Struct z4_engine::simple_game::SetPlayerLimitCall
source · pub struct SetPlayerLimitCall {
pub player_limit: U256,
}Expand description
Container type for all input parameters for the setPlayerLimit function with signature setPlayerLimit(uint256) and selector 0xbf15e64c
Fields§
§player_limit: U256Trait Implementations§
source§impl AbiDecode for SetPlayerLimitCall
impl AbiDecode for SetPlayerLimitCall
source§impl AbiEncode for SetPlayerLimitCall
impl AbiEncode for SetPlayerLimitCall
source§impl AbiType for SetPlayerLimitCall
impl AbiType for SetPlayerLimitCall
source§fn param_type() -> ParamType
fn param_type() -> ParamType
The native ABI type this type represents.
source§fn minimum_size() -> usize
fn minimum_size() -> usize
A hint of the minimum number of bytes this type takes up in the ABI.
source§impl Clone for SetPlayerLimitCall
impl Clone for SetPlayerLimitCall
source§fn clone(&self) -> SetPlayerLimitCall
fn clone(&self) -> SetPlayerLimitCall
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for SetPlayerLimitCall
impl Debug for SetPlayerLimitCall
source§impl Default for SetPlayerLimitCall
impl Default for SetPlayerLimitCall
source§fn default() -> SetPlayerLimitCall
fn default() -> SetPlayerLimitCall
Returns the “default value” for a type. Read more
source§impl Display for SetPlayerLimitCall
impl Display for SetPlayerLimitCall
source§impl EthCall for SetPlayerLimitCall
impl EthCall for SetPlayerLimitCall
source§impl From<SetPlayerLimitCall> for SimpleGameCalls
impl From<SetPlayerLimitCall> for SimpleGameCalls
source§fn from(value: SetPlayerLimitCall) -> Self
fn from(value: SetPlayerLimitCall) -> Self
Converts to this type from the input type.
source§impl Hash for SetPlayerLimitCall
impl Hash for SetPlayerLimitCall
source§impl PartialEq for SetPlayerLimitCall
impl PartialEq for SetPlayerLimitCall
source§fn eq(&self, other: &SetPlayerLimitCall) -> bool
fn eq(&self, other: &SetPlayerLimitCall) -> bool
This method tests for
self and other values to be equal, and is used
by ==.source§impl Tokenizable for SetPlayerLimitCall
impl Tokenizable for SetPlayerLimitCall
source§fn from_token(token: Token) -> Result<Self, InvalidOutputType>
fn from_token(token: Token) -> Result<Self, InvalidOutputType>
Converts a
Token into expected type.source§fn into_token(self) -> Token
fn into_token(self) -> Token
Converts a specified type back into token.
impl AbiArrayType for SetPlayerLimitCall
impl Eq for SetPlayerLimitCall
impl StructuralPartialEq for SetPlayerLimitCall
impl TokenizableItem for SetPlayerLimitCall
Auto Trait Implementations§
impl Freeze for SetPlayerLimitCall
impl RefUnwindSafe for SetPlayerLimitCall
impl Send for SetPlayerLimitCall
impl Sync for SetPlayerLimitCall
impl Unpin for SetPlayerLimitCall
impl UnwindSafe for SetPlayerLimitCall
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