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JvmBuild

Struct JvmBuild 

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pub struct JvmBuild<'a> {
    pub javac: &'a Path,
    pub release: u32,
    pub classpath: &'a [PathBuf],
    pub package: &'a str,
    pub work: &'a Path,
    pub to_server: bool,
}
Expand description

What a build for one game version needs: javac, the Java the version runs (its java_version), what the code is compiled against (that version’s loader jar), the package its classes go in, a folder to work in.

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§javac: &'a Path§release: u32§classpath: &'a [PathBuf]§package: &'a str§work: &'a Path§to_server: bool

Its mod says it sends to the server (yog.toml’s [network] to_server).

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impl<'a> Freeze for JvmBuild<'a>

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impl<'a> RefUnwindSafe for JvmBuild<'a>

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impl<'a> Send for JvmBuild<'a>

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impl<'a> Sync for JvmBuild<'a>

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impl<'a> Unpin for JvmBuild<'a>

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impl<'a> UnsafeUnpin for JvmBuild<'a>

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impl<'a> UnwindSafe for JvmBuild<'a>

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T> Arg<T> for T

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fn arg(self) -> T

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impl<T> Borrow<T> for T
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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
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type Error = !

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.