pub struct Rgb8FaceDetectScratch { /* private fields */ }Expand description
Reusable scratch storage for RGB8 face detection.
This allows callers with stable frame dimensions (for example camera loops) to avoid reallocating skin-probability heatmap buffers on each frame.
Trait Implementations§
Source§impl Clone for Rgb8FaceDetectScratch
impl Clone for Rgb8FaceDetectScratch
Source§impl Debug for Rgb8FaceDetectScratch
impl Debug for Rgb8FaceDetectScratch
Source§impl Default for Rgb8FaceDetectScratch
impl Default for Rgb8FaceDetectScratch
Source§impl PartialEq for Rgb8FaceDetectScratch
impl PartialEq for Rgb8FaceDetectScratch
impl StructuralPartialEq for Rgb8FaceDetectScratch
Auto Trait Implementations§
impl Freeze for Rgb8FaceDetectScratch
impl RefUnwindSafe for Rgb8FaceDetectScratch
impl Send for Rgb8FaceDetectScratch
impl Sync for Rgb8FaceDetectScratch
impl Unpin for Rgb8FaceDetectScratch
impl UnsafeUnpin for Rgb8FaceDetectScratch
impl UnwindSafe for Rgb8FaceDetectScratch
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more