, room_id: U256) -> ContractCall<M, ()>
pub fn restart_room(&self, room_id: U256) -> ContractCall<M, ()>
Calls the contract’s restartRoom
(0xdc391789) function
Sourcepub fn room_info(
&self,
room_id: U256,
) -> ContractCall<M, (Vec<Address>, Address, Address, U256, u8)>
pub fn room_info( &self, room_id: U256, ) -> ContractCall<M, (Vec<Address>, Address, Address, U256, u8)>
Calls the contract’s roomInfo
(0xa55c780e) function
Sourcepub fn rooms(
&self,
p0: U256,
) -> ContractCall<M, (bool, U256, U256, [u8; 32], [u8; 32], Address, U256, U256, Bytes, u8)>
pub fn rooms( &self, p0: U256, ) -> ContractCall<M, (bool, U256, U256, [u8; 32], [u8; 32], Address, U256, U256, Bytes, u8)>
Calls the contract’s rooms
(0x1bae0ac8) function
Sourcepub fn sequencers(&self, p0: Address) -> ContractCall<M, (String, String, U256)>
pub fn sequencers(&self, p0: Address) -> ContractCall<M, (String, String, U256)>
Calls the contract’s sequencers
(0x1c7a07ee) function
Sourcepub fn set_min_staking(&self, min_staking: U256) -> ContractCall<M, ()>
pub fn set_min_staking(&self, min_staking: U256) -> ContractCall<M, ()>
Calls the contract’s setMinStaking
(0x17e18f03) function
Sourcepub fn set_player_limit(&self, player_limit: U256) -> ContractCall<M, ()>
pub fn set_player_limit(&self, player_limit: U256) -> ContractCall<M, ()>
Calls the contract’s setPlayerLimit
(0xbf15e64c) function
Sourcepub fn set_player_room_lock(
&self,
player_room_lock: U256,
) -> ContractCall<M, ()>
pub fn set_player_room_lock( &self, player_room_lock: U256, ) -> ContractCall<M, ()>
Calls the contract’s setPlayerRoomLock
(0x67b2b31f) function
Sourcepub fn set_token(&self, token: Address) -> ContractCall<M, ()>
pub fn set_token(&self, token: Address) -> ContractCall<M, ()>
Calls the contract’s setToken
(0x144fa6d7) function
Sourcepub fn stake_sequencer(
&self,
http: String,
websocket: String,
amount: U256,
) -> ContractCall<M, ()>
pub fn stake_sequencer( &self, http: String, websocket: String, amount: U256, ) -> ContractCall<M, ()>
Calls the contract’s stakeSequencer
(0xc079e9cb) function
Sourcepub fn start_room(&self, room_id: U256) -> ContractCall<M, ()>
pub fn start_room(&self, room_id: U256) -> ContractCall<M, ()>
Calls the contract’s startRoom
(0x79fb2b72) function
Sourcepub fn token(&self) -> ContractCall<M, Address>
pub fn token(&self) -> ContractCall<M, Address>
Calls the contract’s token
(0xfc0c546a) function
Sourcepub fn transfer_ownership(&self, new_owner: Address) -> ContractCall<M, ()>
pub fn transfer_ownership(&self, new_owner: Address) -> ContractCall<M, ()>
Calls the contract’s transferOwnership
(0xf2fde38b) function
Sourcepub fn unstake_sequencer(&self, amount: U256) -> ContractCall<M, ()>
pub fn unstake_sequencer(&self, amount: U256) -> ContractCall<M, ()>
Calls the contract’s unstakeSequencer
(0x490f2670) function
Sourcepub fn accept_room_filter(&self) -> Event<Arc<M>, M, AcceptRoomFilter>
pub fn accept_room_filter(&self) -> Event<Arc<M>, M, AcceptRoomFilter>
Gets the contract’s AcceptRoom
event
Sourcepub fn claim_room_filter(&self) -> Event<Arc<M>, M, ClaimRoomFilter>
pub fn claim_room_filter(&self) -> Event<Arc<M>, M, ClaimRoomFilter>
Gets the contract’s ClaimRoom
event
Sourcepub fn create_room_filter(&self) -> Event<Arc<M>, M, CreateRoomFilter>
pub fn create_room_filter(&self) -> Event<Arc<M>, M, CreateRoomFilter>
Gets the contract’s CreateRoom
event
Sourcepub fn join_room_filter(&self) -> Event<Arc<M>, M, JoinRoomFilter>
pub fn join_room_filter(&self) -> Event<Arc<M>, M, JoinRoomFilter>
Gets the contract’s JoinRoom
event
Sourcepub fn over_room_filter(&self) -> Event<Arc<M>, M, OverRoomFilter>
pub fn over_room_filter(&self) -> Event<Arc<M>, M, OverRoomFilter>
Gets the contract’s OverRoom
event
Sourcepub fn ownership_transferred_filter(
&self,
) -> Event<Arc<M>, M, OwnershipTransferredFilter>
pub fn ownership_transferred_filter( &self, ) -> Event<Arc<M>, M, OwnershipTransferredFilter>
Gets the contract’s OwnershipTransferred
event
Sourcepub fn ranking_filter(&self) -> Event<Arc<M>, M, RankingFilter>
pub fn ranking_filter(&self) -> Event<Arc<M>, M, RankingFilter>
Gets the contract’s Ranking
event
Sourcepub fn stake_sequencer_filter(&self) -> Event<Arc<M>, M, StakeSequencerFilter>
pub fn stake_sequencer_filter(&self) -> Event<Arc<M>, M, StakeSequencerFilter>
Gets the contract’s StakeSequencer
event
Sourcepub fn start_room_filter(&self) -> Event<Arc<M>, M, StartRoomFilter>
pub fn start_room_filter(&self) -> Event<Arc<M>, M, StartRoomFilter>
Gets the contract’s StartRoom
event
Sourcepub fn unstake_sequencer_filter(
&self,
) -> Event<Arc<M>, M, UnstakeSequencerFilter>
pub fn unstake_sequencer_filter( &self, ) -> Event<Arc<M>, M, UnstakeSequencerFilter>
Gets the contract’s UnstakeSequencer
event
Methods from Deref<Target = Contract<M>>§
Sourcepub fn client_ref(&self) -> &M
pub fn client_ref(&self) -> &M
Returns a reference to the contract’s client.
Sourcepub fn connect<N>(&self, client: Arc<N>) -> ContractInstance<Arc<N>, N>where
N: Middleware,
pub fn connect<N>(&self, client: Arc<N>) -> ContractInstance<Arc<N>, N>where
N: Middleware,
Returns a new contract instance using the provided client
Clones self
internally
Sourcepub fn connect_with<C, N>(&self, client: C) -> ContractInstance<C, N>where
C: Borrow<N>,
pub fn connect_with<C, N>(&self, client: C) -> ContractInstance<C, N>where
C: Borrow<N>,
Returns a new contract instance using the provided client
Clones self
internally
Sourcepub fn event_with_filter<D>(&self, filter: Filter) -> Event<B, M, D>
pub fn event_with_filter<D>(&self, filter: Filter) -> Event<B, M, D>
Returns an Event
builder with the provided filter.
Sourcepub fn event<D>(&self) -> Event<B, M, D>where
D: EthEvent,
pub fn event<D>(&self) -> Event<B, M, D>where
D: EthEvent,
Returns an Event
builder for the provided event.
Sourcepub fn event_for_name<D>(&self, name: &str) -> Result<Event<B, M, D>, Error>
pub fn event_for_name<D>(&self, name: &str) -> Result<Event<B, M, D>, Error>
Returns an Event
builder with the provided name.
Sourcepub fn method_hash<T, D>(
&self,
signature: [u8; 4],
args: T,
) -> Result<FunctionCall<B, M, D>, AbiError>where
T: Tokenize,
D: Detokenize,
pub fn method_hash<T, D>(
&self,
signature: [u8; 4],
args: T,
) -> Result<FunctionCall<B, M, D>, AbiError>where
T: Tokenize,
D: Detokenize,
Returns a transaction builder for the selected function signature. This should be preferred if there are overloaded functions in your smart contract
Sourcepub fn method<T, D>(
&self,
name: &str,
args: T,
) -> Result<FunctionCall<B, M, D>, AbiError>where
T: Tokenize,
D: Detokenize,
pub fn method<T, D>(
&self,
name: &str,
args: T,
) -> Result<FunctionCall<B, M, D>, AbiError>where
T: Tokenize,
D: Detokenize,
Returns a transaction builder for the provided function name. If there are
multiple functions with the same name due to overloading, consider using
the method_hash
method instead, since this will use the first match.
Sourcepub fn at<T>(&self, address: T) -> ContractInstance<B, M>
pub fn at<T>(&self, address: T) -> ContractInstance<B, M>
Returns a new contract instance at address
.
Clones self
internally
Methods from Deref<Target = BaseContract>§
Sourcepub fn encode<T>(&self, name: &str, args: T) -> Result<Bytes, AbiError>where
T: Tokenize,
pub fn encode<T>(&self, name: &str, args: T) -> Result<Bytes, AbiError>where
T: Tokenize,
Returns the ABI encoded data for the provided function and arguments
If the function exists multiple times and you want to use one of the overloaded
versions, consider using encode_with_selector
Sourcepub fn encode_with_selector<T>(
&self,
signature: [u8; 4],
args: T,
) -> Result<Bytes, AbiError>where
T: Tokenize,
pub fn encode_with_selector<T>(
&self,
signature: [u8; 4],
args: T,
) -> Result<Bytes, AbiError>where
T: Tokenize,
Returns the ABI encoded data for the provided function selector and arguments
Sourcepub fn decode<D, T>(&self, name: &str, bytes: T) -> Result<D, AbiError>
pub fn decode<D, T>(&self, name: &str, bytes: T) -> Result<D, AbiError>
Decodes the provided ABI encoded function arguments with the selected function name.
If the function exists multiple times and you want to use one of the overloaded
versions, consider using decode_with_selector
Sourcepub fn decode_raw<T>(
&self,
name: &str,
bytes: T,
) -> Result<Vec<Token>, AbiError>
pub fn decode_raw<T>( &self, name: &str, bytes: T, ) -> Result<Vec<Token>, AbiError>
Decodes the provided ABI encoded function arguments with the selected function name.
If the function exists multiple times and you want to use one of the overloaded
versions, consider using decode_with_selector
Returns a Token
vector, which lets you decode function arguments dynamically
without knowing the return type.
Sourcepub fn decode_output<D, T>(&self, name: &str, bytes: T) -> Result<D, AbiError>
pub fn decode_output<D, T>(&self, name: &str, bytes: T) -> Result<D, AbiError>
Decodes the provided ABI encoded function output with the selected function name.
If the function exists multiple times and you want to use one of the overloaded
versions, consider using decode_with_selector
Sourcepub fn decode_output_raw<T>(
&self,
name: &str,
bytes: T,
) -> Result<Vec<Token>, AbiError>
pub fn decode_output_raw<T>( &self, name: &str, bytes: T, ) -> Result<Vec<Token>, AbiError>
Decodes the provided ABI encoded function output with the selected function name.
If the function exists multiple times and you want to use one of the overloaded
versions, consider using decode_with_selector
Returns a Token
vector, which lets you decode function arguments dynamically
without knowing the return type.
Sourcepub fn decode_event<D>(
&self,
name: &str,
topics: Vec<H256>,
data: Bytes,
) -> Result<D, AbiError>where
D: Detokenize,
pub fn decode_event<D>(
&self,
name: &str,
topics: Vec<H256>,
data: Bytes,
) -> Result<D, AbiError>where
D: Detokenize,
Decodes for a given event name, given the log.topics
and
log.data
fields from the transaction receipt
Sourcepub fn decode_event_raw(
&self,
name: &str,
topics: Vec<H256>,
data: Bytes,
) -> Result<Vec<Token>, AbiError>
pub fn decode_event_raw( &self, name: &str, topics: Vec<H256>, data: Bytes, ) -> Result<Vec<Token>, AbiError>
Decodes for a given event name, given the log.topics
and
log.data
fields from the transaction receipt
Returns a Token
vector, which lets you decode function arguments dynamically
without knowing the return type.
Sourcepub fn decode_with_selector_raw<T>(
&self,
signature: [u8; 4],
bytes: T,
) -> Result<Vec<Token>, AbiError>
pub fn decode_with_selector_raw<T>( &self, signature: [u8; 4], bytes: T, ) -> Result<Vec<Token>, AbiError>
Decodes the provided ABI encoded bytes with the selected function selector
Returns a Token
vector, which lets you decode function arguments dynamically
without knowing the return type.
Sourcepub fn decode_with_selector<D, T>(
&self,
signature: [u8; 4],
bytes: T,
) -> Result<D, AbiError>
pub fn decode_with_selector<D, T>( &self, signature: [u8; 4], bytes: T, ) -> Result<D, AbiError>
Decodes the provided ABI encoded bytes with the selected function selector
Sourcepub fn decode_input_raw<T>(&self, bytes: T) -> Result<Vec<Token>, AbiError>
pub fn decode_input_raw<T>(&self, bytes: T) -> Result<Vec<Token>, AbiError>
Decodes the provided ABI encoded input bytes
Returns a Token
vector, which lets you decode function arguments dynamically
without knowing the return type.
Sourcepub fn decode_input<D, T>(&self, bytes: T) -> Result<D, AbiError>
pub fn decode_input<D, T>(&self, bytes: T) -> Result<D, AbiError>
Decodes the provided ABI encoded input bytes
Sourcepub fn decode_output_with_selector<D, T>(
&self,
signature: [u8; 4],
bytes: T,
) -> Result<D, AbiError>
pub fn decode_output_with_selector<D, T>( &self, signature: [u8; 4], bytes: T, ) -> Result<D, AbiError>
Decode the provided ABI encoded bytes as the output of the provided function selector
Sourcepub fn decode_output_with_selector_raw<T>(
&self,
signature: [u8; 4],
bytes: T,
) -> Result<Vec<Token>, AbiError>
pub fn decode_output_with_selector_raw<T>( &self, signature: [u8; 4], bytes: T, ) -> Result<Vec<Token>, AbiError>
Decodes the provided ABI encoded bytes with the selected function selector
Returns a Token
vector, which lets you decode function arguments dynamically
without knowing the return type.
Trait Implementations§
Source§impl<M> Clone for SimpleGame<M>
impl<M> Clone for SimpleGame<M>
Source§impl<M> Debug for SimpleGame<M>
impl<M> Debug for SimpleGame<M>
Source§impl<M> Deref for SimpleGame<M>
impl<M> Deref for SimpleGame<M>
Source§impl<M> DerefMut for SimpleGame<M>
impl<M> DerefMut for SimpleGame<M>
Source§impl<M: Middleware> From<ContractInstance<Arc<M>, M>> for SimpleGame<M>
impl<M: Middleware> From<ContractInstance<Arc<M>, M>> for SimpleGame<M>
Auto Trait Implementations§
impl<M> Freeze for SimpleGame<M>
impl<M> RefUnwindSafe for SimpleGame<M>where
M: RefUnwindSafe,
impl<M> Send for SimpleGame<M>
impl<M> Sync for SimpleGame<M>
impl<M> Unpin for SimpleGame<M>where
M: Unpin,
impl<M> UnwindSafe for SimpleGame<M>where
M: RefUnwindSafe + UnwindSafe,
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view of a value. Read moreSource§fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
Deref::Target
of a value. Read moreSource§fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
Deref::Target
of a value. Read moreSource§fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self
fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self
.tap()
only in debug builds, and is erased in release builds.Source§fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
.tap_mut()
only in debug builds, and is erased in release
builds.Source§fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
.tap_borrow()
only in debug builds, and is erased in release
builds.Source§fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
.tap_borrow_mut()
only in debug builds, and is erased in release
builds.Source§fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
.tap_ref()
only in debug builds, and is erased in release
builds.Source§fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
.tap_ref_mut()
only in debug builds, and is erased in release
builds.Source§fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
.tap_deref()
only in debug builds, and is erased in release
builds.