[][src]Module ytesrev::prelude

A "prelude" to avoid having to use a gazillion different things

Re-exports

pub use anchor::Anchor;
pub use anchor::AnchorDirection;
pub use ditherer::alpha_dither_fn;
pub use ditherer::color_dither_fn;
pub use ditherer::DitherDirection;
pub use ditherer::Ditherer;
pub use drawable::Drawable;
pub use drawable::DrawSettings;
pub use drawable::Position;
pub use drawable::State;
pub use empty::Empty;
pub use image::PngImage;
pub use latex::render::add_prelude;
pub use latex::LatexObj;
pub use layout::layered::Layered;
pub use layout::split::Split;
pub use layout::split::UpdateOrder;
pub use layout::stack::ElementPositioning;
pub use layout::stack::Stack;
pub use layout::Orientation;
pub use margin::Margin;
pub use scene::DrawableWrapper;
pub use scene::Scene;
pub use scene::SceneList;
pub use scene::Action;
pub use solid::Solid;
pub use window::default_settings;
pub use window::WindowManager;
pub use window::WindowManagerSettings;
pub use window::YEvent;
pub use withsize::WithSize;
pub use utils;

Structs

Canvas

Manages and owns a target (Surface or Window) and allows drawing in it.

Color
Point

Immutable point type, consisting of x and y.

Rect

A (non-empty) rectangle.

Window

Represents the "shell" of a Window.