Struct yuv::RGB [−][src]
#[repr(C)]pub struct RGB<ComponentType> { pub r: ComponentType, pub g: ComponentType, pub b: ComponentType, }
Expand description
An RGB pixel (from the rgb
crate)
The RGB pixel
The component type can be u8
(aliased as RGB8
), u16
(aliased as RGB16
),
or any other type (but simple copyable types are recommended.)
Fields
r: ComponentType
Red
g: ComponentType
Green
b: ComponentType
Blue
Implementations
Trait Implementations
impl<T> AddAssign<RGB<T>> for RGB<T> where
T: Add<T, Output = T> + Copy,
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impl<T> AddAssign<RGB<T>> for RGB<T> where
T: Add<T, Output = T> + Copy,
[src]px + px
pub fn add_assign(&mut self, other: RGB<T>)
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pub fn add_assign(&mut self, other: RGB<T>)
[src]Performs the +=
operation. Read more
impl<T> AddAssign<T> for RGB<T> where
T: Copy + Add<T, Output = T>,
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impl<T> AddAssign<T> for RGB<T> where
T: Copy + Add<T, Output = T>,
[src]px + 1
pub fn add_assign(&mut self, r: T)
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pub fn add_assign(&mut self, r: T)
[src]Performs the +=
operation. Read more
impl<T, B> ComponentMap<RGB<B>, T, B> for RGB<T> where
T: Copy,
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impl<T, B> ComponentMap<RGB<B>, T, B> for RGB<T> where
T: Copy,
[src]impl<T> ComponentSlice<T> for RGB<T>
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impl<T> ComponentSlice<T> for RGB<T>
[src]impl<T> DivAssign<T> for RGB<T> where
T: Copy + Div<T, Output = T>,
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impl<T> DivAssign<T> for RGB<T> where
T: Copy + Div<T, Output = T>,
[src]px * 1
pub fn div_assign(&mut self, r: T)
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pub fn div_assign(&mut self, r: T)
[src]Performs the /=
operation. Read more
impl<T> FromIterator<T> for RGB<T>
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impl<T> FromIterator<T> for RGB<T>
[src]pub fn from_iter<I>(into_iter: I) -> RGB<T> where
I: IntoIterator<Item = T>,
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pub fn from_iter<I>(into_iter: I) -> RGB<T> where
I: IntoIterator<Item = T>,
[src]Takes exactly 3 elements from the iterator and creates a new instance. Panics if there are fewer elements in the iterator.
impl<T> MulAssign<T> for RGB<T> where
T: Copy + Mul<T, Output = T>,
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impl<T> MulAssign<T> for RGB<T> where
T: Copy + Mul<T, Output = T>,
[src]px * 1
pub fn mul_assign(&mut self, r: T)
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pub fn mul_assign(&mut self, r: T)
[src]Performs the *=
operation. Read more
impl<ComponentType> Ord for RGB<ComponentType> where
ComponentType: Ord,
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impl<ComponentType> Ord for RGB<ComponentType> where
ComponentType: Ord,
[src]impl<ComponentType> PartialEq<RGB<ComponentType>> for RGB<ComponentType> where
ComponentType: PartialEq<ComponentType>,
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impl<ComponentType> PartialEq<RGB<ComponentType>> for RGB<ComponentType> where
ComponentType: PartialEq<ComponentType>,
[src]impl<ComponentType> PartialOrd<RGB<ComponentType>> for RGB<ComponentType> where
ComponentType: PartialOrd<ComponentType>,
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impl<ComponentType> PartialOrd<RGB<ComponentType>> for RGB<ComponentType> where
ComponentType: PartialOrd<ComponentType>,
[src]pub fn partial_cmp(&self, other: &RGB<ComponentType>) -> Option<Ordering>
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pub fn partial_cmp(&self, other: &RGB<ComponentType>) -> Option<Ordering>
[src]This method returns an ordering between self
and other
values if one exists. Read more
#[must_use]fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]fn lt(&self, other: &Rhs) -> bool
1.0.0[src]This method tests less than (for self
and other
) and is used by the <
operator. Read more
#[must_use]fn le(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]fn le(&self, other: &Rhs) -> bool
1.0.0[src]This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
impl<T> SubAssign<RGB<T>> for RGB<T> where
T: Sub<T, Output = T> + Copy,
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impl<T> SubAssign<RGB<T>> for RGB<T> where
T: Sub<T, Output = T> + Copy,
[src]px - px
pub fn sub_assign(&mut self, other: RGB<T>)
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pub fn sub_assign(&mut self, other: RGB<T>)
[src]Performs the -=
operation. Read more
impl<T> SubAssign<T> for RGB<T> where
T: Copy + Sub<T, Output = T>,
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impl<T> SubAssign<T> for RGB<T> where
T: Copy + Sub<T, Output = T>,
[src]px - 1
pub fn sub_assign(&mut self, r: T)
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pub fn sub_assign(&mut self, r: T)
[src]Performs the -=
operation. Read more
impl<ComponentType> Copy for RGB<ComponentType> where
ComponentType: Copy,
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ComponentType: Copy,
impl<ComponentType> Eq for RGB<ComponentType> where
ComponentType: Eq,
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ComponentType: Eq,
impl<T> Pod for RGB<T> where
T: Pod,
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T: Pod,
impl<ComponentType> StructuralEq for RGB<ComponentType>
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impl<ComponentType> StructuralPartialEq for RGB<ComponentType>
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Auto Trait Implementations
impl<ComponentType> RefUnwindSafe for RGB<ComponentType> where
ComponentType: RefUnwindSafe,
ComponentType: RefUnwindSafe,
impl<ComponentType> Send for RGB<ComponentType> where
ComponentType: Send,
ComponentType: Send,
impl<ComponentType> Sync for RGB<ComponentType> where
ComponentType: Sync,
ComponentType: Sync,
impl<ComponentType> Unpin for RGB<ComponentType> where
ComponentType: Unpin,
ComponentType: Unpin,
impl<ComponentType> UnwindSafe for RGB<ComponentType> where
ComponentType: UnwindSafe,
ComponentType: UnwindSafe,
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more