pub struct Var3<const X: char, const Y: char, const Z: char, I>(/* private fields */);Implementations§
Trait Implementations§
Source§impl<const X: char, const Y: char, const Z: char, I> Debug for Var3<X, Y, Z, I>where
I: ToPrimitive,
impl<const X: char, const Y: char, const Z: char, I> Debug for Var3<X, Y, Z, I>where
I: ToPrimitive,
Source§impl<const X: char, const Y: char, const Z: char, I> Display for Var3<X, Y, Z, I>where
I: ToPrimitive,
impl<const X: char, const Y: char, const Z: char, I> Display for Var3<X, Y, Z, I>where
I: ToPrimitive,
Source§impl<const X: char, const Y: char, const Z: char, I> Div<&Var3<X, Y, Z, I>> for &Var3<X, Y, Z, I>
impl<const X: char, const Y: char, const Z: char, I> Div<&Var3<X, Y, Z, I>> for &Var3<X, Y, Z, I>
Source§impl<const X: char, const Y: char, const Z: char, I> Div<&Var3<X, Y, Z, I>> for Var3<X, Y, Z, I>
impl<const X: char, const Y: char, const Z: char, I> Div<&Var3<X, Y, Z, I>> for Var3<X, Y, Z, I>
Source§impl<const X: char, const Y: char, const Z: char, I> Div<Var3<X, Y, Z, I>> for &Var3<X, Y, Z, I>
impl<const X: char, const Y: char, const Z: char, I> Div<Var3<X, Y, Z, I>> for &Var3<X, Y, Z, I>
Source§impl<const X: char, const Y: char, const Z: char, I> DivAssign<&Var3<X, Y, Z, I>> for Var3<X, Y, Z, I>
impl<const X: char, const Y: char, const Z: char, I> DivAssign<&Var3<X, Y, Z, I>> for Var3<X, Y, Z, I>
Source§fn div_assign(&mut self, rhs: &Var3<X, Y, Z, I>)
fn div_assign(&mut self, rhs: &Var3<X, Y, Z, I>)
Performs the
/= operation. Read moreSource§impl<const X: char, const Y: char, const Z: char, I> DivAssign for Var3<X, Y, Z, I>
impl<const X: char, const Y: char, const Z: char, I> DivAssign for Var3<X, Y, Z, I>
Source§fn div_assign(&mut self, rhs: Var3<X, Y, Z, I>)
fn div_assign(&mut self, rhs: Var3<X, Y, Z, I>)
Performs the
/= operation. Read moreSource§impl<const X: char, const Y: char, const Z: char, I> Elem for Var3<X, Y, Z, I>where
I: ElemBase + ToPrimitive,
impl<const X: char, const Y: char, const Z: char, I> Elem for Var3<X, Y, Z, I>where
I: ElemBase + ToPrimitive,
fn math_symbol() -> String
Source§impl<const X: char, const Y: char, const Z: char, I> Mul<&Var3<X, Y, Z, I>> for &Var3<X, Y, Z, I>
impl<const X: char, const Y: char, const Z: char, I> Mul<&Var3<X, Y, Z, I>> for &Var3<X, Y, Z, I>
Source§impl<const X: char, const Y: char, const Z: char, I> Mul<&Var3<X, Y, Z, I>> for Var3<X, Y, Z, I>
impl<const X: char, const Y: char, const Z: char, I> Mul<&Var3<X, Y, Z, I>> for Var3<X, Y, Z, I>
Source§impl<const X: char, const Y: char, const Z: char, I> Mul<Var3<X, Y, Z, I>> for &Var3<X, Y, Z, I>
impl<const X: char, const Y: char, const Z: char, I> Mul<Var3<X, Y, Z, I>> for &Var3<X, Y, Z, I>
Source§impl<const X: char, const Y: char, const Z: char, I> MulAssign<&Var3<X, Y, Z, I>> for Var3<X, Y, Z, I>
impl<const X: char, const Y: char, const Z: char, I> MulAssign<&Var3<X, Y, Z, I>> for Var3<X, Y, Z, I>
Source§fn mul_assign(&mut self, rhs: &Var3<X, Y, Z, I>)
fn mul_assign(&mut self, rhs: &Var3<X, Y, Z, I>)
Performs the
*= operation. Read moreSource§impl<const X: char, const Y: char, const Z: char, I> MulAssign for Var3<X, Y, Z, I>
impl<const X: char, const Y: char, const Z: char, I> MulAssign for Var3<X, Y, Z, I>
Source§fn mul_assign(&mut self, rhs: Var3<X, Y, Z, I>)
fn mul_assign(&mut self, rhs: Var3<X, Y, Z, I>)
Performs the
*= operation. Read moreSource§impl<const X: char, const Y: char, const Z: char, I> Ord for Var3<X, Y, Z, I>
impl<const X: char, const Y: char, const Z: char, I> Ord for Var3<X, Y, Z, I>
Source§impl<const X: char, const Y: char, const Z: char, I: PartialEq> PartialEq for Var3<X, Y, Z, I>
impl<const X: char, const Y: char, const Z: char, I: PartialEq> PartialEq for Var3<X, Y, Z, I>
Source§impl<const X: char, const Y: char, const Z: char, I> PartialOrd for Var3<X, Y, Z, I>
impl<const X: char, const Y: char, const Z: char, I> PartialOrd for Var3<X, Y, Z, I>
impl<const X: char, const Y: char, const Z: char, I: Eq> Eq for Var3<X, Y, Z, I>
impl<const X: char, const Y: char, const Z: char, I> Gen for Var3<X, Y, Z, I>
impl<const X: char, const Y: char, const Z: char, I> StructuralPartialEq for Var3<X, Y, Z, I>
Auto Trait Implementations§
impl<const X: char, const Y: char, const Z: char, I> Freeze for Var3<X, Y, Z, I>where
I: Freeze,
impl<const X: char, const Y: char, const Z: char, I> RefUnwindSafe for Var3<X, Y, Z, I>where
I: RefUnwindSafe,
impl<const X: char, const Y: char, const Z: char, I> Send for Var3<X, Y, Z, I>where
I: Send,
impl<const X: char, const Y: char, const Z: char, I> Sync for Var3<X, Y, Z, I>where
I: Sync,
impl<const X: char, const Y: char, const Z: char, I> Unpin for Var3<X, Y, Z, I>where
I: Unpin,
impl<const X: char, const Y: char, const Z: char, I> UnwindSafe for Var3<X, Y, Z, I>where
I: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more